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Chronic788 Friday, March 21st, 2008
Period of
Product Use:
6 months4 of 4 people found this review helpful.

Paintball
Experience:
More than 5 years
Similar
Products Used:
Shocker, ION, Nerve
Ego
fusion
Dm-6,7,8
Pm 7, Rail , SLG
Marker Setup: Dark Earth Dangerous Power Threshold
Hard Coprs Torque
Recommended
Upgrades:
Barrel if youre picky about bore size
Grips and Virtue lazer eyes for Aesthetics
Strengths: Accuracy
Speed
Efficiency
Ease of Maitenance
looks
Weaknesses: Barrel bore size (.690)
Review: First things first. Price. Paintball can get a little expensive, especially for those of us who pay
for it ourselves. At a standard pice of $550.00 USD the Threshold is a steal in terms of Value.
You can get two of these for the price of a new Ego and get the same (in my opinion better) performance.

Speed: This little devil is a monster in terms of speed. IVe hit Sixteen BPS in Semi with it with no bounce.
It is extremely easy to walk, so easy in fact thats its hard to shoot it slow. Ramping, predictably, is very speedy.
Get a good loader and your wallet will hate you, you'll use so much paint. The board has a total cap of 25 BPS,
but it doesnt really matter while playing with the universal cap of 15.

Accuracy: The Threshold comes with a very good Stock barrel. The bore is a bit big for most paint (.690) but nonetheless
Its great. With Diablo Heat, it was ball on ball at 50 feet. With Xball Gold I was hitting a 1 inch pole 9 out of 10 times.
Its just hard to miss with. Consistancy plays a big part in accuracy, and the Threshold leaves nothing to be desired.
It had a break in period of about 2 cases where it was a bit erratic but after 2 cases it was +-3 FPS. Honestly the most
accurate gun Electronic gun ive ever shot.

Board, Trigger, and Modes:
CFOA mode - semi capped at 15
NPPL mode - semi capped at 25
PSP mode - capped at 15 (ramp at 5 BPS)
Ramping mode - capped at 25 (ramp at 5 BPS)
Millenium mode - capped at 15 (ramp at 8 BPS)
NXL mode - capped at 15 (full auto at 5 BPS)
Ramping mode capped at 15 (ramp at 3 BPS)
Ramping mode capped at 25 (ramp at 3 BPS)

As you can see, there are plenty of modes. My only complaint is that it is a dip-switch board. Opening up the grips every time I want to
change the mode gets a bit tedious. There are 6 Dip-switches (4 controlling firing modes, 2 controlling Dwell). Firing mode is changed
using different combinations of 4 of the dip-switch's positions, which makes it somewhat hard to remeber which combination is what mode.
O well. Thats what the manual is for. Personally I love the trigger. Being Optical, there is really no resistance and is very responsive
and comfortable. Really easy to walk.

Efficieny: I dont really have any really hard numbers but i get around 1000 off one fill of my 45/45. Great for a single tube marker.

Maintenance:
The Threshold is the height of simplicity. A trained monkey could lube it. There are a total of ONLY 6 functional O-rings in the entire gun.
Only three of those are in the firing assembly. To do a routine lube, simpy unscrew the back-cap with an allen wrench, and pull it out along
with the bolt. Wipe off all old lubrication, lube the sail O-ring, the tip O-ring, and the back-cap O-ring. Replace and your good to go.

After a few cases its good to lubricate the regulator to reatain peak performance. Some regulators are tricky to take apart, with hidden srews
and special tools needed like in an ION reg, and miniscule O-rings in the DYE Hyper regs, which sometimes discourages the less technically
inclined of paintballers from maintaining their regs, which, in turn, leads to a lot of problems. The regulator of the Threshold is
about the easiest reg to take apart that ive experienced. You dont even need an allen wrench. Simply unscrew the reg from the gun
and disconnect the Macroline, Unscrew the top part of the reg, turn it upside down, and out falls the piston and the shim stack.
Remove the shims, clean them, clean the piston, relube the two O-rings on the piston, and replace it all in reverse order.
No special tools, no tiny O-rings, and extremely simple.

Note: The above maintence procedures are for overview and explanation only. Do not use them as a guide. For that, refer to the Manual.
I am in no way responsible if you mess up your reg. (Sorry about that. Liability these days...).

Hard Parts:

ASA: DP really outdid themselves here. The RAPS ASA uses a flip-lever system to control the on-off function. No more accidentally
not srewing in On off anymore: just flip and play.

Feed Neck: The feedneck is a clamp style feedneck. To me the feednack on a gun isnt a huge deal as long as it grips well.
This one does: end of story.

Comfort: To me, an uncomfortable gun is a bad gun. Put simply: Uncomfortable = inaccurate ; comfortable = accurate.
This is rooted in a subject called ergonomics, or "ease of use, which I believe is a major factor in paintball.
In terms of guns ergonimics translates to how easily you can point your gun at the target. Guns with overly tall or short profiles,
weird hand placement, or poor balance can make it harder to do this. For me a clear sight-line down the barrel
is another factor.

The Threshold holds to all these standards; it has great balance, medium profile, and comfortable hand placement,
and a perfect sight-line down the barrel, making it extremely easy to hit what I want without too much adjustment. Of course comfort and
preferences play major parts in this and it all comes down to what you like best. Point is that the Threshold is easy to shoot.
Just my two cents.


Kick: ZERO! Ive balanced it with the snatch-grip on a metal rod and shot it using a straw (with paint) and it didnt move at all.

Uniqueness and looks: This gun is as much a collectors item as a marker. I dont know anyone who has even seen another one of these guns.
People are always asking me about it and asking to shoot it, which is partly a downside but i dont mind. It really is a work of art as well.
Previously i wasn't a fan of excessive milling but the Threshold's looks great.

Hope this helped.
Conclusion: Get one while you can. You wont regret it.
Rating:
10 out of 10
 

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