Safety: The field is run by a former Navy 'nuke', you won't get much safer than that. The ref's are always on the ball keeping players safe.
Fields: When I played last, there were 4 woodsball fields, an X-ball field, and a 'battle village' (which is great fun, definitely recommend it if it still exists). The woodsball fields are characterized by stands of trees and brush, with rockfaces here and there which make for great cover. The 'Twin Peaks' field has two hills tall enough to allow for the opposite hill's tree canopy to provide cover.
Hours of Operation: When I first started playing here, players were so rare, you had to call and tell them you were interested in playing, and only if enough people wanted to play, they would open the field. I recruited 4 Navy buddies of mine to play there, and over time we watched the field grow to a regularly scheduled operation. The hours of operation seemed to make more sense than other fields, and there was never a overbearing push to make sure everyone got out there for the first game, which is nice if you're running late, or have gun issues.
Prices: Were -very- fair, though I was biased. My Navy team played there so often, and generally bought -all- our gear from them, they started giving us their old boxes of paint for free.
Proshop: They had a trailer which carried various repair parts, and a storefront over in New London, fairly close to the Subase.
There's something about the environment at this field that just brings out the 'helper' in more experienced players. I think it must be the way the dead zone is in a well-wooded area, instead of out in the sun like most fields. I found myself helping out all the newbies, even to the extent of loaning out the old Spyder and Automag Classic I used when -I- was in their shoes. My team used to grab one or two new players each game and show them some of the basics. At my current home field, Hellsurvivors, in MI, things are just so rushed all the time, you never get a chance to, say, teach a new player how to leapfrog, like I did during the 'Eight-legged Spiders' scenario in 2005.
I give them a 10, because I gave Hellsurvivors a 9, and this field is hands-down a better experience.