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Captain Kmerica Sunday, December 31st, 2006
Period of
Field Use:
Just once
Date There: December 30th, 2006
More than 5 years
Other Fields
in the Area:
Rochester Indoor Paintball (lower level of old post office, downtown)
to the Field:
Leroy, New York. Located in the historical Jello Factory building. Pretty easy to find in the daytime, but at nighttime there is very little street lighting making it easy to pass by. The best advice is to have the phone number handy and call if you get lost. The building is located right next to the railroad tracks, so if you cross the railroad tracks, you are within 100 feet of the factory building. Leroy is a friendly town. Stop and ask anyone you see where the Jello factory is and they will gladly give you directions.

From Buffalo, take I-90 East to Exit 46 (I-490W / Rochester / Leroy). Exit I-490 at exit 1 Leroy. Take Route 19 South. After a few miles you will go down a big hill and then up again. At the top of the hill is Crocker's Ace Hardware. Turn left on this street and follow it all the way into town. The factory is on your right. If you cross the railroad tracks, you went too far.

From Rochester, take I-490 to exit 1 Leroy, drive south on Route 19. After a few miles you will go down a big hill and then up again. At the top of the hill is Crocker's Ace Hardware. Turn left on this street and follow it all the way into town. The factory is on your right. If you cross the railroad tracks, you went too far.
Review: Excellent INDOOR field. Has both open team play and a separate speedball court. The facility is located on the upper floor of the historical Jello (you know, "There's always room for J-E-L-L-O" factory in Leroy, New York (see kids, paintball can be educational too).

The open play is conducted in large carpeted rooms that interconnect on multiple sides by large doorways. Long ballers will have plenty to keep themselves busy as there are many corridors that run the entire length of the field giving ample opportunity to get some of those classic "200 foot" hail mary shots. Close range players will enjoy the ample inflatable barriers that are everywhere throughout the complex and are placed with multi-directional gameplay in mind (five minutes into a match and there are no front lines to speak of, so you must cover in all directions adding to the level of stress and paranoia). The first five minutes of the round are spent trading paint and securing control of the different interconnecting rooms. After that, rooms are secured, lost and then re-secured as the number of players begins to drop. Towards the last remaining minutes, the remaining handful of players must hunt from room to room, looking for the last remaining players of the opposition that are either in turn hunting them or waiting in ambush in the corner of a room. Players of all skill levels will find their place and have a great time!

As mentioned before, all the barriers are inflatable and so you don't have to worry about getting scratched, cut, stabbed, or have your "timbers slivered" from wooden walls and pallets. There are two areas with Plexiglas walls that spectators can watch the matches from. One of the areas is further back so not much can be seen until the end of a match when the team begins to fall back into the last remaining bastion of protection. The other area looks all the way up one side of the field and there is always fierce action taking place on this side (which means the window takes some significant hits adding to the spectator's enjoyment).

The speed limit for open games is 240 fps, which is a respectable indoor speed. Speedball is usually played at 300 fps, but often times newer players that elect to play forget to up their guns.

Open games occur on Friday and Saturday nights from 6 until 11pm (midnight on SAT). The 6-7pm hour is usually spent getting guns tweaked and small slug matches are conducted to get festering rivalries worked out. The real action starts around 7pm and lasts until 11-midnight (depending on when everyone runs out of paint).

The typical game consists of team on team elimination with an occasional flag game thrown in.

The speedball court opens later in the night when paint is running low and the crowd starts to leave for the night. Private skirmishes are always fulfilled (referee numbers permitting).

There is a team night on ever other Thursdays where the big boys come out to practice and check the local competition.

The referees are your typical college aged kids looking to get a few bucks and some free play in exchange for their time. The lead ref is an older, very commanding leader and ensures that EVERYONE plays safely and follows the clearly stated rules. Parents should feel very confident about entrusting their children to play on fields with refs of this caliber. Occasional scuffles will break out (usually between the "I spent $5,000 on my gear and I'm the best in the world" crowd, but there are plenty of refs to keep this kind in check and I have yet to see any argument come anywhere near physical violence (usually ends in some grumbling and under-breath curses). The refs do a great job at making sure teams are even and balanced, as well as ensuring that everyone is having a good time.

Prices are reasonable with a $5 field fee and $5 all night air fee. Paint is a reasonable $65 a case (or $35 half case). Gun rentals are available and from what I saw they were Tippman Pro-Am series guns with non-motorized loaders. There is an on site pro-shop that is reasonably stocked with most parts to keep average guns running strong. The techs are friendly and very reasonable in helping you keep your gun functioning all nite long without nickel and dimeing you. Keep in mind that consumables carry a higher price (ie. 9 volt battery is $4, a batch of O-rings is $9) at the shop than at Wal-Mart, so stock your gear bag accordingly.

I heard that private parties are welcome, so if you want a change of pace to team building exercises required by your place of employment, I can think of no better way to spend company money!!!

No review would be complete without a few gripes, moans and complaints (Scott, are you reading this???):

-My biggest complaint, Armbands!!! To determine what side you are on you are either armbanded (either blue, orange, yellow or green since they don't have enough of one color) or you are not. One armband. That's it. Trust me, you can't see armbands at all, therefore if they are pointing in your direction, you had better take them out. This leads to numerous fratricide (read: friendly fire) incidents and some hurt feelings. Let's move beyond the decades old practice of armbands and get some colored t-shirts or reflective vests or something a little more identifiable. And a quick tip, don't dress in camos or DCUs. You'll be the only one, stand out and after one round, everyone will know what team you are on (which has its ups and downs, in my opinion, mostly downs).

-The team balance that the refs create is based on gun type and age, not on playing style. After a few games, its pretty obvious to me that the kid with the tricked out Autococker is timid and scared to death, yet he is considered a "power player" for our team because of his gun. I'd like to see the refs OBSERVE during the games and re-balance the teams based on style of play.

-The refs rely too much on the player's honesty to call themselves out when they are hit. After being shot out, I watched from the sidelines as elite player after player wiped shot after shot because they are "elite players" and can't be knocked out by single stray shots coming from a newbie with a rental Tippmann. The worse part is the kids standing next to me noticed the wipes and stated that they would do the same thing!!! This is an ongoing problem in Paintball and only players with a sense of honor and attentive refs can solve it. Be a little more active and check those players constantly. Trust but verify, refs!!!

-The field paint (this is a field paint only field) is Diablo Midnight (yellow fill) which has a very small diameter. If you have a larger bore barrel (like my DYE boomstick) the paint rolls right out. Let's see two types of paint with differing diameters for those players that either forget their barrel sizers (me) or only can afford one barrel.

-Everything is coated in old paint, so expect to get slimed. The carpets, walls, inflatables, and even the chairs in the player lounge are coated in paint. Obviously a difficult problem to correct, but I'd like to see at least the inflatables and lounge chairs get a good wipe down before the next day of play. I walk out totally yellow all of the time.

-There isn't anything to eat!!! The only food source is a soda machine which doesn't help much. Bring foodstuffs with you or starve.

-A few more spectator locations with good views would be nice. The current two are great when action is taking place in those areas, but because of the compartmentalized layout of the field, you really can only see so much. Of course, to get more spectator areas would require a change in the field layout, so maybe something to think about for the future.

If you want to check out the website, Google "JELLO FACTORY PAINTBALL". You'll find all of the up to date prices, hours of operation, directions and contact info.

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