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kuhle1 Monday, September 2nd, 2002
Period of
Product Use:
3 months
3 years
Products Used:
JT Maxim
Marker Setup: Test equipment was:
2002 stock Auto Cocker
2002 Auto Cocker heavily tricked out
Custom AKA Merlin Cocker
AKA Viking
AKA Excalibur
Angle LED
Tippman 98
JT Excellerator 6.0
Barrels: Stock Cocker Barrel
AKA Javelin
Dye Boomstick
Dye Boomstick Titanium
Dye Excel
J&J 2 Piece
Freak System
Hoppers: Revolution 9 volt
Revolution 12 volt
Revolution 12 volt with X-board
Revolution 12 Volt with X-Board and paddles
With the Joker the best barrel would be the freak system or a barrel with an ID of 0.690-691. The boomstick will work and the the Titanium works even better.
Strengths: Once we got in we got in and had gotten everything set up we opened up a case of Joker to start our testing with. PJ puts a touch of oil in each bag to maintain the efficiency of the paint. This helps in shipping and all day at the fields to keep the paint fresh so it will shoot straight and break at your opponent. The paint was well rounded with no visible oblong shapes or dimples on the balls. The paint was a yellow shell with a yellow fill. We also noticed it was slight bigger with a bore size of 0.690-0.691. We started out with just some simple target shooting. We shot at several targets at different distances to see how straight it will fly. The freak system did a great job of course with its perfect match of paint to barrel size. But the Boomsticks and the J&J 2 piece hung in there as well. With those 2 barrels on autocockers, I would say 7 out of 10 balls were right on target. When used on the Viking or Excalibur it was more like 8 out of 10. We rather impressed by this for the Joker is the entry line of paint. Next we went to scrimmage. This stuff shot like most tournament paints or better. PMI could take a few lessons off of these guys. The paint broke on contact with very few bounces and could take the hammering you would do in a tournament situation. Did I mention this was the entry paint? Next with the paint we had left over, we went out to see if we could really pound on this paint and would try to get it is to break in the gun or hopper or something. With the HALO on an electro gun you will break you finger of before you get a problem with this paint. With the cockers even we never managed to cut a single ball. All the hoppers had no feeding problems into the guns. The JT 6.0 did have a few problems but it turned out to be with the gun and not the paint. Once it was fixed it to never have a problem. This was rather impressive to us because we thought we would be shooting paint that would bounce and break in the guns. We thought this paint wouldn’t fly straight at all. I guess we thought we were shooting an entry-level paint. The price was entry-level paint and Paintball Junkies said it was but it never performed like it. This is definitely with out a doubt the best price paint for the dollar. This paint performs as well as most companies tournament level paints. I would have no problem shooting this paint at a tournament.
Weaknesses: Are you kidding. For the money, this is the best practice paint around. Finding enough stores to carry it is only problem I can see.
Conclusion: All in all, I would have to say Reaper was the best over all paint. Not just by paintball Junkies but over all other manufactures out there. I will still stand behind the Joker paint as well. I really feel this is the most bang for your buck. It is the best practice paint in the world but you use it for a tournament as well. I suggest to everyone to try some. You will love it.
9 out of 10

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