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Conndawg Monday, April 16th, 2007
Period of
Product Use:
Only tested38 of 39 people found this review helpful.

More than 5 years
Products Used:
A-5. The A-5 and X-7 are both very similar with the exception of a few performance and cosmetic changes.
Marker Setup: I've owned several ranging from old Stingrays to Alias Intimidators.

The great thing about this gun is that there "will be" no end to the upgrades and accessories you can put on this marker. At the field I tested an X-7 with a response trigger, commando Air-thu stock + remote line, G36 foregrip & carrying handle (not available to everyone yet), M4 front sights, with a millitary red-dot sight. The barrel we used was a black 16" All American and we were running compressed air.
Strengths: -Upgrades are limitless.
- 20+ BPS with e-grip.
- HPA or Co2.
Weaknesses: -Eratic velocity spikes on Co2
-No low pressure kits available yet.-LOUD!
Review: Intro
I've been playing paintball for several years now. I play tournaments mostly in provincial circuits but like most of us who have played for a long time we pretty much all started out in the woods. It's nice to get away from the air ball field with the 15 bps ramping and one minute average games and just go back to paintball's original roots.

As we all know, paintball is starting to become more and more popular with the Milsim/scenario type games than speedball and doesn't seem to be letting up. It's not a bad thing, in fact you might see in the near future full out scenario tournaments on a national scale! People are becoming more and more attracted to the realistic element of paintball than the tournament type play, the X-7 is every scenario player's dream.

Performance Review
Now, bear in mind this is considered a low end mechanical gun. By no means does it compare to todays electronic Shockers, Egos, Timmys etc. This gun is made for scenario/rec paintball.

With this in mind right out of the box it dominates most others in its price range with the RT trigger. It is able to rip off 12+ BPS with the right adjustments and has the looks scenario players are looking for.

Like I said earlier, you MUST run this gun off HPA if you want any hope of having high performance results. This is because this gun has no regulators or expansion devices (yet) installed or available. This problem can be fixed easily by simply using HPA along with a Max flo or if you're like a lot of remote line users and put your tank in military backpack or buttpack and if you know what you're doing go from the tank to a regulator then to the remote line inside the backpack. With Co2, its not very reliable either with consistency or ball breakage, especially outside with changing temperature. Co2 is an expanding gas that is VERY temperature sensitive. The pressure is always changing inside the tank and is what causes those crazy velocity spikes. Having too much pressure is a factor to ball breakage amongst 100's of others. Plus Co2 is dirty as hell so yeah nutshell, get HPA.

Significant improvements were Incorporated into the X-7 from the A-5 design. First off lighter internals allow higher rates of fire. Second, the gas thu-stock line built into the gun is great for milsim players. Before the remote line would hang around your arm and gets in the way. Now its right at your shoulder, out of sight and away from your body. If you put your tank in a backpack all you see is 6 inches of line, thats it. Third, Its able to fire 20+ balls per second with the e-grip coming out this spring and about 12 with a response trigger. Not only that, but it achieves this 12 BPS penumatically with no electronics. This has huge benefits not having to buy or replace 9 volts or go through bricks of AA batteries like I do every month for my loader and gun.

However, since its all pneumatically controlled it means more air consumption. The feed system uses a pneumatic ram much like one on an autococker to turn the propeller. Another is the Response Trigger which is another pneumatic valve that uses air to push your finger foward simulating an automatic effect. Anyway, from a typical 68 CI 4500 PSI tank we were able to cycle the gun 968 times at 10 BPS. This might sound really good, but we're talking about one of the bigger tanks sold in the industry. If you consider many Intimidators get around 1,500 cycles. But hey, my old 2k1 Matrix only got about 600 so it all depends on who you ask. Personally, most scenario gamers are fairly conservative on paint anyway or bring a second tank, for that very reason. So its decent on air, but not fantastic.

Now, unlike those really bad videos of people shooting trash cans at 40 ft away holding the gun in the standing position unrested (which really makes me laugh) we got this thing in a vice with a sighted dot scope to accurately measure its TRUE accuracy.

Stock Barrel 30 ft 1 BPS using Draxxus Blaze
20 rounds
On average we got a 15 inch diameter grouping.

All American 16 inch barrel 33ft 1 BPS using same paint
20 rounds
On average we got a 8 inch diameter group

So as you can see a good barrel does help a lot. I'm surprised we got that good of a grouping from this gun. Remember we're testing this with the G36 attachments and gas thru-stock. We also did 3 shot bursts, but the wake of the balls going behind each other throw off flight path of the balls and wouldn't be fair to put it in our review.
Conclusion: Overall, for a high end mechanical gun it performs VERY well. We didn't chop a single ball when we tested it and it worked like a dream. Its just a fun gun to shoot, it looks damn near the same as a real HK G36 minus the hopper. I'll tell you this much, I've already put an order in for one myself for the next big game coming up this summer. Its a good change for us tournament guys to do something different now and then and get away from the 1 minute games.

I highly recommend this gun to anyone looking for reliability and looks for woodsball play. Trust me, you won't be disappointed.
9 out of 10Last edited on Tuesday, April 17th, 2007 at 12:50 pm PST

Review Comments
Tippy King Tuesday, April 17th, 2007 | 5:45 pm PST
What do you think is better x7 or a5

mkrdech Tuesday, April 24th, 2007 | 3:12 pm PST
a-5 i think

Little Jon Saturday, April 28th, 2007 | 3:46 pm PST
Theoretically, the X-7 is better. But the advantages in the X-7 are useless to most people. So my suggestion: Stick with the A-5 unless going remote and for some crazy reason NEED those three extra balls a second.

lilcrash1293 Saturday, May 19th, 2007 | 5:39 pm PST
first off, no tippmann is a high end gun. and second of all, the x7 is an a5 with a new body and very few performance ups, so basically, overpriced

Little Jon Monday, May 21st, 2007 | 7:07 pm PST
It's overpriced unless you play speedball and need those extra three balls per second, or need remote. But even's not really worth it. If the front mag was of better build quality, it would almost be worth it.

Humboldt Hitman Monday, June 11th, 2007 | 5:25 pm PST
Originally posted by Little Jon
It's overpriced unless you play speedball and need those extra three balls per second, or need remote. But even's not really worth it. If the front mag was of better build quality, it would almost be worth it.
nobody in their right mind would play speedball with this juggernaut of a gun. and all of those tactical rails are worthless. i would understand if there was a couple, ya know for like a foregrip, or maybe a quick sight, red dot scope or something. but why would you need som many rails. tippman made this gun in cooperation with specops, so you go out and buy a bunch of worthless heavy junk that just looks cool

Little Jon Tuesday, June 12th, 2007 | 1:35 pm PST
For me, speedball is anything shooting stupidly fast. But yes, this marker is way overpriced and not worth it. Have to commend Tippmann and Special Ops Paintball for their efforts though.

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