Dust Blue Proto Matrix, CP Razor drop, System-X Slider on/off, CP Quick detach feedneck, eVo II, Smart Parts Freak SS kit, Dye Throttle
Feedneck, barrell and a fast loader
Light, fast, accurate, relatively inexpensive for what you get
Barrel needs to be upgraded
I've had my Proto for about a month and a half now and has instantly become my primary marker. My first time out with it, I couldn't believe how fast it shoots out of the box. Off the break, I got to a back bunker and started shooting it out with a guy in opposite corner of the field. I just started ripping and in less than 10 seconds, my eVo was empty. The poor guy couldn't do anything but duck down and sit it out because there was so much paint raining down on his position that he couldn't move without getting hit.
Setup was easy as the LPR was pretty much fine out the box. It was shooting hot so I had to turn it down a bit on the reg. I prefer a short trigger throw with very little pre and post travel so I had to adjust it, but that was easy to do. There is a little side-to-side play in the stock trigger so I'll eventually replace it with a roller bearing trigger at some time.
The barrel is pretty good, but not as accurate as the one that came on my Matrix LCD. I ended up getting a Freak back for the Proto so now I'm using my SS Freak kit and find that it's much more accurate at greater distances. My first time out, I was using some old batch of Marblizers with the stock barrel and had a break, but that never happened when I was using fresh paint. When I had the break, I couldn't shoot it clean and the paint was all over the place. Once I had the chance to send a cleaning rod down the barrel, it was shooting fine again.
I switched out the feedneck because I hate my hopper swinging around when I'm playing. Since I have several markers, I didn't want to sand down the hopper because then it would be a bad fit on the rest of my markers. The CP QD feedneck took care of that and lets me interchange between markers easily. The hopper swing may not be an issue with more center balanced hoppers, but I shoot an eVo II and it is weight biased to the rear so any sudden motion will have the hopper moving around.
What I find hard to understand is why a $1000 marker does not include a drop, much less an on/off. It's not that expensive of a part and could easily be included as it is with the DM5.
During play, I noticed some kick when I was ripping from a back position, something I don't notice in my LCD or Shocker. I'm going to have to do some fine tuning to get rid of the kick.
I've had it apart for cleaning, lube and trigger adjustment and it's an easy marker to maintain and work on.
Efficiency seems on par with my LCD. I'm getting 3 hoppers and 9 pods out of my 91/4500 and still have over 1000psi left in the tank. I think I can do better, but I'll have to fine tune and experiement.
Of all the markers I own, this instantly became my favorite. It's fast, accurate and pretty light. Ergonomically, it fits me well and my snap shooting accuracy has improved because of it. I was torn between the DM5 and Proto but I'm glad I went this route, I saved $400 and have a great shooting marker.
I'm only giving it a 9 because it's not ready to shoot out of the box. You still have to get an on/off and a drop (if that's your preference).
Most guns don't come with a drop because it will interfere w/ some peoples preferences. For example some people like big drops and some like small. Personally I play better with no drop forward at all so I like how the gun comes so people can set it to their own preference.
Last edited on Wednesday, May 11th, 2005 at 9:42 am PST