paintball

  Join pbreview.com  |  Log In  
pbReview.com - Paintball Reviews and Paintball Fields

Search:

  
Home     |      Paintball Articles     |      Paintball Videos     |     Paintball Gear     |     Paintball Fields     |     Paintball Stores     |     Hot Deals     |     Paintball Forums     |     Chat
pbReview.com / Comments on Captain Mullet's Review / Comments on Captain Mullet's Review / Comments on Captain Mullet's Review / Comments on Captain Mullet's Review / Comments on Captain Mullet's Review

Comments on Captain Mullet's Review

Jump to the Comments  |  Post a Comment  |  Dispute this Review  |  Return to the Reviews

Captain Mullet Saturday, February 14th, 2009
Period of
Field Use:
4 years
Last There: January 11th, 2009
Paintball
Experience:
More than 5 years
Other Fields
in the Area:
N/A
Directions
to the Field:
N/A
Review: Paintball Dave's as far as I know, has always been the spot for me and all my co-worker's for everybody's birthday. Paintball Dave's has a very friendly staff. They only vamp up the price so slightly every New Year's, but that's the economy for you. Take out the rental costs and you've got yourself a very cheap and fun time.

Paintball Dave's has got a rundown look, but is totally awesome, the floors can be puddled in some areas, and in other slick with wet dirt. Paintball Dave's also has three long, narrow arenas if you will. The first, and foremost the toughest in avoiding getting hit is the "Castle Field," starting from both ends, there are tall, structured walls resembling castles. They have cool little windows to shoot through too. The place is sprawled with strategically placed industrial barrels, and if you're not afraid to dive, crawl, and roll, you got some good cover there. Hopper hits through castle window's are good way to tag somebody out, if you can angle the projection of your shot juusst right. Capturing the flag with opponent's still on the field can be tough, but I've done it... once.

The second floor is the "Western World," resembling an old western frontier town. There are stall lining the walls, with windows, barred windows, and plenty of walkspace. There's a big wooden box smack-dab in the middle around a pillar, providing excellent cover if you kneel or duck. There is also a single stall panel on one end, making the flag capture all the tougher; at the other is two stall panels with an opening in the middle, making an ambush all the more likely. Try not to blindhoot too much from these, unless you're the only one left. From one end there is a small alley way, with stall walls about two to three feet off the ground, it's more of a death trap if you dive and crawl, but is a good stretegic position because people almost never are stupid enough to go in there. On one end as well there are idiots who cram and pack all into a corner for cover, because the advancement from this point is usually tough. However, the upside to that end is that there is a tunnel that goes back to the wall behind a stall, and out on the other end, if you can reach this point, you're in a good spot. Flag capture can be easy, granted you tag all the opponents off the field.

The final level takes place in the basement, It quite a hell hole and has lots of sover, but can easily deceive the miscarried eye if you don't watch for small holes, there's a small spot under a staircase, with a wall for cover, and it has a few holes in it, be sure to check that out ahead of time lest you be tegged because you didn't see the dork back there. Sitting in there can also be a bad thing as you can be easily flushed out without other people covering you. There's also a darkened tunnel, providing little cover, other than some walls jutting out and a back hall with three doorways. There are some very dim lights and black lights which seldom help the ever changing puil size. The floor is uneven in some places and you can trip if you don't watch the footing, flag capture with opponents on this fields all the easier because of all the different ways to reach the flag.

Paintball Dave's provides an excellent selection of music for your amusement, and even has an ammo shot range for after all those great rounds you just played, so if you still got some paintballs left, you can shoot the rest of them off. The refs are usually good about seeing who gets shot, and are usually in good-spirits. They will tolerate some bad tongue, but don't use and abuse the language too much as there are some young kids with their parents. They have candy bars at reasonable rates, and have a vending machine with a small, but still good selection of soda/soft-drinks/soda-pop/pop.

I suggest drinking plenty of water ahead of time, and urinating as well, hehe... Also be sure to eat something unless you plan on hitting up the "Pizza-Shuttle" afterwards, which has a very greasy pizza, but a very good eat. The musty smell and damp air is always chilling but soothing feeling in a way. The rentals aren't sprial barreled, but almost all are in very good condition. I think one of my friend's encountered a barrel jam once, the whole night we were there, since then they've replaced it. Prior to the matches, they fill all CO2 tanks, and clean all the guns. They go over the rules thoroughly, and will be lenient if you make a mistake by accident. After each round they provide a bucket of water and a few sponges to wipe-down the paint/wet-dirt aznd your mask. You have to sign an injury release prior to playing, but I don't think I've ever seen anybody leave with more than welts, bruises, or sprains.

They always have somebody on the servicing floor and always have somebody reffing during their hours. I suggest if you have weak skin you bulk up with a shirt sleeve, tee-shirt, and sweatshirt. If you're looking to get down and dirty, and even willing to take tags on the skin, well then I suggest wearing a water-tee, or sleeveless tee. Wear some raggy pants or something, and don't wear your nice Jordans, take a rag-tag pair, as they will get wet, they will get dirty, and they will possibly stain.

Also, bring some towels to sit-on in the vehicle on the ride home, don't want to get your seats wet, especially those leather seats, they can probably soak in the smell. If you are smart, bring a change of just about everything, socks, shoes, shirts, pants, and if you must... undergarments.

The bathroom is small, but I guess it's the kind of bathroom you can expect after being there for sooooo long. Paintball Dave's will even fill your CO2 tank if you bring your own. They also will allow you to use your own gun, unless it's a noob night.

Keeping the mask on is a must, take it off even once while on the field and the ref can send you home, although they usually don't, but do it anyways. They also have some funny signs if you look around on the servicing floor. I believe one was, "Barrel plugs in, condoms on" another also mentioned that if you pay the ref they may be willing to declare you the winner for each round.

I've actually played with team Nightmare there on several occassions, and they frequently use paintball Dave's as there training spot. If you spot a guy with black swicker pants, and a black with green wave-strips swicker shirt, he's probably on team nightmare, so get on his team, and pick up tips! Make sure you also listen to the other people around you, as they may... or may not have good ideas. Support your team, go a little crazy, and meet some cool people, establish good communication if you want to win, and always do a walk-around before the matches on every level to get an idea of the environment. Devise plans if you've got time, and keep a sharp eye out for easy hits.

The only problem I ever had with Paintball Dave's is when some novices disputed whether hopper hits should count or not... and they should, however if you inform the refs that everybody came to the same concensus about a rule and wish to modify for that particular night, they will allow it. Discuss it before hand though and make sure everybody agrees, and if you just want to have fun, let the noobs have their way and just show them how cruel you can be when they have their way.

The rules here are simple...

1) When rounds are not in session, put your barrel plugs in, or barrel covers on, and turn on the safety.

2) Don't cheat, if you are caught cheating the ref will send you down-stairs, and have you sent home for poor sportmanship.

3) If you are shot and the paintball doesn't splatter on you, you are not out by technicallity, so always check to see if you've really been hit.

4) Paint spatter on you doesn't count as a hit.

5) If you go back to the starting zone 45 seconds after the round started, you must stay there! Even if it's just for a reload!

6) Abusive language will be mildly tolerated keep it to a minimum.

7) Assaulting, or insulting another participant, whether jokingly or not could get you sent home, assaulting will get you sent home!

8) If you caught somebody cheating, inform the ref, they will keep a more watchful eye out for them next time.

9) Have fun, it's a game.

10) Leaving the field of play and going to the out-of-bounds region will get you sent back to the starting zone.

11) If you're hit, put both your hands up, yell "I'M HIT" three times and step out from where you are, walk back to the starting zone. (You may get shot even if you did this, I got shot in throat four times, people either didn't hear me yell, or were being total pricks.

12) Don't climb on anything! Even the heavy industrial barrels, they may roll, or fall over and you can get hurt. Although jumping over stuff is fine.

13) Don't vandalize shop equipment or store property, you could be fined and/or sued.

Overall this was the coolest indoor paintball arena I ever went top and will be there every March for me and my best friend's birthday...

Look for the mullet!
 

Review Comments

No Comments


Post a Comment
Please log in to your account to post a comment.

Not a member yet? Sign up now for free!

Return to the Reviews

Help / FAQ  |  Contact Us  |  About Us  |  Advertising Info  |  Link to Us  |  Privacy Policy  |  Terms of Use
Top

Paintball Review

Copyright © 2000-2014 Hillclimb Media