*Black 2k3 Vert Feed Autococker * Chrome E-blade * Black/Chrome Superfly Bolt * Chrome Tickler LPR * Chrome FreeFlow Ram w/ QEV's * Black Shocktech Mini Drop * Black Empire On/Off * Chrome Kapp Twisted Cocking Rod * Black FreeFlow Beavertail * Chrome Kapp Ball Detent * Black Bob Long Reg * Clear Eggy2 * Clear Empire Reloader B * Empire 8-piece Barrel Kit * 12in Boomstick * Crossfire 68/4500
~4 or 6 AA Batts.
~FEED RATE/CONSISTENT/NO JAMS~
The empire reloader is a very fast feeding hopper using force feed ways.This hopper has a feed rate of 22+.Some people claim 30 but i haven't tryed it with long strings of paint yet.Tis hopper is a lot more consistent then the halo b.It feeds at a continuous rate or whatever it it.This hopper is has no jams.When i had my halo b it would jam every once in a while.
~4 OR 6 AA BATTERIES~
What i love about this hopper is u can switch it with 4 or 6 AA batteries.It comes with another batteries source thing for 4 batteries.When using 4 batteries it makes the hopper lighter but the feed rate is slower.
I love that this hopper comes stock with a rip drive.It allows u to manually feed paintballs such as when ur chrono ur gun or when we have a jam in ur hopper.
This hopper only comes in 3 colors as i know of right now;clear,smoke,and blue.There might be more but i haven't found any more yet.Also,about the first 500 made came with sparkles in the shells which made it look pimp and more shiny.
EDIT:I have found that they now also come in orange and black.
Another feature i love is that it is see through.The whole hopper is,except for the motor.
It is easy to see how much paint u have left everywhere,including the feed tube and raceway.
I love that it is sound activated.I can use any paint and not worry about dark shelled paint.It will spin on every shot it hears.Plus u can tell it spins by watching the rip drive and/or the paint inside.Also the blinking green light goes off when ur shooting so u know it is spinning.
The feedneck on this hopper is HUGE.It took me awhile to sand it down to size to fit in my 'cocker's feedneck.And it still isn't all the way down yet.
This hopper is heavy compared to other hoppers out there but it is roughly the same weight as a eggy2 both filled.If u use 4 AA batteries and have it filled,it will weigh less.
The price for this hopper is around $150.I think that is a little high but i think it is worth it.It might be hard for people on strict budgets to get one cause it is so much.
Overall,i think this is the best hopper out there today,with a high feedrate.It will keep up with u.If ur looking for a high feedrate hopper for high ROF high-end guns then this is the hopper for u.
10 out of 10
Last edited on Monday, July 5th, 2004 at 6:23 pm PST
dude, the halo b keeps the ball stack intact at ALL times. even though it is eye activated, it will still keep the ball stack intact!!! means it will never chop until you start hitting the upper limits of the chip speed.
quote:Originally posted by guns+me=fun pro/carb: where are you getting your info and view from??? first off, how is it crappier if it feeds 3 bps faster, and is sound activated instead of eye actuvated, which means it starts feeding as soon as you fire, rather then the halo which waits till the feedneck is empty before its starts feeding. meh personal preference i guess tho
But lets say this scenario happned:
I am in a game with my proto m6 and an Empire Reloader B. I completely shoot out my hopper and there is not one ball left. I take my pod and put it in to the loader. Will the balls automatically go down the feedneck or will u have to turn the Rip drive in a certain direction and if so which direction?
Empire i believe is better because:
1)No eyes to get dirty
2)Sound Activated means it is more consistant and in sync with ur gun
3)In result to being moree consistant it gains some speed
4)Diamon Colors are wicked awesome
5)If you run out of paint in a game the motor does not keep spinning to waste battery
6)Rip drive (compared to halo without rip drive) allows u to fire 1 or two balls at the chrono and then make an adjustment, shoot the gun 10 times without wasting paint to adjust.
Only bad part is u might have to turn the rip drive to load balls once u put a pod into it, but i think we can get use to that