Join  |  Log In - Paintball Reviews and Paintball Fields


Home     |      Paintball Articles     |      Paintball Videos     |     Paintball Gear     |     Paintball Fields     |     Paintball Stores     |     Hot Deals     |     Paintball Forums     |     Chat / Comments on HuntingBry's Review / Comments on HuntingBry's Review / Comments on HuntingBry's Review / Comments on HuntingBry's Review / Comments on HuntingBry's Review

Comments on HuntingBry's Review

Jump to the Comments  |  Post a Comment  |  Dispute this Review  |  Return to the Reviews

HuntingBry Monday, September 29th, 2003
Period of
Field Use:
Just once
Date There: N/A
More than 5 years
Other Fields
in the Area:
Ultimate Pursuit-played it a long time ago. Pricing has changed and I'm sure they have changed the fields since then.
Triage-Fields are smaller and can't compare to Skirmish, but the prices are much better.
I've also played some fields in Florida which can't compare.
Review: We played in a group of about 18 people that we organized ourselves. We met there and assembled near the sign-in area. It took us about half an hour or so to get organized and the refs came over to help get us assembled. We went and bought paint as a group (highly recommended) and spent $900 on 12 cases of Draxxus Midnight. We then assembled and headed to the fields. We played the Tippmann Castle (which is unbelievable), Coyote Run (flag capture), a smaller flag field, and the Pentagon. We could have played more, but guys were running out of air, paint, and energy by 3 p.m. so we called it quits. The refs encouraged us to play more, even offering to let us use some paint and air that they had with them, but some of the guys had enough so that was it.

I'll now review each part of the experience and give my personal views on it.

Tippmann Castle-One of the most creative and largest structures I have ever played. The starting point is an open field with bunkers and obstacles facing the front of the castle. Inside there are 3 levels with towers, ramparts an internal stairwell in the courtyard and lots of shooting lanes. There are also a good amount of woods on each side to use for flanking maneuvers. If you can get on it I highly suggest it.

Coyote Run-A very large field for flag capture. You have to pick your way through the woods and seek out the enemy. Once engaged things can get fast and furious. There is a lot of room for flanking but you have to be aware of your flanks as well. Very fun field.

Smaller Flag Capture-I can't remember the name of this field, but it was a round field that was fairly small (you can see the other team from the starting point). There is not as much room to maneuver, so teamwork is essential on this field. Don't get caught out in the open too long or you will get lit up.

Pentagon-Smaller structure with lots of windows and doors for shooting (which means not a lot of cover if you're inside). The object is to storm it and ring a bell inside. We played this last so there was a lot of wiping going on so it's hard to give a good assessment of how good it is (I gogged the same guy 3 times and then he eliminated me). It is very hard to find good cover inside of the Pentagon, but you get into some really good fire fights.

Refs-Our refs did a pretty good job. I have read other reviews saying the refs were bad, but I guess it depends on who you get. Our refs were very safety conscious and let us play the way we wanted (head, chest, and back). They did a pretty good job of calling people out and were willing to get involved in any games we wanted them to (we were going to do a prisoner rescue and a ref volunteered to be the prisoner). They also tried to keep things moving and encouraged to play as much as possible.

Accommodations-Two guys had problems with their own equipment and one was able to quickly get back into action and the other was given a rental and missed very little play. If you ran out of air the refs had spare air to give you. There were lockers for extra gear as well.

Pricing-This is the single biggest complaint everyone has about Skirmish. While old Midnight paint for $100 a case is ridiculous, let's face facts, it's a business and they are there to make money. Air refills are free. Lunch was very reasonable. I spoke with the ref about the land (700+ acres) and he said some of it is owned, some is leased and some is rented. They have a large staff and tons of equipment (I don't think they could possibly run out of rental gear). If you are cash conscious this may not be the place for you. On the other hand, if you want to play some of the best fields in the world and are willing to pay for expensive paint you will have a great time. Like I said earlier if you buy paint as a group you can save yourself a lot of cash.

Overall-Skirmish is a top notch establishment. Friendly people, good accommodations, and the best fields you will find anywhere. If you want the best but aren't willing to pay for it you will be disappointed. Otherwise, you will have a great time. I give it a 9 because it isn't perfect, but darn close.

Last edited on Monday, September 29th, 2003 at 8:51 am PST

Review Comments

No Comments

Post a Comment
Please log in to your account to post a comment.

Not a member yet? Sign up now for free!

Return to the Reviews

Help / FAQ  |  Contact Us  |  About Us  |  Advertising Info  |  Link to Us  |  Privacy Policy  |  Terms of Use

Paintball Review

Copyright © 2000-2015 Hillclimb Media