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Comments on rodeodude's Review

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rodeodude Wednesday, April 6th, 2005
Period of
Product Use:
Less than a month1 of 1 people found this review helpful.

3 months
Products Used:
Marker Setup: stock rodeo
Strengths: Um...holds 240 rounds, cheap
Weaknesses: Jams
Review: Ok, so after i bought this thinking, "wow its cheap AND holds 240 rounds!" I looked on this site for the reviews. I was shocked when I saw that it got a 1.7, so I read a few reviews to see what could possibly make this thing so bad. Apparently this thing jams real bad so to see if it true I decided to test it. For my test I filled the hopper full of paint then held it to see how fast it loaded. To make the long (literally) story short, THIS THING IS HORRIBLE!!! I held it up and 4-5 balls came out fine but then it jammed, so i shook it and nothing happened, I turned it upside down and that seemed to work, but only for 2 balls. I even took a pencil and shoved it up the tube and nothing happened. So I figured that before I complained here i would try a DIY fix. Someones review mentioned that the little grove where the paint is supposed to rush into the marker is where the balls jam so I decided to put something in there to block it thus making my loader an obese VL200, but I couldn't get the hopper open b/c some genius at APP decided to have one screw a standard Phillips head and the other 3 some weird thing that looks like an Allen wrench hole only round. so i guess I'll just have to get something else.
Conclusion: This is basically a gravity-fed hopper that was made without the laws of gravity in mind. And the folks at APP don't want you to change that. I think that the way its supposed to work is that the paintballs roll neatly into the little groove and line up sorta like a magazine, but because of gravity they just fall and get wedged against the balls that are trying to get into the feed tube the normally. sorry APP but this thing sucks
2 out of 10Last edited on Thursday, May 10th, 2007 at 12:22 pm PST

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