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Comments on rooster1's Review

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rooster1 Thursday, April 27th, 2006
Period of
Product Use:
Less than a month3 of 3 people found this review helpful.

Paintball
Experience:
More than 5 years
Similar
Products Used:
Marbs, Draxxus, PMI Premium
Marker Setup: '95 Automag, bone stock, '03 Autococker, bone stock
Recommended
Barrels:
Freak Kit, JnJ Ceramic
Strengths: No breaks all day, accurate, camoflauged, good orange fill
Weaknesses: Hard to trace in flight
Review: My buddy and I each got a case of these last weekend at the West Point Military Scenario game. It was rainy and cold all day. We were soaked but had a blast. Our barrels were saran wrapped to keep the rain out.

Despite the weather this paint performed surprisingly well. My friend had a Tippmann 98 with a JnJ Ceramic and I had my Automag with my Freak Kit, using the green insert.

Neither of us had a break all day. The paint shot straight, with a few straying off, but in the rain what do you expect? The fill was thick bright orange, real messy.

The shell of this paint is actually camouflaged. In clear pods it won't scream, "Hey, my camo outfit is awesome, but look at the huge harness of bright paint on my back!" Too many times I've spotted players across the field based solely on their huge harness of bright paint on their backs, but not with this stuff.

Weakness, it was hard to trace in flight. For me and my friend though, we aim with the sights anyway, so this was not a weakness for us. But for those of you who like to walk your shot line in you might want to stick with a brighter shelled paint. It is a weakness for your opponent though, because it is hard to tell which direction the balls are flying towards you from.
Conclusion: Good paint, I would buy it again, and am glad I have some left over to use at home. I would use this paint for woodsball and scenarios when available. Seems like it would be a snipers dream come true for choice of ammo.
Rating:
9 out of 10
 

Review Comments
bad_assgrunt Monday, December 18th, 2006 | 8:26 pm PST
In the military we use tracer rounds. These are phosphorus filled rounds that burn a bright red as they are fired (at night) in order to "walk" your fire or determine direction of fire. These tracers are spaced between regular "ball" rounds (ie. every 4th/7th round). In order to tell direction of fire. However, you can do the same by mixing about 500 rounds of bright orange rounds with the Combat 68s. I fired this paint and found it very effective, especially the fact that the opponent couldn't tell my direction of fire, as I am always well hidden and only fire a few shots to take out the opponent. If they see me...its normally too late for them. Especially when I use Combat 68s.
Last edited on Monday, December 18th, 2006 at 8:27 pm PST
   

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