View Full Version : HALO or Upgraded 12v (Ballwacker, TurboRev)
DefiantMan3901
10-08-2001, 10:09 AM
I have a plain 12v and it sucks, it drains all the batteries in one day and the paddel smacks agianst the side of the hopper walls. I got for the store in a remanufactured box and i think there was a reason. The things i am looking at now are the Ballwhacker Mod and a Turbo Rev Board or just wait for a HALO. What do you guys think, both of these things look awsome but the HALO seems to feed really fast, and i plain on getting the CHAOS board for my defiant and i have a MACDEV Grip in the mail and i plan to be shooting real fast. What do you guys think?
fleaf
10-08-2001, 05:40 PM
um, you have to bend the paddles on your 12 revvy up so it doesn't hit the sides of the shells. It should run faster and your battery life should be longer. Other than that, I wouldn't get the halo, unless you are absolutely in need of one cause 130$ is a lot to spend on a hopper that uses 6AA batteries, your better off with an upgraded revvy. the turborev looks nice.
AutocockerFreak
10-10-2001, 04:27 PM
Just get another 12v. I got one on my bushy and it keeps up just fine and the batteries last for about 20000 shots
AllOleander
10-10-2001, 05:02 PM
Originally posted by fleaf
um, you have to bend the paddles on your 12 revvy up so it doesn't hit the sides of the shells. It should run faster and your battery life should be longer. Other than that, I wouldn't get the halo, unless you are absolutely in need of one cause 130$ is a lot to spend on a hopper that uses 6AA batteries, your better off with an upgraded revvy. the turborev looks nice.
Actually, this article on warpig says that during their hopper test, the 12v w/ the bent paddles performed the exact same as a 12v w/o bent paddles w/ 100 balls in the hopper... and w/ 20 balls in the hopper, the 12v w/ the bent paddles performed worse than the 12v w/o bent paddles.
If you like warp feeds, then I say that is the best and fastest loader, and if you like the balance and feel, then go for that.
If you dont like it, i say go w/ the Richochet (if you want a timer/shot counter) or the 12v revy w/ W.A.S. TurboRev board. (You could also try mods like ballwhacker, eVLution paddles, etc.)
Read this warpig article .. It is informative.
http://www.warpig.com/paintball/technical/loaders/lineup/index.shtml
fleaf
10-10-2001, 05:18 PM
oh alright, my bad then. But anyways, with the paddles hitting the sides, it will eat the batteries up like no other. right?
Target 4 Newbs
10-21-2001, 05:34 PM
i just think if u have the $$ u should get da best! It has really nice review on warpig..... i think??
AllOleander
10-22-2001, 02:33 PM
If there was a marker that was the absolute best.. but it was a square box that was 2 feet in width, length, and higth; woudl you get it?
Just because something is better than something else by a little bit, doen'st mean you should get it. There ARE other factors.
I think the HALO will only feed 4 bps faster or so.. and it will be way too big for a frontman. Frontmen need to stick w/ a small 12v revo or maybe a richochet.
For a backman, however, i think it would be a nice setup to have a HALO on a warp.. but it is too big to fit on a warp isn't it?
Anyway, nothing is proved yet. We still dont know how it performs. Hopefully, we can find some more info on it @ World Cup :)
Well, I got to check out a HALO at the Cup last week, and I saw the demo they had. It's really not that much bigger than a Revy if any. And it does feed fast enough to keep up with most any gun out there where as the revy does not. Sometimes little things make a big difference. Just my two cents.
BlackMagicMan
11-04-2001, 08:36 PM
go to the website for the halo and watch the video then you will see why the halo is better. they have a mag with elctro grip set at 16 bps and it doesnt miss a beat and just lays a stream of paint it is incredible here is the website http://www.odysseypaintball.com/
death
11-06-2001, 11:59 AM
that seemed to be way faster than 16 bps. it is really too big for a front man, and you wouldn't be shootin that fast anyways. 30 bps?! thats absurd.
Trust me, it's really not bigger than a normal Revy. It looks fatter in the back but the total package isn't that big. I think the design just looks more bulky than anything else.
death
11-06-2001, 04:22 PM
it's really not just that though. it cost 130 and it's only shining moment is that it can keep up with full-auto guns. but full auto guns aren't allowed in tourneys. and on most fields. and why spend 130 on a hopper that isnt' allowed at almost every field and game?! why would you be shooting at 16 bps. if you did that for a 5 seconds, you would have draing more than half your hopper. and you're trigger finger would be falling off too.
I see it the same as the question, "Why pay 50 bucks for Revy that can feed 12bps?"
It's not that you need or even want to shoot 16bps...OK well I'm sure there are people out there that WANT to anyhow, it's a matter of reliablilty. If I KNOW that my hopper will keep balls coming at 16 a sec. then it's one less thing to worry about in a game. Most of the people I play with (this is in tournaments BTW) often reach 12 and 13 bps in a game at some point. That means you have no worries of chopping a ball because of your hopper. I would just rather have more than enough paint coming into my feed tube than just squeezing by at a rate my gun CAN outrun on occasion.
As for the price: I'm with you totally, it's way too expensive for a loader! But so is every other loader out there, and most of the guns are grossly overpriced too. Yet we just gotta have them cause they're faster or prettier or vertical feed etc. none of this is imperative either but it's out there.
I'm not trying to sell you one but, these are the reasons I think they're going to sell. These are the reasons I would consider buying one.
death
11-07-2001, 12:03 PM
if you want reliabilty. get a revvy and add the turbo board. thats only 15 or 20 more bucks to 60, which makes 80 at most, and thats still 50 bucks under the halo. and about the price, i dont' know. you could buy a gun for 130. and i don't spend my money just ta get a vertical feed or anodization. thats just gimmicks. if you have a revvy or motorized loader, the type of feed you have really doesn't help unless you are pushing the limits. having a 130 dollar loader that is only differen't when you're shooting at 16bps+ won't really help you when you're playing. neither haveing your gun anodized. but people do this for looks. thats true. it might not be a good way to spend money though. and how exactly do you shoot at 16 bps?! i keep it 5 bps at most.
There are times in a game when it is necessecary to lay down a lot of paint. It's not much of the game and not even every game but it happens enough that I would feel more comfortable with a 16 bps hopper. (I would have gotten a warp feed a long time ago if I could stand to play with the thing on my gun.) And I didn't say I shoot 16bps, I just said that I would rather have a hopper that can outrun my gun instead of the other way around. I have chopped more than one ball cause I outran my hopper. This, to some degree, takes you out of the game. If I don't have to worry about this and my gun is up the whole time then yes, it does help me play!
Oh, and I have an electro and it can shoot 16 bps. At 5 why even have a Revolution?
death
11-07-2001, 04:10 PM
i dont' have a revvy. does this electro shot 16bps manually(trigger pull=one shot) or in a burst or auto? yeah, i know how it feels to have a chopped ball. my response, watch how quickly you shoot. think about how fast a revvy will shove the balls into the chamber. do you really need to shoot at 16bps? drop down 14 bps and you're set. i know you don't exactly count your bps, but don't empty half your hopper providing cover fire. 10 bps is plenty. thats ten shots in the direction of the player. thats plenty. would you stick your head out just to see if you could shoot when 10 balls are flying at you? and when your shooting to eliminate, do you open up at 16 bps hoping a shot will hit? or do you actually try to hit the player the first time? i know that you can open up a 14 bps, or maybe even 16 bps. but is it really necessary do go that high? to shoot 2 or 3 extra balls in the second? like i say, just shoot more slowly. 12 balls flying at your face is more than enough to scare most players.
Pookister569
11-28-2001, 01:19 PM
see the thing is paintball guns just aren't that accurate. that is why we need to make this up by having a high rate of fire. i totally agree with paco. there are times when u really need a high rate of fire. there are times when u need to make split second decisions and u don't have time to aim. this is were being able to shoot 16 bps gets really handy. and like paco said, it's just nice to know that u won't have any problems with paint being chopped because ur out shooting ur hopper.
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