Profiler -- Much better, can give some bounce, larger field of view, and easier lens replacement
Old JT nForcer -- The old one look just like a proflex with a more rigid bottom half.
Black polished Angel 4, Modded EggyII, Scepter barrel kit, uni-mount
-Great protection (rigid)
-Lens is above average
-Lens is a b**** to take out
-Bad throat cover
Considering this is an expensive mask, its not that comfy. My old style JT nForcers are WAY more comfy. They have much softer foam on the inside. I was truly surprised by the low quality foam they put in these things. The foam doesn't hold sweat well either making it prone to getting sweat in the lens. The VForce Profiler has much softer and more durable foam.
There's no way these things are ever gonna break or tear on you because they are made of entirely hard plastic.
There was a test done on clarity of lens, to quote:
"Most human eyes can not detect a lens for lenses that score 91% and above. In other words, if you have a mask that scores over 91%, your eyes will think that you are not wearing a mask at all or not looking through a lens at all.
So how did the masks do?
A JT spectra mask, with a smoke/mirror color scored 85.67%. A brand new clear JT Spectra mask scored 88.87%. An older scratched up JT Spectra clear mask scored 85.78%. The VForce goggle scored an amazing 90.62%, which puts it at the top of the line of the masks we tested. Very close to the 91% threshold."
Essentially means VForce has the clearest lens on the market.
Here's the make or break on this mask: The lens is a total b**** to change. The proto Switch and VForce Profiler are 1,000x easier to change lens. Also, the way the mask is designed it lets sweat from your brow onto the lens f***ing up your vision badly on hot days of play.
However, although a little unsafe, I've had my lens for 6 months and they have yet to fog. The thermal lining on the inside is tearing off though. A VForce Profiler is a single
According to What Paintball Gear magazine's test of masks, this is one of the heaviest ones on the market.
This mask has very good side peripheral vision, extending past what the normal eye can see but where it lacks is the vertical peripheral vision. A VForce Profiler has much better vertical (about the same horizontal) peripheral vision than the Invision.
This mask does hug your face keeping your profile nice and tight. That may be why it has such hard plastic on the bottom half.
You will get NO bounces on this mask. Shoot it with a flatline in a straight shot and make it so the ball hits the mask as its an inch away from the ground and it STILL won't bounce. If you're really worried about bounces get a JT ProFlex. The Vforce Profiler will also get more bounces with the small soft spot in the mouth area of it.
I recommend buying a VForce Profiler (little more $) or JT ProFlex (little less $) instead. I really think the people at VForce looked at all the design flaws in this mask and fixed them all in their new Profiler. It beats the invision solidly in every category. The Invision is due for a design change.
So all in all this is a very good mask. One of the best, but definitly not THE best. There are better masks for about the same price. I promise you will be much happier with a VForce Profiler.
8 out of 10
Last edited on Monday, August 2nd, 2004 at 6:29 pm PST
yeah i have taken many bounces off the ear peices on this mask. Also you say it has little throat protection yet suggest a v force profiler. (wtf) Also It the only mask to offer 3 stage foam, if you have the mask adjusted right you can dive and slide and the mask will never move on your face. As for you saying the lens are hard to take that is becasue 99% of players never take there lens out and if you do it on a regular basis it becomes very easy to remove them. at least you think it looks pimp though. Good review pretty much just think a little more before you talk.
Maybe the profiler doesn't cover a ton more neck than this mask but that's not either masks' main selling point.
If you have the JT nForcer adjusted right it won't ever move on you. Same goes for the JT Proteus, Proto Switch, VForce Profiler, and even the SKUL mask that I've tried. As long as the mask fits your head (as in you aren't 7 years old with a small head) the mask and just be tightened and it will not move.
99%? Definitly way lower than that. Everytime you get gogged paint gets under the outer part of the lens which can corrode the lends and let paint drip down during play. I at least wash my lens after a day of play. Sure eventually you'll get used to it but why should you have to when there are easier ways? My thumbs practically bled the first time I tried to remove the lens. That problem is eliminated with the Profiler and Switch masks.
Most def looks way more pimp than profiler though I'll give them that.
I don't get it, it almost sounds like your reviewing a jt mask, not the Dye invision. You ramble on about the optical clarity of all these different JT lenses but not about the Dye's lens, so what's the point? The only thing you said about the Invisions lens is that it's really hard to change.
I think if you're getting shot in the head so much that you have to worry about bounces then you're doing something wrong.
Vertical pheriphal vision? what, do you have guys playing in the trees? Come on, it's paintball, not the VietCong. I need to see things beside me, not above me.
Actually I somehow forgot to add the rest of the quote. "The VForce goggle scored an amazing 90.62%, which puts it at the top of the line of the masks we tested. Very close to the 91% threshold and therefore the highest on the market."
Did you just try an say that bounce isn't important? Of course it's important. If only 1 out of every 100 shots to the mask bounce, that's a huge advantage. That means you're going to get out 1% less than the competition. That's a for a single upgrade. And yes, if you're a good player you shouldn't be getting shot anywhere except the gun, hopper, elbow and mask as that's all that should be showing.
Again, you downplay an advantage of the Profiler. Nobody looks directly through the center of their mask lens, they tilt their head down and look more throught he top of the lens. A greater vertical peripheral vision lens allows you to see more of the field in playing circumstances.
All you did was downplay the advantages the profiler has on the invision, yet what does the invision have on the profiler? Bounce, weight, peripheral vision, antifogging, ease of lens change, ventilation, and lens clarity are the only components to a mask yet the only one I can think of that the invision does better than the profiler on is ventilation but if you get hit in the mask with an invision on, you're going to be eating way more paint than profilers. The Profiler is in almost every regard an objectively better mask.