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Comments on dbf1066's Review

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dbf1066 Saturday, April 12th, 2003
The accuracy of this review is disputed. Please see discussion below.
Period of
Product Use:
6 months64 of 172 people found this review helpful.

1 year
Products Used:
revolution X
Marker Setup: Dragon Timmy, halo-b, mac-dev, freak barrel
Angel (LCD), halo-b, freak barrel, mac-dev.
Strengths: Speed, well shaped hopper, center mount neck
Weaknesses: Neck, Torque from motor, weight, eye mechanism
Review: This hopper is extremely fast, there is no doubting that! If you are totally enamored with speed then this is the hopper for you. I believe this isn't the best hopper out there because it has many integration issues. If all you are worried about is speed then by all means by a HALO-B, if you are at all concerned with chopping/weight/integrating it with your marker then I would suggest a different hopper.

The bad-
1. The neck is so fat your not going to be able to find a feedneck that fits it. Your still going to have to start sanding until you can get it on. This will drive you mad. Additionally the only ones that are even close are the two-part adjustable feednecks that are fundamentally poor quality.

2. It feeds balls into the gun with so much force that your going to have to start replacing components to deal with this (or just chop balls) I had to replace my detents and bolt (on my timmy) to accommodate my hopper. My angel was totally overwhelmed (only 1 detent) When I investigated I found the forums filled with LOTS of people having problems with the halo shoving balls down so hard it causes problems. So big is the problem that Halo is on the 3rd mod to the halo to try and control the ball feed torque. The best adjustment you are left with is to grease the belt to reduce the torque the motor is transmitting and thus how hard the hopper is jamming balls down into the gun. Think about it, what a rotten solution this is!

3. It is a very heavy hopper once you add the batteries

4. You run into performance problems with the halo and dark paint. The eye has difficulty "seeing" it. On the surface its no big deal, just don't use dark paint. But this is a major problem if the tournament you are at only sells PMI premium or the like.

5. The on/off isn't exactly straight forward, you have to push it very quickly to turn it on, but push and hold to turn off. But it can be difficult to tell if its on or off. When this becomes a big problem is when you didn't get it turned on before the start and now with your gloves on it can be a challenge to get it done, especially when your bunker is under fire and your struggling to get it done. If you push the on for too long, it doesn't come on (interesting design feature)

the good
1. The hopper design principle is actually a very good one, it is a very fast and can feed balls very fast. The long track before the balls exits the hopper will ensure that the paintballs fall straight into the marker without alot of swirling or jiggle.

2. The center mount neck is also a nice feature that allows the hopper to be well balanced on the gun.

3. The shape of the hopper is nice, its a good balance between being large enough to accommodate a good amount of paintballs while minimizing the profile.
Conclusion: The hopper itself has great potential, the problem is that there isn't a gun out there (that I am aware of) that it is suited to work for. If Halo would mod the board and sacrifice one or two balls per sec to get the torque issue fixed and adjust the size of the neck to fit most feednecks then this would be the top contender. Unless that happens it will cause you alot of problems with your marker that are not easily overcome, thus I would discourage anyone from purchasing one.
3 out of 10Last edited on Sunday, May 25th, 2003 at 9:18 am PST

Review Comments
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epygit Thursday, April 5th, 2007 | 6:44 am PST
maybe he plays a lot and hes ready for it ( if thats what u are reffering to)

misfit0022 Sunday, April 8th, 2007 | 6:59 pm PST
Well, first, if you could afford an electric sander it wont be bad, but I guess ur broke from buying that timmy and angel,(probly a Spyder and a Wal Mart)Duh
And it wont get past the detents because it uses eyes, not a force feeder, so once the neck has enough balls it will stop feeding, Duh number 2.
If its too heavy, put a 9 volt in it, each AA battery has 1.5 volts, times that by six(# of batteries needed for the hopper) it equals 9 volts, thats Duh number 3.
Eyes dont have a problem seeing dark paint because it is a invisible laser going from eye to eye, so once that beam is broken it will stop feeding. Thats Duh number 4.
Now, if its on the green light will stay on, the duhs just keep on adding up, # 5.
So for a total of 5 Duhs, you dont own a Halo or ever have owned one.

oneshot1kill98 Sunday, May 13th, 2007 | 10:05 am PST
i have this for my pm6 it fit fine no sanding or any thing. it also fit on my bros gun fine he has an e-tech ego again NO sanding it fit on other guns that i have with no sanding.

boomsin77 Sunday, June 10th, 2007 | 6:13 pm PST
man! u have been playing for a year and have a dragon timmy i have been playing for 3 years and just have a pm6

gtasa13-assassn Wednesday, June 13th, 2007 | 11:47 am PST
ive never heard of these problems before really but im glad that they are now somthing else to look at about this hopper

gtasa13-assassn Wednesday, June 13th, 2007 | 11:50 am PST
ive never heard of these problems before really but im glad that they are now somthing else to look at about this hopper

triggerhappy411 Sunday, August 19th, 2007 | 9:07 pm PST
Your on your first year of PB and you already own a timmy and a angel, If i were to make a WILD guess your a 15 year old kid whos parents dump all the gear he needs to 'pwn dem noobs'. you more then likly, suck and have never even used a better hopper. You say you dont know of a marker that is good to use with it. Uhh well look u moron, look in a pb magazine. How many people are using halos with all kinds of markers.

I know! maybe your just retarded, do us a favor, throw your gear in a large body of water, and go buy a airsoft gun, they tend to be liked more by you idiots.

headshot 007 Sunday, September 16th, 2007 | 4:52 am PST
Why do people who play less than one year have angels and dragons? that is about $2,500 in stuff you got there.
Last edited on Sunday, September 16th, 2007 at 5:10 am PST

JFroese2007 Monday, October 22nd, 2007 | 4:46 pm PST
WTF DUDE thats soooo bullsh!t you don't even own a halo, you cant afford one, so you hate on them, so f*** YOU

l1ryan1l Sunday, March 2nd, 2008 | 11:59 am PST
ironic a halo doesnt work on an angel :P.....
this review made me rethink about getting a halo b, but then i realized you only had one year xp, so nvm im still getting one

bluntknife Friday, March 14th, 2008 | 2:13 pm PST
I find it funny how off topic these comments get, I aggree with the review in some ways, the halo can get realy heavy once you have the batteries in it, but i've found that if you use those engergizer lithuim batteries that takes ALOT of weight off, the neck didn't fit my autococker so...sandpaper, and in my experience my halo has never caused a chop,
in my opion this is the best loader available, BUT GET ONE WITH A RIP DRIVE!

f.r.a.n.t.i.c.. Saturday, April 19th, 2008 | 10:05 pm PST
my ion chopped some old crap paint.. but that is all

and for this thing being anything but good,grow some damn muscle, because the halo is not that heavey...

kolin Wednesday, July 15th, 2009 | 12:40 pm PST
so does anyone know how many balls one can hold? i think its like 230 but not sure

101coolkid Sunday, July 26th, 2009 | 10:25 am PST
Although on semi auto theres not really anyone who can hit 22 bps (maybe a few people) with ramping its possible. my Ion's capped at 17 and i get that easily on ramping. So saying that someone doesnt need 22... well its unlikely,b ut amybe u can get 22.
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