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Homan13PSU Wednesday, August 27th, 2008
Period of
Field Use:
Just once
Date There: August 23rd, 2008
Paintball
Experience:
More than 5 years
Other Fields
in the Area:
Pev's at AG
Hogback
Pev's Aldie
Directions
to the Field:
I would Mapquest it.
Review: I played this field for the first time this past weekend and was very impressed by what I experienced.

Parking Lot/Pro-Shop Area/Prices/Hours
Warplay is directly off of VA Route 20, you need to be careful when you are approaching it because it just comes right up on you so be expecting it. I didn't see them on my way in or out, but I did not see a sign for the field until we actually got there but some signs beforehand saying the field is approaching would be helpful. If they are there and I missed them then my apologies. There is ample parking space available and the pro-shop is a covered shack with ample counter space and they had three water jugs set up for player hydration. There is also a picnic area with 3-4 picnic tables each of which having a water jug and the whole area covered with mil camouflage netting. Warplay takes cash, check and credit card. Rentals appeared to be Tippmann A5's running HPA although I didn't catch rental costs. Price to play was $15, $10 if you bring non-field paint and $10 for all day air. All in all my costs at the field for the day was $35, very reasonable for a full day of play.

Safety
Much like Pev's AG and Aldie, safety is of the utmost concern to the operators and staff at Warplay. To begin the day an in depth safety briefing is given and is very similar to the briefing that Dan at AG gives. I will say that Tor's briefing is now considered in my eyes to be the best safety briefing in the NoVA area. On the field goggles are always on until the field staff gets a visual count of barrel bags on markers. Before and after each game players are asked to raise their markers; the judges count barrel bags and once they have confirmed all barrels are covered players may remove their goggles. All players must chrono in under 300 FPS and my only recommendation in this area is to sticker players hoppers that they have chrono'd in for the day.

Staff/Ref's
Very professional field ownership and referee staff. The field is owned by two Marine Veterens Gunny and Tor. Tor was there on this day and made sure at every opportunity that all players playing were enjoying themselves and getting their money's worth. Tor (and I'm guessing Gunny as well) was hands on the entire day; he gave the safety briefing, filled compressed air tanks, came out on the field when he had the chance to help the judges, etc.
The judging staff did a marvelous job. From explaining the fields, to making calls and performing paint checks in a timely manner I cannot find one thing they failed at.

Fields/Rules
Warplay is nothing like any other field in our area. To begin with currently they only have three main field areas. While this is likely to cause many a player to hesitate on making the trip don't let this fool you. Warplay combines their fields into many different scenarios and configurations throughout a day of play. This coupled with their 25 minute games with re-spawn means YOU GET YOUR MONEY'S WORTH! As many people have previously mentioned this helps cut down on wiping. Depending on what team you are on during a scenario you either re-spawn every two-four minutes; or in the case of the Air Force One game we played instant re-spawn on both sides. The longer games get you on average about seven to eight games in an entire day, but figuring in 25 minute time limits and re-spawn this translates to about the same amount of game time as you would get in a day at AG. Warplay also has no limitation on firing modes and rate of fire caps. You can play ramping, you can play full auto, you can play uncapped ROF.
The construction of the field is very well thought out and they have taken their time and obviously used their previous USMC experience in the construction of the fields. Bunkers are a mix of stacked tree branches, pallets, sandbags, 50 gallon drums, wood constructed houses/shacks and a large aluminum constructed fort on one field. Many of the fields also include such scenario features like tunnel systems, power lanes and paratroop drop zones.
I did overhear Tor mention that over this coming winter there are plans for the construction of more fields. They have obviously thought out the future of this field very well.

This was a great day of paintball at a truly great field. I will continue to play at this field and recommend that if you live in the NoVA-Richmond corridor and you play paintball you need to visit this field.
Last edited on Friday, August 29th, 2008 at 8:50 am PST
 

Review Comments
hwyman Wednesday, August 27th, 2008 | 12:39 pm PST
Great write up, but a vital correction is needed. Their rental is not the 'standard Tippmann' which many would take to be the 98c model. Their rental is the A-5 with response trigger which allow renters to have a fighting chance given the freedom of firing modes allowed at this field. Also, I believe they only offer HPA refills and not CO2...but that might have changed.
   

Homan13PSU Friday, August 29th, 2008 | 8:49 am PST
quote:
Originally posted by hwyman
Great write up, but a vital correction is needed. Their rental is not the 'standard Tippmann' which many would take to be the 98c model. Their rental is the A-5 with response trigger which allow renters to have a fighting chance given the freedom of firing modes allowed at this field. Also, I believe they only offer HPA refills and not CO2...but that might have changed.

Thanks man. Like I said I didn't pay CLOSE attention to the rentals as I didn't need one. Change will be made.
   

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