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Corrupted355 Sunday, April 18th, 2010
Period of
Product Use:
3 years
More than 5 years
Products Used:
I borrowed a Q-loader once, but even that's not really the same. There's nothing like it.
Marker Setup: 2005 Prostock with every goodie you can pack onto it.

ReTro Automag with a Z-frame and a Luke's Warp mounting bracket.

For more info, go here:
Strengths: No hopper hits.
Unbeatable around corners.
The "what is that" factor.
Weaknesses: Learning curve.
Side-weights the marker.
Review: This is my favorite loading system, bar none. I've used a Q-loader, and it's nice, but swapping Q-pods every 100 rounds gets old fast. The only down sides to the Warp are that it adds some weight to the side of the marker, potentially throwing it off balance (which I really don't even notice anymore), and it takes some knowledge in order to achieve the Warp's full potential. Luckily, Tom Kaye has graced the pages of youtube with a video showing us exactly how to use it, seen here:

Since I've had this loader, I have not had a single hit on the hopper. And I use that monstrous "target" of a hopper, the Pinokio. You could probably stick a milk jug on top of a Warp feed, and it still wouldn't get hit. Contrary to what you might think, the new location of the hopper is not really the biggest factor that prevents hopper hits. The main reason why the hopper never gets hit is because of the method of going around corners that the Warp allows. The Warp lets the user poke an extremely minimalist profile out the side or top of a bunker, and still be effective. When I shoot out the side of a bunker, the only thing my opponent sees is the barrel and half of my head. You can't a much smaller profile than that without mounting a camera to the marker.

Because of this, I am unstoppable around corners. I can clear a house almost single handedly, and it doesn't even matter if they know I'm coming. I present such a small initial profile that they can't hit me before they're eliminated. If you're the kind of person that likes to be quick, quiet, and up front making the tough eliminations, the Warp feed is your friend.

And it's modular too. I'm not just talking about mounting it on the right or left side, I mean there are a myriad of things you can do with it if you're clever. Take my setups for example. I have a Warp on a ReTro Mag, which is where they are "supposed" to be. It's activated by the vibration sensor, so there's absolutely nothing special about it. But I also have one mounted on an Autococker. This one took some doing, but after finding the correct adapters at Pro-Team Products and wiring up an activation harness to go from the marker's board to the Warp, it works like a dream. I've seen a Warp mounted sideways in the bottom of a box magazine that fed directly into the bottom of the marker. I think my favorite application was the old Turtle Pack, which essentially was a backpack full of paint with a Warp feed on the bottom and a paint tube running to the marker.

But by far, my favorite attribute is the "what is that" factor. When some young kid comes up to me and points with wonder at the goider hanging off the side of my marker and nothing where the hopper should be, it just makes my day.
Conclusion: The Warp isn't for everyone. It takes some initial tuning and there's a learning curve on how to operate it. I know some people have a great aversion to learning (or anything that requires using your brain), so this isn't the best thing for everyone. But if you're the right kind of person, you're gonna try and stick a Warp feed on every marker you own.
9 out of 10

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