I have only played here once, and it was a great time. We played at the Judge Dredd 08 scenario.
first off, the field is crazy amazing. the castle, the bunkers...everything is made out of rail road ties...meaning it isn't going to go anywhere for a long time. I think out of every man made bunker i saw there were two places that might not be completly safe. one was a tower that the they had actually put caution tape around it to keep people out, so that wasn't a deal at all. the other one was a soft spot on the second floor of the castle...wasn't dangerous, but in time if it rots more, someone who is bigger may fall. other than those little things, everything out there was great. there was always plenty of cover while at the same time not being crowded. giant Mulch piles and snakes were the bomb to storm over.
secondly, the prices were extremely reasonable. everyone knows that the fields jack up the price on paint for scenarios because people will still pay it. This wasn't to bad at all, if i remember right, a case was under 65. pre registration was 45 and i think registration was 60. the only complaint about price was they still charged for all day air per tank AFTER the registration. if you carried an extra tank, it was an extra 10 or 15 bucks.
third...no lines at the air station. They only had 3 lines for air with one being reserved for 3000psi. even with 3 lines their was only about 5-10 people waiting in line MAX. yeah it would have been nice if there was another line for people to use, but it was no problem
fourth...ORGANIZATION! it was nice to actually be able to talk to your general, get the low down on whats up, whats happening, and what you needed to do. the General, and his commanding officers were very helpful and, at least on our side, very fun to play with. they were good enough that you didn't want to break away and do your own thing, you wanted to stay in the group ( unlike other fields where people who don't know anything just yell at you).
fifth, refs were awsome. not only were they visible and never mistaken for players ( due to their full yellow and orange jumpsuits and funny jester hats). they were only 21 refs i believe but there was never a time when i needed one but couldn't find one. also, they actually checked your velocity to keep cheaters from goin up. i know i was checked twice. one time because he thought i was shootin' hot (which i was, don't ask me how...shoot 290 when we had to stay at 280). the other time, a whole bunch of us were holding the castle and he came by and checked everyone regardless of what he thought. it was nice to know someone wasn't shootin at 350.
with all that said, there were a few things that could have been better, i know, i am a stickler.
probably the biggest one was the paint. it was ARCHON paint and it was very small bore...but it wasnt perfectly round. so if you made the mistake i did and use a small bore insert, that one egg shaped ball would bust. I busted more balls through my Ion out there than i ever have before. But it wasn't a hard ball, it didn't bounce unless you were archin' real high.
in fact, that was the only thing that was bad that wasn't the weathers fault. it rained the whole week before so everything was damp and muddy, which doesn't make for a fun time. i know by the end of the second day the road going from one base to the campsites was pretty thick in mud from so many people taking it
so, i believe that wraps up my rambling...great field for scenarios. If you can catch one, do it. We drove 4 hours to get there, and my team is planning on going back again as regulars.