Brass Eagle Talon (el mucho cheapo)
PT Pro (semi-auto. Not nearly as efficient.)
Sheridan PGP - polished, clipped bolt spring, custom grip adapter, Evil grip, Palmer Pursuit FasstChange, eye bolt in loader plug.
Tippman A5 - Flatline/3A KO kit, WGP Ergo regulator
CCI Phantom - black body, stock green barrel, right-feed, rear bottle
Fasst Change - Only Palmer makes them any more, that I know of. There's a BIG difference between 6 or more turns to release a 12-gram when it's empty, to the Fasst Change's 1.5 or two, whenever you need.
Clip bolt spring - lightens the pull. Clip it too far, and you'll have to hold the pump forward to keep the bolt from sliding back.
trigger shoe - The trigger's not bad once you're used to it, but a trigger shoe makes it more comfortable.
loader cap mod - There's a little hole in the rear loader cap. Just screw an eye bolt in it. This makes it a lot easier to grab and pull out. Mine has a wrist key holder (a plastic string coil) on it, and bolted to the rear grip frame bolt on the other end, so I don't drop or lose it.
polish internals - Not necessary, but nice. Just makes it a little smoother and more efficient, but it's built well enough not to need it.
Velocity adjuster - Just plain nice to have.
Whatever personal mods - they're not hard to do to a PGP. I made an adapter from some 1/8" Lexan and a dowel split down the middle to fit standard .45 grips on it. Had to get used to a slightly different angle, but it's VERY comfortable now. I also stripped the black paint off (was peeling off anyway. Bought it used) and polished the brass to a mirror shine. Not the easiest thing to hide in the woods, but it grabs attention. It's not too hard to find sight rails for it, or attach a fiber-optic set, or whatever.
-stock class (to the letter)
-I mentioned durable?
-no rear sights
-pump's kinda stiff
-dropping loader cap
Accurate: This thing shoots exactly where you point it. The hard part's actually pointing where you want.
Durable: Mine's a decade old.
Light: It's three brass tubes, a valve, and a trigger. There's not much weight there. Even playing with my A5, I keep it holstered at my side.
Small: again, it's three brass tubes and a trigger. Even the pump doesn't extend past the bottom tube. For a comparison, take the hopper, barrel, and tank off a Spyder. Then whatever drops, regulators, or gas-throughs you may have. Even then, it's still an inch shorter at the front.
Stock Class: to the LETTER. Ten-rounds, 12-gram, fixed barrel, no auto trigger. If you want to play stock class, and you're obsessive-compulsive about the rules, this is probably the ONLY marker that you'll ever see that holds to them.
Durable: I've dropped mine. A lot. And it still works great.
Uncommon: Only the older guys at my field even know what it is, let alone know how to use it. The younger guys are always asking about it, and I have to explain that no, I didn't forget to attach the air. No, I didn't forget the hopper. No, I didn't forget the barrel. No, it won't overpower the Impulse your daddy bought you. Yes, I was the one that left a nice orange smear on your Halo.
Have I mentioned Durable yet? Dropping it, crawling with it on the ground, whacking it into trees, diving with it in my holster, literally burying it unexpectedly in the sand--and it still refuses to die. Just shake the sand out and re-oil it after the game. I would stake a year's pay that I could leave this thing in the road at a truck stop for a week, pick it up, and it would shoot.
No rear sights: The front ball-on-a-stick is nice and all, but you really have to get used to it without rear sights to square it up in.
Tough to change Co2's: it takes about a dozen turns to get the Co2 out, and forget about it if there's any pressure at all left in it. Just drop the $20 for a Fasst Change, and you'll love the marker again.
Stock class: Great bragging rights when you sneak up on someone and take them out. Bad luck when a small group sneaks up on you. Or during capture and defend games, where you have to pause every ten shots. Taking your few seconds to reload WILL get you flanked when you're playing against semi's.
Pump's a little stiff: Nothing too bad, just like a two-stage click back. Cutting the spring helps, but it's still not as nice as my Phantom.
Loader cap's easily dropped: Eh. Just keep an eye on it. Put an eye screw in it and tie it to the rear grip frame bolt. That will save you a lot of headaches when reloading.
Out of production: You'll have to go through a custom manufacturer (at least Palmer, that I know of) to get parts.
Yes, ugly. The gun's a little stubby, and the paint around the grip wears off. AFter a few times playing with mine in the rain, the paint started bubbling (I'm abusive) and left it all splotchy. That made the younger crowd underestimate me, but the older guys tended to gang up on me. Just get a Dremel at it, or get some really tough paint at it (Duracote's nice). This thing is BEAUTIFUL polished to a mirror shine.
If you're looking for a stock-class marker, or simply want a backup that won't go down on you, this is your marker. If you're looking for a pump and have some money to toss, go for a Phantom, but this is a second choice. Even with my Phantom, I don't intend to retire the trusty old PGP. Make a cheap ghillie suit, pull out the PGP, and you can get places no one would expect. Or just play with it, and compensate for the stock-class play; it WILL make you a better player.
10 for craftsmanship. Built solid. It's a little brass Volvo.
8 for playability, on today's field. Stock class is good, but the sights, loading cap, and Co2 cap could be better.
Above you typed this: Tough to change Co2's: it takes about a dozen turns to get the Co2 out, and forget about it if there's any pressure at all left in it. Just drop the $20 for a Fasst Change, and you'll love the marker again.
where can i find such a thing. I've looked alover the net and i can't find anything about it. If anyone knows I'd really like the help. Thanks.