The accuracy of this review is disputed. Please see discussion below.
Period of Product Use:
3 months
2 of 2 people found this review helpful.
Paintball Experience:
More than 5 years
Similar Products Used:
Extreme rage bunkers. (for the same price range. a little better)
standard sup'air bunkers. way better
Marker Setup:
06 SFT Shocker
HE bolt
virtue board
q-lock feedneck
empire reloaber b
bulldog 2 45/4500
Strengths:
Cheap
Can be picked up at wal-mart if needed.
Weaknesses:
Cheap material.
Get holes in them rather easily
stakes they come with are useless.
Review:
Good:
they are cheap. i'll give them that. but then again... you get what you pay for. its convient being able to just walk into wal-mart and pick up one or two of these to use for team practices.
Bad:
cheap material. we keep them stored in a shed, and we always seem to find a new hole in them when we play. even while playing, when they get shot from less than 15 feet away they seem to indent and get a nipple where the paintball hit it.
rather small too. the back stand up is skinny, and although barely tall enough to play, you will find yourself getting pinched out of it. im 6'0" and if i get up on my toes my head sticks over the edge of it.
Conclusion:
these arent terriible products. they definitely get the job done. but at the same time, i would only use them for practice. not some hardcore every day or every other day of playing.
if you are just a few kids playing some backyard paintball and you want to try out some airball bunkers, then by all means get them. they will get the job done. but they arent comparable to sup'air or other high end airball bunkers.
if they were made bigger, then i would recommend them even more. but sadly i have to give them a 5. that means they are AVERAGE. not terrible, or excellent. but average.
Rating:
5 out of 10
Last edited on Tuesday, December 5th, 2006 at 7:36 pm PST
quote:Originally posted by holdemriggz Do you chrono? That looks like the problem to me.
yes we chrono. we arent idiots.
no guns spike over 290. we keep them at 275-280
yet when you shoot them from close enough, they seem to indent and get nipples on them. oh well
yes we chrono. we arent idiots.
no guns spike over 290. we keep them at 275-280
yet when you shoot them from close enough, they seem to indent and get nipples on them. oh well
ok its recommended to shoot under 250fps not 275+.
Last edited on Thursday, April 12th, 2007 at 8:34 pm PST