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MajikMonkey Friday, May 26th, 2006
Period of
Product Use:
Less than a month11 of 11 people found this review helpful.

Paintball
Experience:
More than 5 years
Similar
Products Used:
None
Marker Setup: A5
Palmer Female Stabilizer
Ricochet R5 Hopper
Tippmann Werks 14" barrel, Opsgear 6" CQB barrel
Tapco Front Grip
Pure Energy 48/3000 tank
Strengths: Easily adjusted
ROF
Battery Life
Warranty
Weaknesses: Need to carry tool to turn on and off
Can't switch rapidly between modes
Review: This is a review of the EGrip with W.A.S. Equalizer Board installed as shipped by Tippmann.

First is the basics...

Programming:
The programming mode is entered by turning the board on while depressing the trigger. The board has 4 programming modes, dwell, debounce, rate of fire and firing modes. Each are fully adjustable. In addition, the board can be reset back to factory if you need to.

Firing Modes:
There are 5 modes of operation with this board (Semi, 3 shot ramping (3 shot burst), 3 shot full auto, response (my favorite), and turbo. These modes are easily accessed through the board's programming mode. The first three modes comply with NPPL, PSP, and NXL rules respectively, so there isn't any reason this board will not be allowed on any paintball field. The mode options here work very well. The restrictions on burst and full auto that you fire three semi auto shots before the mode activates means you have more control over overshooting opponents. With other boards there is no restriction so overshooting can become a huge problem.

ROF:
This board is adjustable from 15 bps to 30 bps!!! Not that anyone with an A5 could use 30 bps, not even with a QEV and all the ups in the world will an A5 ever reach that rate, but it's nice to know you can't outshoot the board. Adjustments are easily done through the programming mode and trigger pulls.

Dwell and Debounce:
I have not had to adjust the stock settings as they work fine with my marker. Like the other programming modes, all adjustments are made with trigger pulls. One thing I failed to mention before is that the board tells you when a successful program change has been acknowleged with a flash of lights right outta "Close Encounters of the 3rd Kind"(This is for all us old schoolers out there).

Now the performance...

Good:
The new egrip is far better than the old one when it comes to adjustments. I have seen players with the original struggling with their tiny screwdrivers to get the mode that they wanted without stripping the plastic out. That was a major reason for me not getting an Egrip to begin with. Now all you do is start the board in programming mode and pull the trigger when you want to make an adjustment. You still need a tool to turn the board on and off, but it can be anything from an allen key or a paper clip.

Battery life is extended. I think I played with the settings for a good week before I actually got to use it on the field. In that week I must have pulled the trigger well over 3000 times, and that does't count the times I put it into full auto and let it rip at 30 bps for a full minute. Wicked Air Sportz claims a 3 times increase in battery life over the old board. With that being said, the board will tell you when the battery is low with a blinking red led. So you can't really go wrong there. The board will also shut itself off after a period of inactivity so you won't drain your battery while your marker sits in the bag between games.

ROF is superiour as well. The old board was hard coded at 13 bps. As I mentioned earlier, the new board is adjustable from 15-30. This range will suite any player whether their conservative or like to chew through paint.

Not Good but Not Bad...
The auto off feature is good, but can be bad as well. During a long break, my Egrip shut itself off. I didn't check that before going on and only realized my problem when I tried to shoot during an attack and defend game. Much to my horror, I pulled the trigger and nothing happened. I didn't have anything on me that I could use to turn my board on and so I was just a moving target. Make sure you have some sort of tool on you at all times!!

Overshooting is easy to do if your not carefull. The 3 semi auto shots before ramping or full auto allows more control, but trigger happy individuals will blaze through those and absolutely pepper their opponents. It's quite easy to shot 15-20 balls at someone without realizing it with this board. Case in point...I played in a game of "no mercy" where you stay on the field till you can't take any more. I got locked into a one on one with another guy and I have to give him credit just for staying with me as long as he did, but I unloaded half a hopper on him in about 10 seconds. When he walked out his blue jersey was pink and there wasn't one square inch of his mask that he could see out of. In comparison he managed to hit me only 5 or 6 times with his stock A5.

Bad...
This board comes with confusing instructions from Tippmann. You have to carefully read them in order to undestand them. I tossed them out and instead went to Wicked Air Sportz website and downloaded their instructions. These were much clearer. Also Tippmann includes the original screwdriver that you would use for the old Egrip. It's not that usefull for programming this board. You are better off using an allen key.

Conclusion: I recommend this upgrade to anyone that wants to be competitive with the faster markers out there. IMHO you should never be outgunned again unless your taking on timmy's and other tourney guns that come outta the box shooting 20+ bps. Even then, I would feel confident that I could hold my own against these guns. I can also recommend this to anyone looking for a tourney legal edge for their A5. Other boards may offer more modes and push button programming, but this is the only one I know of that is tourney legal. This is one of the best upgrades I have done for my A5 and I can't wait to see what it'll do in a big scenario game. I give it a 9 of 10 because Tippmann needs to rethink their instruction book and give you a more appropriate tool. I know these may seem petty complaints but that speaks well for the product when all I could really complain about was that.
Rating:
9 out of 10
 

Review Comments
BigGunnedMan Friday, October 6th, 2006 | 11:15 am PST
When I shoot my e-grip it wont shoot all of the time it will just click and it will only shoot paintballs about 10% of the time. Do you have any ideas or tips to make it work?
   

MajikMonkey Thursday, December 28th, 2006 | 1:48 pm PST
quote:
Originally posted by BigGunnedMan
When I shoot my e-grip it wont shoot all of the time it will just click and it will only shoot paintballs about 10% of the time. Do you have any ideas or tips to make it work?
Sorry for the delay in response...basically there are two things that I have come to realize need adjustment when you have the egrip. One is the leaf spring on the microswitch needs to be bent upwards slightly. When you do this, it'll shoot properly. The other thing is to make sure that you're operating at the right pressure. If you have a regulator like me, you should be operating at 650psi or higher. Unless of course you're setup to use low pressure. I had that problem with my a5 because I had adjusted my Palmer's stabilizer too low....then my marker fired one or two shots and then stopped. Hope some of this info helps.
   

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