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Mamba2sfg
06-27-2004, 08:38 AM
I'd like a little clarification please.

If a person sets up responce trigger to shoot 13-15 BPS and another person has an electronic setup that will do the same thing, just by "walking the trigger", why is the response illegal and the other not?

If both players are able to put many balls on target quickly, why the difference between the two? 13 BPS is 13 BPS no matter if you use a hand crank, a battery or gas a $50 marker or a $3,000 marker.

13 taps of the trigger vs 1, is that what it all boils down to? Please shed some light.

xXniTemAreXx
06-27-2004, 08:40 AM
Response triggers are like full auto, you can just hold it down and itll shoot fast, but it takes skill to shoot 14bps consistenly and actually hit something.

Mamba2sfg
06-27-2004, 08:53 AM
I don't argue the skill, I question the 13 BPS. Rapid fire is rapid fire. That is my point.

A person that can tap the trigger 13 times a second on a stock marker is legal anywhere, a trigger that gives us mortals that is not. So, is the high rate of fire not legal or a mechanical advantage not legal?

sain
06-27-2004, 09:02 AM
Well think aobut it

In that case the guy pulling 13 bps could get a cheater board 1 pull three shots that would be 39 bps, the reason that they are not allowed at fields is because not every marker can do that giving osmoine an unfair advantage.

Like in any other sports, would you put lead weights on another player ot let the slower player keep up?

Mamba2sfg
06-27-2004, 09:04 AM
So it is because of mechanical advantage not because of rate of fire.

sain
06-27-2004, 09:12 AM
yup

Mamba2sfg
06-27-2004, 09:16 AM
Oky doky

I guess I'll just play in my 5 acres of woods all by myself. :crazy: I may even win a few that way! LoL

VeNoM
06-27-2004, 11:15 AM
Actually, it is a safety issue with most all insurance companies. It is rather unsafe to have modes of fires in which you cannot control the volume of paint coming out...

Mr. Aardvark
06-27-2004, 11:23 AM
I agree, it's unsafe. My friend has RT on his 98c, and my local field allows it, even in tournies (stupid Floridian hicks!) So every time he argues with me about how it's "not cheap," I feel like punching him in the face. That's definitely a health threat.

dog-of-Dislexia
06-27-2004, 11:38 AM
It makes it so people have to actually be fast on the trigger to shoot fast. If you give a slow guy a DM4 he will still be slow. But give a team of slow guys full atuo markers then they magically gain rates of fire which other people have to get by being fast.

Mamba2sfg
06-27-2004, 01:05 PM
Yes, but if the guy that's fast on the trigger rips off 5 balls at an opponent and the first 2 take off his mask and the remaining 3 hit him in the face, it's the same as a guy ripping off a 5 shot burts with a R/T. The danger would be equal IMHO. I watch the guys here in speed ball ripping balls past an obsticle
just waiting on someone to stick their head out into the stream of paint.

I can't get mine to do more than a 5 shot burst before it gets to cold and I have to wait a few seconds. I can get off several 3 shot bursts before it gets to cold. It does better at lower rates of fire.

Don't get me wrong. I agree that NO ONE should have a marker on any field that will empty the hopper with one pull of the trigger. Safety problem yes, but who the hell could afford that?

During field play here at one of the local spots the R/T is allowed as long as its not set above 5 BPS, they check it @ chrono and mark the screw with a paint marker for the refs. I can live with that.

I'm not looking to hurt anyone.

My main problem was hearing some of the local pro players saying the R/T was illegal for nearly everything then I watched them on the field shooting their markers much faster than my R/T ever would. So I was wanting to find out if it was the rate of fire or the mechanical advantage that was bad.

So, all I need to do is drop 3 Grand on a new electric rig and HPA and then I can "Trigger walk" 20 BPS and no one will complain? Let me at 'em!

I'll go call the bank...:eek:

CapnCrunch
06-27-2004, 01:12 PM
If you can in fact pull your fingers 20 times in a second...yes...and you don't have to drop 3 grand into it...or 1 grand....

BTW, has anyone thought it funny that Tippmann advertises the R/T to shoot 15 bps but the cyclone feed only feeds 13:P

Mamba2sfg
06-27-2004, 01:18 PM
Are you in fact saying that I need SKILL to play this game???

Crap, I just wanted to buy all the gadgets that would make me equal to all the people who have devoted years of their lives to this sport to achieve the advanced level of play they now enjoy!:jumping: [He says with a wink and a smile]

Downfall08
06-27-2004, 01:27 PM
Originally posted by CapnCrunch
If you can in fact pull your fingers 20 times in a second...yes...and you don't have to drop 3 grand into it...or 1 grand....

BTW, has anyone thought it funny that Tippmann advertises the R/T to shoot 15 bps but the cyclone feed only feeds 13:P
i thought cyclone was advertised at 15.

Mamba2sfg
06-27-2004, 01:47 PM
Thats what he said above, it's advertised @ 15 but shoots less...

sain
06-27-2004, 04:42 PM
You could always hit 13-14 bps with a 100 dollar Imagine.

no need to spend 3 grand if at the very least


A/S Co2 -30
Imagine- 100
Egg- 70

200 bucks and your possible of ripping at 14 bps

Mamba2sfg
06-27-2004, 05:22 PM
Kool:cool: But I'm X military and I like my semi assault weapon looking A5 with flatline and F/X stock. Makes me feel... manly. LoL

Pink, blue & chrome markers are ok for the crowd pleasers, but I'm into black and camo. Hide and seek with weapons of paint destruction!:laugh:

I do appreciate all the good veiw points though. It's what makes the world go around. Keep it coming!

CapnCrunch
06-27-2004, 06:12 PM
No, what I was saying was Tippmann advertises the cyclone feed itself to feed only 13 bps, but they say the R/T is capable of 15, but thats impossible if the loader can't keep up. Actually cyclone feed is advertised as 800 rounds per minute but if you calculate it you get 13 bps.

And with an Imagine you couldn't hit 13-14. My bro has one and it goes into shootdown before 10.

Mamba2sfg
06-27-2004, 06:16 PM
He's right...my bad. I guess I need to READ before I shoot off my keyboard! :crazy:

Coenen
06-27-2004, 06:19 PM
Cyclone will go faster than 13. The general consensus among us Tippmann junkies is that it taps out somewhere in the 16-18 region when the valve starts having problems recharging. There is still the odd bird who believes that 22BPS rumor though.

Mamba2sfg
06-27-2004, 06:25 PM
During tune up I did get mine to rip off a few good long bursts. I have no way to check to see what the BPS was though. The feeder was able to keep up. I know I was impressed with the ROF. This is with a fresh 20 Oz. tank. After a little bit it wants to choke off after 5-7 ball bursts.

Maybe when I get my paws on some marblizers...

Mamba2sfg
06-27-2004, 06:45 PM
OOtay, I just placed me an order for 2ooo Marbilizers, now we will see what this puppy will really do in a few days. I'll post results, complaints and whining here as always!:D

Forest Spyder
06-27-2004, 06:54 PM
As a field ref @ Campbell's paintball in New Jersey I actually have a problem with Tippman RT triggers all the time. I'll have the tippman owners complain that I'm too harsh on their RT triggers, and yet allow the occasional electronic owner to blaze away freely.

Here is the distinction between SAFE ( as in no bounce) Electro guns and RT triggers. The difference is in the control of the trigger. The electronic guns do not reset their triggers through mechanical force that overcomes your finger's strength. This means that the user must release the trigger and then pull the trigger again.

RT Triggers on the other hand, are not nearly as safe. The pneumatic piston that resets the trigger overcomes your finger's strength. What then happens is your finger tightens down on the trigger, and fires the gun again. The RT piston then keeps resetting the trigger, and creates an "infinite" pull, where you just keep pulling the trigger towards the rear with no actual stop.

The clear problem is in the fact that the RT trigger allows the user to have Full-Auto like operation, while the Electronic user just has a very short pull that allows fast response to finger motions

Mamba2sfg
06-27-2004, 07:09 PM
I see. Since I was trained to apply the safety when not looking at a target, I can see the danger in an unintended burst being fired by a person if not careful. A single pull of an E trigger gives you ONE Shot. Therefore an accidental shot is a single shot. A boo boo with a R/T is a burst.

OIC now, ref get very mad when Nub is accidently pelted with many, many balls @ close range causing much crying & gnashing of teeth. I get sent home to stand in the corner.

So I should have gotten the E grip... Doh! It figures. I'd buy the wrong gadget. :pissed:

Forest Spyder
06-27-2004, 07:45 PM
Originally posted by Mamba2sfg

OIC now, ref get very mad when Nub is accidently pelted with many, many balls @ close range causing much crying & gnashing of teeth.

My teeth + their neck. Ask Pennywise about it for more grisly details.

timmyfreaker
06-27-2004, 08:17 PM
Originally posted by Mamba2sfg
Yes, but if the guy that's fast on the trigger rips off 5 balls at an opponent and the first 2 take off his mask and the remaining 3 hit him in the face, it's the same as a guy ripping off a 5 shot burts with a R/T. The danger would be equal IMHO. I watch the guys here in speed ball ripping balls past an obsticle
just waiting on someone to stick their head out into the stream of paint. But as soon as the guys with the fast fingers stop pulling, it stops firing. if you dant tale your finger far enough away from the trigger on an rt tippmann, it can still fire. Plus, its very easy to blindfire when using full auto. Im not saying that everyone who uses an rt blindfires, Im saying that the people who set it to fire at full auto are more tempted to blind fire than those who just set it to allow them to fire a faster rate of 1 shot per pull.. If someone is shooting full auto and not looking, but hit something, they will most likely overshoot.

notaHUGEnoob
06-28-2004, 05:51 AM
If you want a gun that is not flashy and sortof camo, but also insanely fast, WGP has that VF-Tactical gun. Get that and ebalde it and you have what your looking for. Only problem is it will cost around 1k to do it.

sain
06-28-2004, 05:57 AM
http://www.armyoforr.com/Images/Markers/vft/vftcamo.jpg

http://www.armyoforr.com/Images/Markers/vft/vftblk.jpg

http://www.armyoforr.com/Images/Markers/vft/vftgrn.jpg

only 599 at paintballgear.com

Mamba2sfg
06-28-2004, 01:47 PM
Homer says: "Mmmm pretty gun."

That looks like a whole lot of fun to shoot. Nice marker, thanks for the info.

I set mine up so I can get a controled 3-5 ball burst. I only pull the trigger when I have a target. Shooting into the brush @ shadows is lame. Identify your target & paint it! Yes, as I said, a mistake with a R/T can be a burst which would be bad for all concerned. This is the answer to my question.

These markers MUST be treated the same as real firearms where safety is concerned. Finger off trigger until you have a target, engage that target and move onto the next one.:eek:

potatocannon4
06-28-2004, 02:03 PM
your such a newb....

but thats ok we all have to start somewhere

and you dont need to have your finger off the trigger in a game becuase you can shoot people with as many shots as you want as long as you dont over shoot them on perpose, and keeping your finger off the trigger just slows your response time and makes you easy to bunker. also if you treated them like real firearms that would just plane suck

Mamba2sfg
06-28-2004, 02:14 PM
Sorry, bad habit after carring a real M16/M4 for over 8 years. In combat in two different theaters. I can get my finger on the trigger pretty quick. I'm refering to stalking. You get ready to shoot after seeing a person.

I also mean to treat them like real weapons when in close proximity to people already out or to close to engage safely.

This is where someone could get hurt. {Thats my mom talking}

Yes, I'm a newb in here... not out there.

AR55 MtM
06-28-2004, 02:36 PM
This is off topic but since you are new I recommend you watch all these videos http://www.webdogradio.us/video/tipclip/
click the link and sit down and learn :computer:

Mamba2sfg
06-28-2004, 02:49 PM
Thanks for the link. I'll do just that.:D

potatocannon4
06-29-2004, 07:28 PM
oh i see. were you in a worr or 2?

Mamba2sfg
06-30-2004, 05:33 PM
Panama and Grenada:peace: