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P90Fan Sunday, May 31st, 2009
Period of
Field Use:
Just once
Date There: May 25th, 2009
Paintball
Experience:
1 year
Other Fields
in the Area:
New Breed - BYOP (!), a few fields
Cousins (NJ) - Straightup Woodsball (Dark Ops 03/09)
Island Paintball - Indoor, 1 field, dimly lit, BYOP (white fill only)
Directions
to the Field:
check website
Review: Safety: 5/5 Strictly enforced. No dry firing in areas outside of fields, including parking lot and sitting tables. Refs ensure masks are on prior to entering the field, and ensure barrel sleeves are on markers prior to walking through the netting when exiting the field. Blind firing was not allowed and enforced during the games. "Surrender" and "Bunkering" rule were enforced. All the staff enforced the rules, from the refs to the guys running the field.

Fields: 4.5/5 Seven fields to play on. On the day I went, the refs rotated through the fields one at a time, so that I got to play on each field at least twice. I enjoyed all the fields, Old Western the most, The Woods the least. Each field had plenty of coverage, trenches, hills, old machinery, etc. And the Castle is just awesome to look at and play in. Only complaint is that sides were not switched for each field. Meaning, we would play one game, and then go to another field. It would be nice to switch starting sides, and try both sides of each field. Also, only one field was open at a time for walk-ons.

Games 4/5Downtime between each game was 15-20 minutes. I was able to play 2 games per hour; I prefer to play more than that. Refs differentiated the teams by distributing armbands, which is just plastic tape tied around your arm. Often times the number of players on one team outnumbered the other team. But I found out sheer numbers does not always a victory make.

Refs: 5/5 All the refs I encountered acted in a professional and mature manner. They enforced their rules. Called people out. Did paint checks. If someone broke the "surrender" rule, shooter was taken out of game. I saw at least 4 refs for each game.

Prices: 3/5 This is where it hurts. Entrance is $25, all day air $15, case of paint $90. So one day of play can cost $130. Paint is two-toned and not hard, but $90 is a lot. I attended before their special ended. Buy 2 cases get 1 free; and the day I went admission was free. Nice deal if you can catch it.

Food 4/5 Concession stand. I saw them selling cold drinks, hotdogs, pretzels, chips and ice cream. Not sure what else. Prices were above average as expected. But nice variety, and a cold drink is a plus on a hot sweltering day.

Shop 4/5 Small shop with basic needs on-site, selling swabs, sleeves, bandanas, neck protectors, small stuff. All priced slightly above average as expected. My friend's marker was not shooting, so they called their main store 2 miles away and asked for the part. Friend brought it to the store, bought the needed part, and they fixed it. Friendly and courteous.

Players On the day I went, it was about 85% rentals.

Rental equipement I can't say anything about rental equipment. I didn't rent. But it looks like they have a large stock of rental equipment.

Parking Lot Large paved parking lot

Facilities Several porta-potties. Two wash sinks. A counter for refilling paint, which was always staffed by at least one person. There are lots of white tables and benches to sit at. Each table has a black box to lock your equipment. Remember to bring a lock; or you can purchase one for $5 at the field.

Other remarks When you walk through the main entrance point, your pods, hoppers and bags will be checked for paint. This is a field paint only place. Once, after a game, refs checked the players' loaders as they were exiting the field for non field paint. Field limit is 300 fps.

Final impression I will definitely make a trip back to High Velocity and highly recommend the place. The fields are great to play and the staff is respectable. Safety is a high priority. The only major turnoff is the price of paint.
 

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