Painball Paradise- Not nearly as much field space, and the food is expensive.
This Field is probably the best i have played on yet. There are 7 fields including the
One Fortress/Alamo/Bunker Assault
One Woodball Area
One Indoor Airball
The Indoor Airball is extremely intense due to the small size of this field, however, it gives advanced players a chance to test their skills in close courters, and allows the begginers to gain experience in close couter pball combat.
The First Speedball course is the most often one used basically because it is closer to the benches and "assembly area" (if you will). It is a spacious (estimate) 70 yards x 40 yards, but also very intense if you have many players on each team (5 vs. 5 or higher is best). It consists of wooden barricades that are varies in height, but the tallest is probably around 6' 5". Most of these barricades are around 3' 6" in height (they are the most common that you will see). These barricades offer defensability and strategic placement, they are often enough to where you don't have to cross completely open ground to reach the nearest barricade. Mesh Netting surrounds all sides of this field except the side facing the second Speeball Field (which is completely adjacent).
The second Speedball field is around the same size as the first. This, in my opinion is the better of the 2 Speedball courses. It consists of plastic drainage pipe barricades that are around 4' high. In the Middle of the field is a barricade similar to a "Car Wash", but is Tower-like, and has four corners that are made by the extension of the tower's base (from an overhead view, it looks somwhat like this + , you can get into the small corners of the plus sign). The Barricade are strategically placed so that a battle plan can be effective (things like flanking, camping, counter-attacks, defense, offense, and barrage) *note* all courses have grass planted in sand for their flooring (except The Woodsball course)**
The Hyperball course is about a fifty yard square filled with plastic and wooden barricades, this allows for a lengthy game on a small course despite the skill of the players, it offers equal advantages to both teams, and it only allows easy field advancement when there is only one man left on a team (you cannot really move unless you are feeling lucky, very fast, or if you have been hiding the whole match, and the opposing team does not know where you are and aren't expecting anyone to be moving out of that area).
The Fortess (as it is affectionately called by many people with whom i have talked with) is a long rolling hill that is around 160 yards by 70 yards. One team begins at the bottom of the hill, and their objective is to either eliminate the team in the bunker, or to take the bunker and use it aginst the other team. The other team begins in a bunker that is about 10 yards by 15 yards in size, with a doorway in the front, to windows facing front, and two doorways on the sides, and one doorway in the back. This bunker team's objective is to repel the team assaulting them. In front of the bunker is a trench-like barricade that gives a player minimal cover, but allows them to fire easily without having to stand up or raise their elevation to shoot (you can "go prone") . Behind the bunker is a stack of tractor tires that are used as a last resort, or a very good flanking assaulter. From the Assaulting teams starting position, a mass of wooden circles, and concrete tubing allows much cover for each player. The only difficulty is that a small piece of brush (trees) is on the field's right side allows some players to cheat and flank their opponents. (this brush is not part of the course)
The Town is basically a long gradual hill that has a plethera of builings made out of wood and some sheet metal. These buildings have no roof, but have windows. The amount of windows ranges from 0-3. In the Middle of the hill, there is a bunker with four rooms, to enter the bunker, there are two doors which expose you greatly while entering. The rooms in the bunker don not have windows, and provide very usage. Mostly a place to move to if you are in some big trouble. Like the Fortress, it has woods on one side that are not part of the field that some players may use to cheat and flank their opponents.
The Woodball Area is by far the largest course it is (my estimation) 300 yards by 200 yards. Half of the field is very tall grass in which you may crawl to "legally" flank your opponents. The other half is actual woods, inside, there are wooden circles that are nailed to trees to create barricades. A small creek divides the Wooded part of the Area, and a lower marsh-like part is on the right side. this marsh has small mounds of dirt that snipers can get behind to safely pick off their targets. The field has a strange collection consisting of a camper, an old car, 2 large wooden spools, and other various garbage. This is on the field, but is away from all the action. The only problem is that there is a roped off area on the right side of the field that leads to a deeper creek, and if you bypass these ropes, you will be out of bounds, and can "illegaly" flank you opponent.
The Staff there is very good. They most definately know what they are doing, and the prices on everything is extremely reasonable.
The refs however, are very rarely present for games, and all but one of the refs (i think) is hired. There are only 3, and two are Pops' family members who do not always participate in their reffing duties.
The safety is average, since the refs aren't always present, but if you have never visited, then you are required to watch a video that explains the Rules for all the courses.
The food is very good as far as a concession stand may go, but its prices are great, and the food is decent, and that is all that matters. Also, many many drinks are available (water, cokes of various kinds, and gatorades).
I definately recommend this to any skill level player.
9.5 all the way