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Comments on BC30ZTT's Review

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BC30ZTT Thursday, May 19th, 2005
Period of
Field Use:
3 years
Last There: N/A
Paintball
Experience:
More than 5 years
Other Fields
in the Area:
NONE
Review: When i first played this field it was great. but that now is part of the problem. it is the same as when i first started playing there. all of the forts are the same and they have always been. last weekend i went for the spring big game. it was a big joke. if you pre registered i feel sorry for you. the line was four times longer than the regular lines. the game itself was very unorganized at best. when we were being told the rules they said that they would have refs with hand held cronos to check peole in the field. that never happened. i saw alot of people walk right by the crono staion and right into the woods. we encountered a group of people that were shooting really hot but there was nothing that we could do. it really hurt when shot buy these people. they really need to find a way to keep people honest . nobody knew what the objectives were so everybody just ran around in little groups fighting with the other teams. when they inserted you it was apperant that it was not thought out at all. if you were on the orange team you know what i am talking about. the blue teams insertion piont was at the begining of the field. so the blue team started with no people behind them. on the other hand if you were on the orange side it was a much different story. they walked you down the main trail right past the blue team so they just watched us and as soon as we were inserted they were all around and it was a blood bath. we got destroyed. this was not fair or fun at all. the feild is usually pretty good but i am not a big fan of the big game. very expensive and a huge mess of little kids and people shooting hot(really hurts)
 

Review Comments
I C dead people Thursday, May 19th, 2005 | 10:18 pm PST
1st- If you have any ideas for the field, or you would like to see something setup differently its very easy to get a hold of Sean ( Ultimate Ref) either out at the field or by e-mail. For all the years that I have spent off and on at the field, he has always been open to feedback, as well as interested in what the players want.

2nd- I was there at the big game and yes there was a shortage of refs which is rarely ever the case. Keep in mind its hard to find "quality" people to ref, when there are prom's- church- and not to mention a lot of people want to play in the game.

3rd- As to what I saw the safety standards were upheld. I know that every time I went back onto the field from the main staging area I was forced to Chrono. I did witness a player who tried to bypass a chrono station and walk onto the field. He was soon escorted towards the front of the property by two refs I am assuming to be asked to leave. Keep in mind there are a lot of cheaters out there who will chrono then turn around when out on the field and crank up their velocity. For that there is little a ref can do I imagine.

4th- The one complaint I cant understand is you mentioned that no one ever knew what was going on... I know that each team had an agenda posted at their respective insertion points with mission points, what to do to complete the mission and what time it had to be done by. Simply reading this or asking your respective insertion ref should have solved that problem.
   

BC30ZTT Friday, May 20th, 2005 | 6:58 am PST
If you work there or have freinds that do of course you are going to stick up for the them. like them or not you know that my comments are true. i know and you would too if you got hit buy a hot shooting gun. as for the refs and quality of them you should not hold a big game if you do not have the refs to keep the game safe. do they give a discount for the lack of refs. no i dont think so. they are getting at least 80 bucks a head on average at about 400 people they can afford to hire good refs i think. bottom line is the feild is boring and the game was ran poorly regardless of what you or anyone else thinks.
   

pntbll248 Monday, May 30th, 2005 | 11:08 pm PST
If you think Splatterpark let you down, don't just say what they did wrong, say what you think we can do to fix it. What fields have you been to that you are comparing us to? How much would you like to pay for a day of paintball (including a box of paint, admission, air, and lunch)? How many refs do you think we should have to ratio with the number of people? How many refs should be carrying around handheld chronos (keeping in mind that they are very expensive and fairly inaccurate)? Why was it unfair the way the teams were inserted? What can we do to fix that? What can we do to reduce the number of younger players running around? Why does it matter if there's too many little kids in the first place? How should we aid in keeping players from turning up their guns on the field once past the chrono? What is you definition of a good ref?

All of that is important to us. If you think we messed up in some areas, just let us know your full, mature input and we'll do our best to fix it for the next Big Game.

To clear some things up though:
1. There were refs carrying around handheld chronos; we have two and the two head refs on the field were carrying them.
2. The insertions were thought out; the blue insertion ref went to the library two weeks before and got WWI, WWII and Vietnam books in order to help think of field strategy for any situation. That being said, it is impossible to keep the field completely balanced with that many people, there's going to be battles won and lost; otherwise it'd be a complete stalemate.
3. The only long lines that I saw were at the air fill stations, because I was filling tanks a bit that day. When you have 800 people with at least 2 tanks each playing paintball, they're going to need air fills and there's going to be a line. Even with all those people, we were able to keep that line well within a reasonable size and waiting time. For having free air fills all day, there's hardly room to complain.
4. There were free air fills, free lunches, free prizes, as well as some other great bonuses. Seriously, that's pretty good if you ask me.
5. You can't hold refs to super-human standards. We are people and we cannot be everywhere at once to direct the game. There were multiple areas where the score could be found, as well as some possible missions to be accomplished. If you're confused about something on the field, asking a ref helps. Being a ref, I know that safety is much more important than directing people where to go. Therefore, if there's a battle going on, I'll be making sure everyone is safe before I stop to find out where the next insertion point is going to be, what the score is, where orange team's main battle is, etc...

Again, I apologize if you had any problems at our field. If could, would you please tell us what we can do, in your opinion, to improve our field? We're always open to feedback, both good and bad, as long as it is constructive and not just "This field is great" or "This field sucks".
   

Radio Flyer Monday, April 24th, 2006 | 3:49 pm PST
I'm sorry, but you need to suck up the hot shooters. When I play with friends the one thing I hate that we do is some of them are stupid little crack heads and we end up shooting each other with masks off and from 2 inches away from each other. If you have been playing for over 5 years I think you know what I'm talking about and you should suck it up. People will break the rules when each team has over 400 people on it, it is just expected. Think about it. 800+ people and maybe 100 refs. I dont think that they can mantain everyone.
   

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