Tippmann a-5 w/flatline ,collapsible stock, remote,and bsa 30mm red dot sight,e-grip, cnc machined front bolt, ez sling, palmer stablizer, and 14" pro team fx barrel with muzzle break ,hand guards, and m-16 front sight,20 oz. tank, double triggers for e grip and stock grip,barrel shroud for flatline, asr-1, dye izor red dot,14" lapco bigshot
-high visibility dot
-you can shoot with both eyes open
-seems pretty rugged
I have used this sight to get several head shots form about 30 yards away, it can be sighted in if you have an accurate barrel. The best thing to do is to practice drawing up your weapon with a mask on as you would be doing in a game, but find the position where you can put your face into position with both eyes open and see the dot projected in front of you. This will help you with fast target acquisition for snap shooting, and leading a moving target, but also protect your front lense. Because if you get used to shooting like this you will not need to look through the scope therefore when you play you can leave the front lense cover on. This will protect the lense from direct hits and getting covered in paint splatter. Also if you are using this sight on a tippmann a-5 you can use the hopper to pin the lense cover in place so it won't fall off during movement. If you are like me I have spent a lot of money on my gun and any little thing that I can do to protect my investment i will. Try it first , If you don't to take my advice on the lense cover then you can still use the quick drawing aquisition tip that I have left. This tip might not be for everyone just try it and see if you like it. The best way to teach yourself the muscle memory of how to do this is colse one eye and once you have acquired the red dot open the other eye, keep doint this until you feel comfortable that you can do this with both eyes open on the run, in a game when the pressure is on,good luck.
get it this an awesome sight, don't forget to have some spare batteries with you in case you leave it on.
10 out of 10
Last edited on Tuesday, May 25th, 2004 at 10:48 am PST