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Sneaky_Ninja Friday, August 20th, 2010
Period of
Field Use:
3 years
Last There: August 18th, 2010
Paintball
Experience:
3 years
Other Fields
in the Area:
Fox Sports-look it up
Directions
to the Field:
Look it up
Review: Safety 10/10
They are so hardcore about barrel plugs and safety masks that first first time viollation can be a throw out and a second violation IS a throw out. Any fields they use are in dense woods or are surrounded by nets, including the firing range. You chrono EVERY time. Your gun must be UNDER 280fps or you have to dial it down. Rentals don't have to chrono leading to my next point.

Rentals 9/10
Rentals are masks and Tippmann 98s with double trigger, hopper, and 48ci 3000psi tank. Although they are a cosmetic nightmare (no joke), they are all in working condition and perform like the day they were bought.
Also, they fill both CO2 and 3000psi. The 3000psi is do it yourself and the CO2 is filled by staff who actually remember to empty it before filling. They are really understanding if your CO2 tank pin jams, and they will unjam it for you.

Staff 9/10-refs 8/10 and rental guy/fillers 10/10= the 9/10
The refs do their job as well as they can, and it can be difficult with the size of some of their courses. Especially in the LARGE woodsball courses that can seriously be a 2-3 minute walk from end to end (such as Widowmaker), there is only so much a ref can do if youre sitting in a corner or behind bushes and get hit.
The "rental guy" is some sort of godly handyman who can fix any problem that your gun could ever have if it isn't some kind of 18th century mantlepiece or some sort of 23 century laser beamer. He actually enjoys fixing guns, trust me. My gun had a faulty machine cut valve that he took out and replaced after adjusting my tank pin, replacing o-rings, caulking thread ends, and eventually tearing the thing apart.
By the way, the lady in the Pro Shop is FAR from pro, or she was just new. I asked for an e-trigger mod and walked away before going back in once with a dual trigger and once with a drop forward.

Food 6/10
Not really their do. More of a concession snack than anything. They have drinking fountains, bathrooms, and good "budget" drink vending machines so it works out.

Courses 8/10
First, the deductions...
-1 point for becoming a mudhole with even the slightest rain.
-1 point for hardly using even half of the courses they own.
Now, the pluses...
The courses they do have on a dry day are AWESOME. My personal favorites are Bedlam, the intense city combat with endless and endless windows, Armageddon, the doomsday-ish overgrown rubble field, and mounds, the epic 4-8 foot high WAY overgrown dirt mounts (climbing allowed!!). Other good mentions are wasteland, the automobile scrapyard (can become slightly drawn out because of size), jungle of doom, a decent size woods course that is best for capture the flag because of the large number of thin trees that infest it, hyperball, which is under construction and is about what you expect out of a hyperball course, and fort courage(also called cowboys and indians), which is an attack/defend fort with high (10 foot?) towers at each corner. Fort courage is fun but i too easy to get close to and too hard to penetrate. Even a 20 man game is so hard with only 2 entrances when you only get cover on the inside.
My favorite?? WIDOWMAKER. An insanely large woods course in the shape of a rectangle with one of the long sides entirely high ground and the other long side wooded almost beyond sight through. I played this 2 round, it is so large that you can literally walk around behind the other team or simply lay on the ground in the middle of the course without being noticed camo or not; I did it--2 rounds and 11 confirmed kills in a 12vs12.

So 10/10, 9/10, 9/10, 8/10 and food 6/10.

9/10 is final rating because we always bring our own food and drink.
 

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