Except for spud guns, I have never used a paintball grenade launcher until I received the Scepter 4000 for Spyder clone markers. Grenade experience to date consists of picking up that which was thrown at me back at the thrower for an elimination.
Speedball: Spyder Flash LCD, 18" Boomstick, 68 ci 4500 psi HPA Center Flag Hyperflow 420 tank, Proteam Warp Feed, Halo TSA Backman hopper, Atomic Elbow, Scepter 4000 Grenade Launcher
Woodsball: Warsensor WS66 A1 Elite with composite bolt, HPA, Armotech Zeus G2, Armotech Zeus RIS, COPS911 Component Oriented Pack System Interlock Vest with 2000+ round capacity
The simple joy of attaching it and launching your first grenade 40 yards.
Using the tip of your thumb to fire
Here's a product designed to please, as well as launch paint grenades. The Scepter 4000 Spyder clone grenade launcher is a first of its kind. The launcher effectively launches 'nades over 40 yards. It's a method you have to learn, and it takes a few shots to accurately range the 'nade, but as it is a 'nade, you don't have to be RIGHT on target to record a hit.
The launcher simply mounts to the volumizer in the front of the marker and uses the same air source as the marker. Installation took about 60 seconds without the directions. The grenade kits have everything you need to make your own grenades. I learned the hard way not to do this in the kitchen, LOL, it's messy when a half-filled 'nade slips off the syringe, got 3 out of four walls! Ole lady was perturbed!
After making a few 'nades, and dry firing the launcher a few times to get the feel for the trigger (you need to move your finger tip in fast to actuate the valve fast and get the most from your launch) it was time for a test. A tilt of a mere 5 to 15 degrees sends 'nades flying 50 feet, a tilt of 45 degrees sends 'nades about 130 feet! Impressive! The grips on the muzzle make the launcher easy to direct where you want it. The safety and muzzle condom are key safety features when the launcher is not in play. when in play, the nades are made of rubber tubing and immediately release their contents upon even a minor impact, so there is not alot of energy in the impact if the nade hits a mask, for example. I found I could fire about 15 grenades with 1000 psi of a 4500 psi HPA tank, your mileage may vary.
But enough of the kid stuff, let's get down to business, being primarily a woodsball player on a budget. The $350 price tag for the launcher is well worth it for this American-made, finely-crafted and well-thought-out grenade launcher. I questioned it at first, but I've checked on the competition, their launchers are at least twice as expensive and have questionable range consistency due to variety of issues from air supply to ammo. The Scepter 4000 has none of these issues and it is half the price of the competition. Plus it's backed up with some of the best tech minds in paintball and backed up with a lifetime guarantee. As the launcher is so simple, I can't picture a scenario where I'd need service, but if it ever needed it, Scepter's there to take care.
I would recommend the Scepter 4000 Grenade Launcher to speedball or woodsball players that want a little extra kick in their game that a cheesy squadbuster grenade can't provide, and to milsim/scenario/big game players to clear fields of enemy with. It's good to own a product that presents no hassles and lives up to its reputation. It's also good when people see your marker with a launcher hanging off it saying "I'm on whatever team that guy with the launcher is on..." hehe.
Scepter has hit a home run with the Scepter 4000 Grenade Launcher for spyder clones. Keep in mind, there are other launchers by Scepter for Milsim markers, I'm hoping Santa shows up with one for my WS 66 A1 Elite !
I've rated this a 10 out of 10 not because I'm a giddy muppet, but because the launcher truly is fantastic, bringing out the kid in this 38-year old! Comments/Questions are welcome!