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View Full Version : wut upgrades should i get beside nitro,


Grimassassin999
08-16-2003, 03:49 PM
i have 120 dollars, wut upgrdes should i get for my 98 custom


(i already have twister barrel, doubl triggr, rocket cock, evil grips, and a 32" medium drop forward)

evilhomer
08-16-2003, 04:16 PM
nitro

Turambar
08-16-2003, 05:18 PM
I'd say either save the money or go out and use it to play.

paintballer42o
08-17-2003, 02:04 AM
a good hopper and then use the rest for pballin(get a rico AK or a reloader or a revvy)

Relentless
08-17-2003, 10:18 AM
Originally posted by Turambar
I'd say either save the money or go out and use it to play.
:bigagree: ...... err, :agree:

play for a while, then choose your upgrade by what you think your marker is lacking in

Pak40
08-17-2003, 12:15 PM
If you're serious about sniping then you'll need to make the Co2 going into your gun more stable. For this you'll need a regulator and anti-syphon in your tank. It will cost about $100-120 dollars, right in your budget.

The other suggestion I would make is to get an RT($80) and an Empire Reloader hopper($50). To make a kill at long range you can't just rely on the "one shot one kill" mentality. Even if you manage to hit your target at long range there's a good chance it wont break. Therefore a quick small barrage of rounds raises the chances of a hit and a break.

Relentless
08-17-2003, 03:06 PM
Originally posted by Pak40
If you're serious about sniping then you'll need to make the Co2 going into your gun more stable. For this you'll need a regulator and anti-syphon in your tank. It will cost about $100-120 dollars, right in your budget.

The other suggestion I would make is to get an RT($80) and an Empire Reloader hopper($50). To make a kill at long range you can't just rely on the "one shot one kill" mentality. Even if you manage to hit your target at long range there's a good chance it wont break. Therefore a quick small barrage of rounds raises the chances of a hit and a break.

killing people is bad :finger:

if he wants to be a s_i__r, then rt would be pointless...

and if hes a s_i__r, revvy/relo would be pointless


and he never said he was a s_i__r, so ill assume he actually moves and shoots. Then the RT would be good, but u would need an xchamber not to freeze...

Goober_AK
08-17-2003, 03:37 PM
If u wanna be a "sniper" get a pump.

Grimassassin999
08-18-2003, 08:30 AM
snping isnt my style just to let u know, im too impatent, i like t run more lol

Pak40
08-18-2003, 11:32 AM
Oops, sorry, I must have been thinking of another post when I wrote that.

PhishPhactor
08-18-2003, 12:20 PM
dont waste your money on nitro if you have a tippy. stick with the co2. on a tippy you will notice nothing more out of nitro if your doing rec ball. have fun with what you got and save up for another gun if you have money. dont let the money burn a whole in your pocket just because you have it.


take it from the people that know.

tippycustom
08-20-2003, 09:28 PM
Originally posted by PhishPhactor
dont waste your money on nitro if you have a tippy.

you might as well, sooner or later you will upgrade to a marker that needs it, so why not invest in it now?

Grimassassin999
08-21-2003, 09:30 AM
alright thx

tippmannnwh
08-21-2003, 05:26 PM
if you play mostly just rec ball go for the response trigger