Aktion Zone, Splat Action, many outlaw fields. None as good as this field.
This will be a short review, but more will come in the future. I have played at OPC for three years at scenario games put on by Aktion-zone. I have really liked playing at this field. I continue to play there even though when others (not the owners) have run the games, the rules and safety are relaxed to say the least. The field owners are great and have agreed to sponsor our scenario team (TeamSPUDS). In return for their sponsorship, we (TeamSPUDS) will be committing a lot of man hours in sweat-equity to improve the field from its current size (14+ acres) to enable play on 140+ acres.
To kick off this new and improved field development, the TeamSPUDS scenario production crew, "TacScn Productions", in conjunction with OPC, will be putting on its first true 24 hour scenario game this fall (Oct 15-16, 2005), "Bloodlands 2005". We should have the TacScn.com website up and running by August, with plans to be updating the OPC web site as well.
Now - back to the field review. The current field has, as everyone else has stated, a river, woods, speedball field, and a 2-story castle. It is also fairly flat (ok, it's really flat). The safe zone is in the middle of the current playing area, making it kind-of awkward to run a large scale game. Remember I just said awkward, not impossible as we make the best out of the situation.
The river is one of the best parts of the field. There are several places that are safe to cross, with the water level ranging between knee and thigh level. Cross else-where, and you'll be swimming in the swift current and wondering why the river runs green with paint.
Another great part is the Castle. Even though it is starting to wear, it is still a fun objective to assault and defend. There are only two entrances, one from a tunnel, and the other, the only door (which faces the river to the west). Most defenders forget to guard the river access because the usual assault comes from the south. No portals on the second level makes it a little hard to look about as your head and gun end up sticking out over the top of the wall, very conspicuously. Sending an assault team across the river or down the river bank (on-the same side as the castle) are typical ways of sneaking past the usual defenses.
The woods: Great woods. There are natural bunkers, and many firelanes to be had. I just wish there was more of them (woods that is).
There is also what I like to call, the farm. It's an open field between the woods and the river, south of the safety zone. With the river bank being about 8 feet below the ground level, it makes a great area to flank teams in/from the woods.
The Speedball field, well, since I'm more of a woodsball/scenarioball guy, I'll just say that I have heard a lot of speedballers having a lot of fun on it. We've used it during scenario games and it has made for some interesting action (but that's another story).
Over the next 3 months, we hope to transform the other 130+ acres into a giant scenario field that could hold several simultanious games, or one big game (like Bloodlands 2005) with over 500+ players. The owners have some great ideas and we have a lot of plans for the field. Come back in a few months and look for updated posts covering the new changes and challenges at OPC.
Currently I rate OPC an 8 out of 10. After we, and the owners get through this next upgrade, it'll be a 10+ for sure. At least that's our plans.................
Last edited on Thursday, August 25th, 2005 at 3:59 pm PST