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Comments on Jmaster87's Review

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Jmaster87 Wednesday, June 9th, 2004
Period of
Product Use:
Less than a month29 of 35 people found this review helpful.

Paintball
Experience:
More than 5 years
Similar
Products Used:
Halo B- Faster w/ victory board but far far less reliable
Marker Setup: 04 AKALMP Viking
WAS Board/Eyes
SCM
JMJ Razor Blade Trigger
14 in Powerlyte Scepter 5 insert barrel kit
Crossfire 68/45 LP
BP No Rider
Reloader B
Strengths: Very Fast, 2nd fastest on the market
Reliable
Rip Drive
Sound Activated
Weaknesses: A little Slower then the halo b

Expensive
Review: This hopper is the halo B that is prefected. The halo b is a nice hopper which i used for almost a year but it had some flaws that kept on haunting me. It feed very fast, which is what i needed for my viking, however it had many problems with alot of the tourny paint i had to use at one point or another. The eye wouldnt read it thinking there was no paint and then it would try to feed more paint and jam. Also it would break alot of paint. All of these scenarios are not good for tournys. So i decided to give the reloader b a shot because it is sound activated.
The Reloader B is a little slower then the halo b but still gets 20+ bps. This is more then enough for effective laning for a back player or anything else that you could want to do in paintball. Also, it is far more reliable using any paint with ease and so far not breaking any paint either. This is very important. The sound activation allows it to not have to need a eye and it can use any paint. It seems to be a bit more gentle on the paint as well.

The reloader B also comes stock with a rip drive which is a very handy tool for the halo b. It allows you to pre tension balls to just go to the chrono without turning your hopper on and it can allow you to unjam a stack of balls, but i have yet to need this function.
It also allows you to get rid of the tension in the stack so balls dont shoot out when you take your hopper off for the day, you wont loose the paint.

Also you can use 4 or 6 batteries. The 4 battery pack will go a little slower but will be lighter. Personally i use the 6 to get maximum preformance.

You can also set the reloader to different speeds which is great so you dont waste battery power on bps that you dont need.

The only negatives about this hopper are the fact that it is a little slower then the halo b but i see no need for the additional bps. Also there is the money factor. The Reloader B is by far the most expensive hopper i have ever used. It cost me $145. Thats about 30 more then a halo b. But I find that the additional money is well spent in the reliability of my hopper in a tournament scenario.
Conclusion: Overall this is the perfect halo b. It combines the speed of the halo with a new found reliability i have yet to ever see in a halo. I reccomend this to any player who wants one of the fastest force feed hoppers on the market, but always want it to work too. This is the perfect combination of speed and reliabilty. The only downside is the cost. But if your game matters to you id spend the extra $35 and go with the hopper, it will be a great addition in the future for you
Rating:
10 out of 10Last edited on Wednesday, June 9th, 2004 at 6:22 pm PST
 

Review Comments
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Tbone0423 Sunday, December 11th, 2005 | 9:43 am PST
quote:
Originally posted by victorblue
Actually it is slower than teh halo. This is capped at 22 while the halo b can go in bursts of 50.
By the laws of physics, that is impossible. (feeding 50 times per second) and anyway WHO CARES?!?!? Even if u did get a gun that can cyle that fast without getting caught for ramping, there is no reason to fire that fast. You would have a full hopper and right off the break have to refill again. There is no reason to fire past 20 or maybe even 15. I thinks its a waste of paint (except when ur trying to show off ur marker in which go ahead and turn off the eye)
   
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