Smart Parts Impulse - slower ROF, larger, heavier, similar operation, needs more upgrades from stock
Smart Parts Ion - similar weight, smaller, slower ROF, different operation, still needs a few uprgades from stock
Angel IR3 (fly'd) - heavier, similar ROF, lacks clamping neck (stock), LCD interface
Angel A4 Fly - slightly heavier, LCD interface, similar ROF, similar features (claming neck...)
2005 Vision Impulse, new style (03 shocker) vertical max flow, Eclipse Blade trigger, CCM rail, CCM on/off
Rail & On/Off
Barrel of choice
Relatively easy to tech
Awesome customer support
Cocker threaded barrel
Some don't like apperance
Grip Panels (personal opinion)
Disassembly/Reassembly somewhat tricky (read manual)
I was fortunate enough to be able to use the Interceptor for testing purposes. I am planning on shooting this weekend in actual game play.
I was impressed with the weight, speed, accuracy, and overall feel of the marker.
In shooting it (4-5 hoppers worth so far) it felt really solid. Very little recoil overall, and easy to handle weight/size wise.
The settings are fairly easy to change and adjust. Although it is important to READ the manual to understand how and what to do. If tuned and adjusted properly, the Interceptor will shoot flawlessly.
I disassembled the Interceptor, which is not difficult. It can however be a little tricky, so once again, READ the manual. There are a few things to be cautious of when disassembling the marker: (1) make sure wires are free of board before pulling frame down from the body (2) make sure the hose and wires are on the correct sides of trigger stop plate when reassembling (3) be sure to account for all parts and screws when taking apart (trigger spring and trigger stop plate screws can be lost of you are careless)
Overall I was impressed with the quality of the bulid, and the performance of the Intreceptor.
I had the chance to play this past weekend, and shot the Interceptor all day.
I put about a case thorugh it and, and was impressed with how well it did. It shot solid, accurately, and was fairly efficent (a hopper & ~7 pods on a 68/45 fill)
I would recomend the Interceptor to anyone looking for a solid, great shooting marker.
I now have the updated board, featuring PSP & NXL firing modes. I used the PSP mode (i capped it @14bps) and it shot great. The ramping engages, exactly like it should, and does not "runaway" like some PSP programming is prone to do. One thing about the new board, is that PSP & NXL modes will operate in the uncapped eye mode (#1). To make them legal you MUST set it to eye mode 2 and cap your ROF (I'd suggest 14bps)
Being able to have uncapped ramping, and full auto can be cool, for grins, and scenario game use. But I had great success with it capped at 14bps.
The new programming is great and works like a charm. Nothing like being able to shoot ~14bps with one finger...
The Interceptor is an under-rated great performing marker. Alien provides killer tech and customer support.
Check out the Interceptor if you are looking for a great shooting, and solid marker - and if you want something a little different.
I give it an 8 for now, nothing can be perfect, and I haven't had the chance to really see what it can do.
I now give it a 9 overall
9 out of 10
Last edited on Monday, August 8th, 2005 at 10:01 am PST