red black dm6, 14" stiffi, pure energy 68/45, white reloader b
bolt or other efficiancy upgrades
Everything you want in a gun and more
cleaning Eyes: worked great I used the crapiest paint I had and shot a few ropes then I broke a ball, in like 5-8 shots it was clean.
speed: right when I got it I put it in PSP and I was shooting ropes with one finger, I felt after a while that psp was to easy to get dependant on so I put it on millenium, and it is very easy to shoot fast without any firemodes on.
accuracy: at 65 feet with my stiffi I was hitting a 3in. post about 6 out of 10 shots of my ropes at 15 bps and most were ball on ball.
Kick: little to none
efficiancy: it's pretty poor like a hopper and a pod or two on a 68 4500 filled to around 3000 psi, which will get better when it gets broken in
consistancy: I havn't chrono'd it yet but it looks pretty consistant just by how tight the groupings are at lower and high rates of fire
adjustibility: it's very adjustible from the trigger to the settings, the trigger can be adjusted with ease from the right side of the gun because of the two holes in the grip to slip your allen in to adjust it. the LED is very user friendly IMO I prefer LCD, but I found suprising that how easy this LED marker was to use.
One of the greatest guns ever made imo, it's worth buying if your in the market for one.
10 out of 10
Last edited on Wednesday, December 21st, 2005 at 6:38 pm PST
What are the g7 and angel speed's output pressure? If they are above 145 psi, then my bet is they have more kick thana dm6.
I can guarantee that you were getting more than a hopper and two pods off a 68 cu filled to 3000 psi. Thats only like 500 balls. maybe less. Since the operating pressure is 145 (lets round to 150) you should be getting about approx 1300 shots. (Seems a little off, must have gone wrong in the math). But anyways, I am pretty sure you were getting mor than 450-500 balls per fill.
quote:Originally posted by LI_AngelG7 if you don't shoot in SEMI you shouldn't be playing...your fingers are the things that you supposed to use to make the gun rip..not modes..
Thank you Ll_AngelG7 for saying that when no one else will! And wgp04cocker, if you can't keep a gun steady while you're firing you shouldn't be playing. Kick is easy to compensate for while rolling the trigger
Also, thank you alias_baller338 for actually giving out accurate accuracy test results instead of just saying that every shot was ball on ball. NO gun has ball on ball accuracy consistently-it just isn't possible-yes this includes all cockers-the forces that act on paintballs in the chamber and in the air are too irregular to allow that kind of accuracy. It may happen when you fire lots of paint at the same target that shot #36 lands on the same spot and shot #13, but no gun will shoot in the same spot over and over. Great review b.t.w.
Last edited on Saturday, August 12th, 2006 at 9:42 pm PST