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triskadecaepyon Wednesday, November 9th, 2005
Period of
Product Use:
Less than a month3 of 4 people found this review helpful.

2 years
Products Used:
Standard AA's - cheap and does the job
Lithium AA's - longer than the alkaline AA's
Rechargeable AA's - really cheap, but don't last past a case, usually
9V mod - Faster than AA's, but don't last as long

Marker Setup: Black Proto Matrix 05'
Lucky bolt
Check it on/off
CP regulator
Freak kit w/ stainless inserts
Halo B hopper w/ rip drive, Critical cone
Strengths: Lasts very long
Maintains higher speed than most batteries on the market!

Weaknesses: Price - but it'll eventually pay for itself quite fast
Review: First of all, this is the new 10.8V version of the Hot pack. It's MUCH faster than standard batteries and the 9V mod. It's also much lighter than 2 9v or 6AA's. Most people don't think it makes it faster... but when you hear a halo running with a hot pack, you'll heard the difference! I don't think you'll need a victory board after this one!

First of all, the nature of lithiums are very different from AA's. It's voltage curve stays on a flat line, staying nearly flat until the end. With AA's, it decreases on a more angled curve. This means MANY more cases before it'll need recharging. Another thing is the fact that lithiums have a 8 year + shelf life, which means you can leave it uncharged, and it'll retain the majority of it's voltage over 8+ years. Lithiums are similar to the batteries used in laptops and cell phones - light, but packs a lot of punch. This also means that they need smart chargers, but boost gives you one with the pack.

Performance wise, the hot pack has made my halo a favorite among my team. I feeds faster, lasts longer, and is much lighter than many alternatives. With the eyes off on my gun, I can't outshoot my halo as easy as I used to. It has yet to let me down during a game. The drop tests with the boost are unmatched to anything I've seen to date!

If you are worried about the price of the pack, just do the math. If E2 lithiums cost $10 plus a pack (of 4), and they are only usuable once:

that's $2.5 a battery, and 15$ for 6 of them. So after about 5 sets, you'll be at 75.

The hot pack is rechargeable... and will pay for itself after several uses, just like reballs!

Conclusion: If you are a tournament player, you gotta have one of these. Going through 1 or 2 cases a weekend, not to mention tourny play, will make paintball a very expensive game very fast. Even for the avid rec baller, it's a good choice, because it retains it's charge so long. You can pick it up and go after not using it for a month. And because it makes your halo faster than standard batteries, it's a good addition to your halo/empire b - especially if you eat paint with an electro gun.
10 out of 10

Review Comments
Sets_Chaos Friday, May 19th, 2006 | 11:19 pm PST
"Price - but it'll eventually pay for itself quite fast"

That's a redundancy, you don't need to say "eventually" "quite fast." Which is it?

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