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Comments on faaiish's Review

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faaiish Saturday, March 8th, 2008
Period of
Field Use:
Just once
Date There: March 1st, 2008
Paintball
Experience:
3 years
Other Fields
in the Area:
Hogback in Leesburg, Va
Review: I just played the scenerio Operation Market Garden,
It was a joke for a scenerio game. I was on the American side and got hammered all day. Reading the rules of the scenerio I felt this would be a professional well run paintball field with missions, special operations and a command structure for each team.
First issue: I got my player pass and issued them to my 7 man team. You receive punch cards to get punched with mission completions and when you are chronographed. I then went to the chronograph, chrono'd my gun and the employee goes "I don't have a punch, but if someone askes tell them ____ says your ok".

Second issue: Got on the field and you have to see the general to be taped up and get your mission. I got taped by a ref who said he didn't know where the general was and my card was never checked or was I questioned why my card had never been punched. At times I was amazed how the oposition was shooting much farther myself and my teamates although we were using FlatLine and Appex barrels. I wonder if they even went to the Chrono.

Third issue: I was on the American side of the battle. I wish I could tell you about mission's I was assigned but I can't. All I was continually told to do was go take the spools. The spools was at the top of the hill in between our insertion point and our command tent. All we did was walk down a hill from the spools getting shot (going to be inserted by the commander) and then walked back up to get shot again.
The other side would take the spools and never advance from them just containing them so they had high ground and we couldn't take the spools and hold them due to the fact that to many people would be killed taken the ground. They should have given the blue side some hot insertions to try and equalize the team situation.

Fourth Issue: Should have had a better command structure, according to rules you were to have radio traffic with the general. None was given. Our General although trying I felt had no idea what was happening on the field or what missions to assign due to the fact they didn't assign squads to walk on's or teams.

Fifth Issue: Ref's, They had there hands full but....., I watched someone on the blue team barrel tag three players and then was shot at point blank range. The three players did not leave the playing field but continued to fight on. Even though the player yelled to the ref about it nothing was done. One of my teamates called paint check on the other team atleast 10 times but no one was ever checked. One Ref told me and other players to step outside of the boundary ribbon to exit the playing field (we were out) only to be yelled at by a ref at the top of the hill. I explained to the Ref that the other Ref had instructed us to do this he said which ref told you that. I pointed to the Ref who was holding up the rope and letting people under it and the Ref who just had been yelling at me says "That guy don't listen to him ".

I am not saying the experience was bad, I had fun but there are things that could be changed to make them better. But as the fields I spent 8 hours and only saw the spools so I will have to go back and check out the rest.
 

Review Comments
shado4 Tuesday, March 25th, 2008 | 5:48 am PST
I agree this was a poorly run game and the problem became worse as the American team players were hesitent to reinsert knowing that they would be shot out immediatley as the CP was completley surrounded all day which meant another climb up the hill. It was not until the final mission of the day that the complaints were addressed by management and the sides switched CP,s but by that point it was a lost cause. It seemed to me that all of the experienced players by default or preregistration were on the German team and the majority of the American team consisted mostly of walk ons with little or no paintball experience creating a lopsided and bad experience for these players. I do love the park however on regular weekends 40-50 players but i may avoid the bigger planned themed games in the future or until managment can ensure a more level playing field.
Last edited on Tuesday, March 25th, 2008 at 5:49 am PST
   

spudcrazy Monday, March 31st, 2008 | 8:27 am PST
I was not at this game but have been to MANY SB scenarios. I can tell you that Market Garden was NOT your typical scenario at SB. First, the American general was extremely inexperienced, hence the slaughter. Second, NOT getting your card chrono-punched should have been an immediate indicator to go up to the field management staff (Ronn or Don) and notify them. Thrid, as far as radio traffic, that is not a field issue, that is an issue with you and your general. You should have offered a radio to your general, this is part of the game tactics and has NOTHING to do with the field or staff.

Again, that game was not typical. I have yet to be at a game at SB that wasn't pretty well organized. With every game, there are problems and learning curves, and I assure you that Ronn and Don take any complaints and try to improve the field and staff so that the same complaints don't come up again.

Seeing that you typically play at Hogback, which is MY homefield as well, you will NEVER get a game with the likes of SB's... Give them a shot again, you won't regret it... And if you still have problems, email me and/or Ronn and Don directly, I'm sure we can get to the bottom of it. You won't meet two guys more willing to make your experience at their park better, than Ronn and Don.
   

faaiish Monday, May 27th, 2013 | 8:25 pm PST
Wanted to update this. I went back to Splat Brothers this Fall and played in the walking dead 3 day game. This was a vast different scenerio game experience. I was quit suprised at how well it was run. After the last experience I was skeptical but I went on and had a blast. I plan to try a couple more trips and will let you know how it went.
   

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