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Comments on JackRock's Review

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JackRock Sunday, October 21st, 2007
Period of
Field Use:
Just once
Date There: October 20th, 2007
More than 5 years
Other Fields
in the Area:
All the other fields I've played at are in the Denver Metro area. This one compares to the old High Plains Paintball in most respects.
to the Field:
From I-25 take Exit 100A
Merge onto US-50 E/CO-96 E.
Head East approximately 5 1/2 miles to Airport Exit
Turn Right at bottom of exit to Frontage Rd.
Turn Left onto Frontage Road
The Frontage Road will turn into 30 1/2 Lane
Follow to ColorSplash Paintball Field gate
Review: I played the recent Tri-Wars 2 tournament at this field. While organized and sponsored by the Band of Brothers paintball team, the host and field rules were governed by this field.

Now, there are some cons, but they worked around them. It was an SPPL-style game, so the "scenario" field was rather small, given the normal SPPL size (10 players per team). Tri-Wars rules stated only seven players on the field at any time, per team. The rest could be in the DZ, but could not go out to the field without another player returning by eliminations.

Their fill station (HPA) needs some upgrading, as they need a booster, but this is a minimal issue. The only problem I can really see this causing is if the field were to enlarge, along with its player base. It's simply slow, but it is low cost. That helps keep field proceeds to a maximum without sacrificing playability.

I was disappointed in their choice of paint this tournament. I've heard that this was not normal for the TW series, but may have been chosen purely for its profit margin. If that's true, that doesn't bode well. However, I have spoken with some players affiliated with the field, and it will hopefully be rectified for TW3.

The field itself seemed to be two speedball-style fields, next to at least one larger "scenario" field. Now, as I stated, it's rather small as far as scenario fields go. However, they have some old vehicles and buildings you can get in (two of them are even multi-story) and engage from a variety of angles.

Their dead zones (DZs) are well thought out. They put four very tall poles in the ground, and anchored by weight-filled tires. Strung entirely around all four poles is strong paintball-specific netting. This makes it possible to remove your mask while waiting for the next reinsertion. In places where there is a larger risk of wind kicking up the netting, they've attached chains to keep them hanging down to the ground.

Unfortunately, this field is nowhere near large enough (or accessible enough) to allow tanks of any sort, but no field is perfect. Still, I look forward to the next SPPL-style tourney they hold there.

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