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Comments on stewie4349's Review

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stewie4349 Sunday, October 2nd, 2005
Period of
Product Use:
1 year34 of 38 people found this review helpful.

Paintball
Experience:
1 year
Similar
Products Used:
Tippmann Custom 98
Tippmann A-5
ICD BK4 w/ PDS
Marker Setup: Smart Parts All American 14" Barrel
Shocktek Superfly Bolt
Palmer Fatty Regulator
Psycho Ballistics Drop Forward
Halo Backman Hopper
Recommended
Upgrades:
New Bolt
New Barrel
Electronic Hopper
Strengths: Accurate
Cheap
Weaknesses: Speed
Review: THIS REVIEW IS FOR NEW PLAYERS. If you are a experienced player I don't no why you are wasting your time reading reviews on $200 guns. For you new guys, you are probably looking for your first gun. Here you go.

Unlike most people that write reviews I have waited about a year to write this one. You can't rate a product after using it a few times. I have seen my marker perform beautifully and I have seen it suck. Pretty much every time I had a problem with the gun it was my fault.
First things first, THIS IS A AUTOCOCKER. That means that timing is important. The first time I went to shoot my gun I was impressed. My friend had bought a tippmann instead and it was inaccurate. Granted part of that is the 8" barrel that comes with it but it sucked. My trilogy however was shooting good groups. With this gun you can hit a 5" X 5" every time from about 75'. The first time I played however, sucked. My gun was putting up to 5 balls in the barrel and they were getting stuck in there. I went through the game unscrewing my barrel all the time wacking it against my leg trying to get them out. For anybody thinking of getting this gun listen up. PULL THE TRIGGER ALL THE WAY BACK, AND THEN LET IT GO ALL THE WAY FORWARD. DO NOT try to pull it as fast as possible until you know your gun. If the trigger does not cycle properly the 3-way will not cycle properly. This will push the ball down the barrel, but not with enough velocity for it to come out. The bolt will go back grab another ball and the next time you shoot, two balls will fly out the barrel. If you do not cycle the trigger properly the second time the same thing will happen until you have about 5 balls in your barrel. Once you learn to shoot properly you can out shoot gravity feed hoppers. You will need a electronic one. Moving on. Autocockers have a funky way of loading a paintball. I'm not going to explain everything, but when it comes down to it paint to barrel match is very important. The detents on this thing don't do anything. The ball is pushed up to the barrel. If the ball is to small it WILL roll out of the barrel while running around the field. Then your first shot will be nothing but air. If the ball is the right size for the barrel you will not have any problems. I shoot Evil paint with my All American barrel (in case you were wondering). This brings up a problem when the field you play at makes you use their paint. A barrel kit will fix the problem, but its not annoying enough for me to spend the money yet. Moving on. The second time I played I had another interesting problem. My F@#%ing. bolt pin fell out. On further inspection the problem was with the bolt. The allen screw that has the detent in it that catches the bolt fell out. I realized the problem when I shot the gun and the bolt flew out hitting me in the mask. I found everything but the screw and went the rest of the day shooting my gun at a angle. Note to all - buy extra bolt pins, and tighten EVERY screw on your marker before your play or when you clean. Even with my new bolt the pin will slide a little.

This marker will work with co2 and air. I'm sure you all no that air is better.

You cannot replace the feed neck on this gun. Semi-annoying.

When you want to change the velocity you have to remove the cocking rod. You just unscrew it, but it gets annoying when chronoing your gun.

Buy a new bolt. Better airflow. Less kick

Buy a new barrel. The stock one is good, but you can do better.
Conclusion: I had many problems when I started out but most were my fault. Most people that would consider getting this gun are beginners, so this is for you. Tippmanns are only good for woodsball. Kingmans.... I don't want to go there. For the money you can't get a better gun than this (that's just my opinion). No gun is a 10 and since 5 is average I give this gun a 9. For the price you get PLENTY for your money. (Accuracy, decent bps, and some good looks). YOU WILL DEFINATELY BE BETTER OFF WITH THIS GUN THAN WITH A TIPPMANN OR A KINGMAN. However always remember, ITS NOT THE GUN ITS THE PLAYER THAT WINS.

HAVE FUN SHOOTING PEOPLE
Rating:
9 out of 10
 

Review Comments
tech9 Sunday, October 2nd, 2005 | 8:15 pm PST
"The allen screw that has the detent in it that catches the bolt fell out. I realized the problem when I shot the gun and the bolt flew out hitting me in the mask."

The same exact thing happend to me with my cocker but luckily I was chrono ing my gun at the time. Scared the hell out of me when that bolt hit my mask and seeing that the fps was at 500. I think some blue loctite on the allen screw that screws into the bolt should help. For me I used plumbers tape which seem to work fine.
   

Uziel Gal Monday, October 3rd, 2005 | 11:43 am PST
Yes, a small dab of medium strength Loctite, or a friction locking compound, such as ND Industries Vibratite, will stop the bolt detente screw shaking loose. It would be best to do that as soon as you take the marker out of the box.

"The detents on this thing don't do anything. The ball is pushed up to the barrel. If the ball is to small it WILL roll out of the barrel while running around the field."

There is a little confusion here as to what a ball detente is meant to achieve. All a ball detente is meant to do is stop two or more balls loading at once, which the Autococker detente does perfectly well - they aren't actually designed to actually hold a ball in the breach.

The fact that they do position the ball when installed in an open bolt marker, has more to do with the design of the marker than it has to do with the ball detente. The fact that it holds the ball in an open bolt markers breach is a desirable side effect of the markers operation, but not what the ball detente was actually designed for.

So yes, in an Autococker, the ball is pushed passed the detente and in to the barrel as the bolt closes - that is a consequence of the closed bolt design, and cannot be avoided. However, this does not mean that the ball detente doesn't do anything, as by the time the bolt closes the detente has already done it's *real* job, which is to ensure that only one ball enters the breach *before* the bolt can close.
   

thatkidjuno Wednesday, April 26th, 2006 | 7:27 pm PST
i was just gunna say that at the top u said "THIS REVIEW IS FOR NEW PLAYERS. If you are a experienced player I don't no why you are wasting your time reading reviews on $200 guns. "......ive been playing for 4 years, i got an ion with a while truck load of upgrades, and im gunna read all the reviews on this gun, because im looking for a good back up....so i wouldnt say this review is just helpfull for newbs...
   

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