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Comments on AMLfan's Review

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AMLfan Monday, September 19th, 2005
Period of
Product Use:
6 months4 of 4 people found this review helpful.

Paintball
Experience:
More than 5 years
Similar
Products Used:
AGD X-Mag
Level 7 Minimag with Hyperframe
Marker Setup: Devil Mag, custom black to dark bronze fade
90 deg. electronic frame with TAG Predator 5.0 board and Ripper trigger
X-valve, lvl.7 and lvl.10 bolts, ULT trigger, on/off
Dual break beam eyes, custom machined eye covers
Deadlywind Karta body/rail
Shocktech gas-thru grip and bleed on/off ASA with no.1 drop
RPG Strangler feedneck
Custom carbon fiber and aluminum grip panels
Stiffi carbon fiber, CCM carbon fiber, MacDev Matchstick, Eclipse Shaft and DYE Titanium barrel kits.
MacDev LegionAir 68/4500 HPA system
Halo B with VIctory v35 board, Shocktech aluminum drive cone and extended spring

Recommended
Upgrades:
Gas-thru grip
Bottomline ASA and drop
Good barrel kits with larger bore sizes
Strengths: Extremely fast
Very reliable, easy to maintain
Great price
Extremely high quality
Weaknesses: Long wait to get one now
Is a gas hog
Review: I was very impressed with the Devil Mag from the moment I first got it. I have made some custom modifications to it, mostly cosmetic. Recently I had the frame upgraded to the 90deg. frame- it originally had a hyperframe on it, and had the board upgraded to the Predator 5.0. The trigger on the new frame had a bit too much side-to-side play than what I like, so I installed some extremely thin brass washers on both sides between the trigger and frame, and then oiled and broke them in. Most people will probably like the trigger just fine as it is. I have been using my Devil Mag extensively and love it. I have owned or used just about every type of marker made, and can honestly say that the Devil Mag is probably the fastest, and easiest to shoot fast than any other marker out there. The trigger and switch feel is just incredible. In pure semi-auto mode (no ramping) it is easy to shoot 20bps strings. In the faster ramping modes it totally outshot a standard HALO, and my HALO with v35 board could barely keep up. In full auto and hyper ramping modes it outran the v35 HALO. If being used like this, it needs a Q-loader! A good consistant and fast-recharging HPA system such as Crossfire or MacDev is a must with this marker to get the best performance from it. As much as I love my custom E-cockers and Shockers, I almost always grab the Devil Mag when playing fast-paced games and speedball. This marker is also one of the easiest to maintain and keep working, as the valve uses all AGD parts and o-rings. At first I was using only the level 10 bolt, and gas efficiency sucked, I was only getting a little over 1000 shots from a full 68/4500 fill. With the break beam eyes, dual detents and HALO, I knew that the Mag would not chop balls from mis-feeds, so I switched to level 7 bolts, and now am getting about 1100 shots from a full fill, which is still not very good. With the lvl10 bolt, I rarely broke balls with good paint and was able to match the paint to barrels very closely. I started off with a stock AGD foamyless bolt, and was breaking about 1 in every 100 to 150 balls. Using a slightly oversize bore in the .690 to .693 range, I was able to cut breaks in half. I then switched to a foamy venturi bolt, and at first the results were the same. I noticed that there was a gap between the bolt and ball, so I took a hollow punch and make thicker, softer foamies from an old thick mouse pad. This eliminated the gap and now I can shoot tourney-grade paint and have only seen a few breaks in the last 5 or 6 cases of paint. If efficiency is not an issue, then I would probably recomend using the lvl10 bolt. After tweaking the bolt and barrel match, I prefer the lvl7 and better efficiency. Personaly, I love tinkering with my markers, so I actually found the bolt issues to be fun. With a good barrel set-up, the Devil Mag was very accurate and velocity very consistant. I could send ropes of paint right on target at any reasonable range. Also this marker just exudes high quality and it draws a lot of attention from just about every one. I play extensively at 5 local fields, and have not yet seen another one, so it has a very high exclusivity factor as well.
Conclusion: Despite the efficiency and bolt tweaking issues, I have to give the Devil Mag a solid 10 rating, it is just that good. Once set up properly, I personally think that very few markers can touch it in both performance and WOW factor.
Rating:
10 out of 10Last edited on Monday, September 19th, 2005 at 2:15 am PST
 

Review Comments
UTDragun Thursday, October 20th, 2005 | 8:20 am PST
Great review, I know alot of people were wondering about how these guns performed

If you ever want to sell it, hit me up on aim utlaxman36
Last edited on Thursday, October 20th, 2005 at 8:24 am PST
   

Canderous Friday, October 28th, 2005 | 1:50 pm PST
holy crap man that thing is a beast!!!
   

knightlord Sunday, November 6th, 2005 | 10:18 am PST
Don't Buy this Gun.. i Ordered it on 1-28-05 it's now 11-06-05 And i still don't have the gun.. as in many others
   

Canderous Monday, November 7th, 2005 | 6:54 pm PST
oh man that sucks!
   

Tangent Saturday, November 12th, 2005 | 11:50 am PST
did you get a lot of kick from this gun? just curios because it looks like there's a fair bit of kick in the video
   

buzzboy Wednesday, March 22nd, 2006 | 6:18 pm PST
quote:
Originally posted by Tangent
did you get a lot of kick from this gun? just curios because it looks like there's a fair bit of kick in the video
Mags have little to no kick when using the LX bolt. I have noticed a tad bit with the L7 bolt.
   

buzzboy Wednesday, March 22nd, 2006 | 6:21 pm PST
quote:
Originally posted by Tangent
did you get a lot of kick from this gun? just curios because it looks like there's a fair bit of kick in the video
Mags have little to no kick when using the LX bolt. I have noticed a tad bit with the L7 bolt.
   

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