The accuracy of this review is disputed. Please see discussion below.
Period of Product Use:
Less than a month
0 of 1 people found this review helpful.
Paintball Experience:
More than 5 years
Similar Products Used:
Spyder TBoard
Marker Setup:
Ion - CP 4.25" Reg, Freak system, SP QEV, Polished stock bolt, Lucky LBM bolt, Lucky provided eyes and delrin detents, Trinity On/Off, 71/4500 AAA tank with Centerflag reg and gauge. Dwell 10, Stock board, TBoard, CP trigger, Z-Boarded egg II, Sticky 3's
Strengths:
Fast, Easy installation, EXCELLENT customerservice. 2 more MOF than Virtue. Lifetime warranty, cheaper than others
Weaknesses:
Manual's confusing but managable...simplify it.
Requires mambrane pad to disable eye on fly.
Review:
Installed the board before reading the instructions...went in in less than 5 mins. Went to my computer and printed them out. Programming is easy enough...
Aired up and OMG.....simple, fast and you'll need a credit card to cover all the paint and air you are going to use :D
Conclusion:
Excellent board...thought it was awesome for the Spyders...this is just an extension of their genius
Dispute: Everything this person said is the truth about this board EXCEPT. You DON'T need the membrane pad/adaptor to disable the eye on the FLY.
You can only turn the eyes off in cerntain modes that DON'T require you to hold the trigger down. You CAN turn the eyes off simply by holding the trigger down in the following settings Semi. RT, 3 round burst, Millieum, and PSP.
It won't turn off the eye in NXL, Full Auto, or Nitro(breakout) mode before you release the trigger.
Just to cearlify.
Srry i didn't mean to make it look like you lied i just didn't want some one to be miss-informed
Last edited on Wednesday, March 22nd, 2006 at 9:44 pm PST
In the manuel it said that if the trigger is held down it capps the board at 13 paintball so that it ensures the marker will functions. so you do need the membrane to disable and enable the eyes on the fly. this was taken from the manuel ( To disable/enable the eyes - push the eye button (membrane pad) or setup button on the board until the LED turns RED (disabled, ROF capped), BLUE (disabled, ROF uncapped) or GREEN (enabled). When the eyes are disabled, the marker is capped at 13bps, regardless of MROF setting. ) also this was to ( Force Semi Mode - If the trigger is pulled and held long enough (Force Semi Time), the marker is automatically set to semi mode, the eyes disabled, and ROF set to 13bps. This is to guarantee the marker will function, regardless of the eye or mode.
Note: This feature is disabled on any mode that requires you to hold the trigger. (NXL, Nitro, Auto)
How would you turn the eyes off during a game w/o the membrane pad anyways? You would have to take the grips off during a game. Who has the time to take grips off of your marker and press some buttons during a game?
Also he says it has 2 more bps then virtue... it is Uncapped...
quote:Originally posted by stonebag How would you turn the eyes off during a game w/o the membrane pad anyways? You would have to take the grips off during a game. Who has the time to take grips off of your marker and press some buttons during a game?
Also he says it has 2 more bps then virtue... it is Uncapped...
You hold down the trigger and it goes in a "FORCE SEMI" which is Semi-Auto w/ Eyes off.