Other Spyder clones, Owned a mech cocker for 5 years, team members have angel speeds, an ebladed freeflow, and an ego, and I also now own an E-cocker and a 2K5 shocker
2005 Piranha evo
Evil detonator regulator
32 degrees flame drop
evil on/off asa
FBM 3-way adjustable trigger
empire reloader B
Evil delrin bolt
clamping feed neck
Take a look at my setup if you want the most out of your evo, the most important upgrades I got were the trigger and the bolt though.
almost zero maintenance
rate of fire (with new trigger)
Mediocre gas efficiency
People don't respect the Piranha name
Lengthy battery charge time
To begin, take note that I used my evo for a year, I didn't "just test it" or have it for one week. I played on average two times a week with it as well, so it was well used. I will address the five main things you should look for in a paintball gun and how they apply to the evo: accuracy, rate of fire, reliability, maintenance, and aesthetics. Note that range is determined entirely by velocity unless a force other than gravity and momentum is put on the ball (as with the flatline) so it makes no difference in this review.
Accuracy: The accuracy of the evo was astounding with its stock barrel. With three different types of paint, it had no noticeable difference in accuracy from an ego with a J and J edge barrel kit. With the fourth type of paint it was slightly less accurate. With the Pipe kit there is no gun that could be credibly said to be much more accurate. It is worth mentioning that the stock barrel has the same porting as the PMI razzor, which is perhaps the key to its accuracy.
Rate of fire: The evo's board is capped at 20 balls per second, so there are faster guns out there. The question is can their operator get past 20 balls a second? I know nobody who can do it without either bouncing or ramping. With the FBM trigger, I was able to consistently get to 14-15 balls per second. When I tweaked the trigger so it bounced mechanically, I was able to reach the 20 BPS cap. People love to tell me I didn't, but it doesn't make much sense for me to brag to people I will never see nor hear from again. Believe me, I have reached the cap with the help of bounce.
Reliability: I go to a field that uses Piranha GTIs as rentals (GTIs are the same as evos but without a few critical upgrades such as eyes and a better board), so that should speak volumes about the reliability of the evo. I, in my year tenure with the evo, never had a problem with it that wasn't solved within 2-3 minutes. Literally. If I broke balls, I changed detents, it was as simple as that. I never had a problem other than broken or misfed balls.
Maintenance: Regular maintenance took usually about 4-5 minutes with my evo. Because of my self-lubricating delrin bolt, the hammer was the only part of the gun that required maintenance. Every third time I played, I would put a synthetic, non-petroleum based grease on it. Every month I would break the gun totally down and clean the valve and all of the nooks and crannies between things. This usually took a little longer, more like 20 minutes. If you use the stock bolt, you must lube that too, adding about a minute to your maintenance time. The beauty of the evo lies in its simplicity and ease of access. 80% of the pneumatic internals can be accessed by pushing a pin out of the side of the gun. Keep in mind that the pin is slightly recessed, so it cannot be accidentally pushed out.
Aesthetics: The evo isn't a bad looking gun in my opinion, but it is a spyder clone and it is a Piranha, so people are bound to not like the look of it. I consider weight an aesthetic because a few grams aren't going to slow you down in a run or prevent you from moving it fast enough. It wasn't heavy, but it wasn't light either. There are definitely lighter guns out there.
The evo has a reliable platform, can fire 20 balls per second, has breakbeam eyes, and an lcd screen. This is excellent for a gun of this price. It is also worth mentioning that it has a lifetime warranty and its company has one of the best customer service reputations in the industry.
10 out of 10
Last edited on Sunday, May 14th, 2006 at 6:35 am PST