DP Fusion Red w/ black parts
DXS pulse w/ chip
CP regulator
hyper trigger
contract killer feedneck
Strengths:
Fast, synced with gun makes less ball breaks
Weaknesses:
Hopper brakes very easy in the nose and feed shaft.
Review:
I have gone thru 2 hopper shells now. The first time the feed shaft broke off and the nose had lots of cracks in it. Sent it in to get replaced for free, DXS sent me an new one. Got my new shell, have gone out like four practices and 2 tournaments. After my second practice cracks started to develop in the nose again, keep using the hopper. this last tournament the same thing happened, broke off at the feed shaft and the the rest of it was stuck in my feedneck! could not get it out and i was pretty much out of the game for the rest of the day. had to borrow a gun set-up from someone else to finish playing. very unsatisfied. This has all happened within 3 months. Will not get replaced again. asking for my money back and going to buy empire b or b2.
Conclusion:
This gun is fast and nice that you can sync it to your gun. But since it can't take a hit i give it the lowest rating possible. Sorry DXS your getting face shot from this consumer. late
Is your feedneck too tight? are you able to twist the hopper in the feedneck with little force? (not sloppy of course, but firm so if on impact your hopper might pop out).
no, its in there just right. I am starting to find that i am not the only one with this same problem. the plastic that they use is to hard and cant handle a close up hit 10-20' which will break the nose of the hopper. Some guys i play with know some pros that are / were sponsored with the pulse hoppers and he said they are breaking hopper feedneck and other various parts constantly. so i'am not even going to send this one back and i am getting empire b. down with the pulse.boo