|
|

Period of Product Use: |
1 year |
 |
Paintball Experience: |
2 years |
 |
Similar Products Used: |
Cockers, Impulse, TES, Angel, Shocker, Everything |
 |
| Marker Setup: |
Psycho Ballistics Drop Forward
32 Deg. 6 stage expansion chamber
Empire 4 piece barrell kit
Halo B |
 |
Recommended Upgrades: |
Order:
Barrel
Halo B
Drop
Expansion Chamber |
 |
 |
 |
 |
| Strengths: |
ROF, Accuracy |
 |
| Weaknesses: |
Air Efficiency, Out of the box Efficiency, Broke one Pin. |
 |
| Review: |
This marker takes a few upgrades, but trust me, my marker rips. At the field I play at, everyone has an Imp. I receive many comments on how fast and accurate my darn Rebel is. Trust me, I can match the accuracy of an Imp with no worries, and come DANG close to the ROF. I know it seems impossible, and I thought it was. With the Halo B, this marker is finally able to feed, and cycle pballs at its true speed. True, it is still VERY possible to out shoot the powerfeed, but with careful practice, this marker is a beast. Broke one pin. Easy and cheap to fix so no worries.
Accuracy- As stated before, this marker will rival that of an Impulse. I did no upgrading to the internals other than slightly modify the bolt, although it was no an upgrade in accuracy. From 75 feet, I can easily sling balls into a hole the size of a quarter in a bunker.
Air Efficiency- Without the reg, this marker is not very air efficient, although it could be that I fire somewhere around 1500 rounds through it each game. :P
ROF- The reactive mode on the trigger absolutely rips. But, it will only reach its true potential with a Halo B. Without the Halo, the only thing you will be doing is ripping pballs apart. |
 |
| Conclusion: |
Out of the box, this is a newb marker. With the right upgrades, its definitly a tourny level marker, Trust me on this one. Its not always the marker that makes the difference, its the skill, patience, and practicing that makes the player great. This marker will just help you buy letting you save money for paint. :P
Broke the pin once. Took my 10 minutes to fix. Nothing really super bad, just be careful. |
 |
| Rating: |
| 9 out of 10 | Last edited on Tuesday, March 16th, 2004 at 10:21 pm PST |
|
 |
|
|
|
|