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Randymaclax Sunday, December 10th, 2006
Period of
Field Use:
6 months
Last There: December 2nd, 2006
Paintball
Experience:
More than 5 years
Other Fields
in the Area:
Pev's @ AG ( Disorganized, no refs)
Total Eclipse Paintball (Too limited in scope)
Powerline Paintball (garbage fields, poor refs)
Paintball Authority (Too much speedball emphasis)
Splatbrothers ( Good fields, good for big scenario games)
Directions
to the Field:
www.warplaypaintball.com
Review: I have played at Warplay about 10 times now, and I am just now getting around to writing a review. Well, I'll give you the bottom line first: Warplay paintball is the best field in Virginia. Period. In my 8 years playing paintball, I have played all over this state, at some bad fields and at some good fields, and Warplay paintball blows them all out of the water. The owners, Tor and Gunny, two former Marines, have created a singularly unique field in the paintball world: a field that necessitates tactics, skill and teamwork over how much paint you can sling in a second, while still giving you almost continuous contact with your opponent. Short (less than 4 minutes, usually) reinsertion times provide a target rich environment, while allowing you to constantly try bold new tactics and take risks that you wouldn't usually at other fields.

The fields themselves are pure reflection of their creators military backgrounds. Each one is a meticulously designed scenario with great thought given to both the defensive and offensive aspects of the game, with real objectives to accomplish. The fields are relatively small, which, at other fields, is an enormous detriment, but is actually the essence of the hybrid field idea at Warplay. The fields' small nature forces quick contact, furious firefights, teamwork and original thinking. There are an near-infinite number of ways to assault and defend each map, and all players, regardless of equipment and experience, can be a vital asset to their team. If in-close dirty fighting is your style, you can make that happen by assaulting key positions. If hanging back and pounding away at the enemy from a distance is more your thing, there is a need for that too. Like taking fire and leading troops in battle? Have a shot at staying in the tower and calling out positions. Squad-based tactics are the key to victory over individual skill. Radios and camoflage are recommended, but are not necessary.

The safety of the players at Warplay is their top concern, and they do an excellent job ensuring that everyone on the field is playing accoding to the rules of safe behavior. The Referees are courteous and professional, and are always on their game. They do not have a No Blind fire rule, which I don't really agree with, but I have never been shot badly by blind firing in my time there and I always look where I am shooting.

There has to be some negatives, so here we go. The blind firing rule is the only rule I take issue with. The Halo field needs some more work before it can be as fun as they'd like it to be. Beyond that, I have no complaints.

Every time I have been to Warplay has been a unique and positive experience. I would recommend Warplay to anyone, from the hardcore paintballer to the first timer. Everyone will find Warplay challenging and fun, even an extra salty player such as myself, and Tor and Gunny go out of their way to make sure everyone has a good time. I give Warplay a 10 without hesitation, and once they finish their new V-2 rocket field with interlinked bunkers, this field will be even better. Go to Warplay, you will not regret it.


 

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