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Uber_Mike
06-20-2006, 03:53 PM
Ok there have been alot of people who have been asking questons about the E-trigger. So Ive posted most of the manual for your convinence

This was written by tippmann not me. its basicly the same.

Sorry if its hard to read i scanned it.

IMPORTANT!

READ AND FOLLOW THESE SUPPLEMENTAL
OPERATING INSTRUCTIONS TO THE OWNER'S
MANUAL FOR TIPPMANN A-5'· WITH E-GRIP'"
OR CUSTOM PRO'· WITH E-TRIGGER'·
MARKER WITH THE "EQUALIZER'·" LED
BOARD INSTALLED BEFORE ATTEMPTING TO
OPERATE THIS MARKER.

This marker has the new "Equalizer" LED board

installed. These Supplemental Operating
Instructions to the Owner's Manual explain its use.
Read and follow the instructions in your marker
owners manual. When you have completed STEP1 of the GETTING STARTED section on page 6 in
the Owner's Manual -(installing the battery), Read

and complete the following instructions before

. continuing with STEP 2: (Air Supply Cylinder
Installation) in the owner's manual.

NOTE 1: For A-5'M With E-Grip'M Markers:
These instructions replace: the E-Grip
Tuning and Operating Instructions on page 10;

the Firing -Mode Settings 1 Firing Response
Description on page 10; and Step 3 of the
E-Grip Troubleshooting on page 11; in owner's
manual PN# TP041 00. Keep these instructions
with your manual.
NOTE 2: For Custom Pro'M With E-Trigger'"
Markers: These instructions replace: 0 the ETrigger'M
Tuning and O~erating Instructions on
page 9; 0 the E-Trigger M-Mode Settings 1 Firing
Response Instructions on page 10; and 0 Step 3
of the E-Trigger'M Troubleshooting on page 10; in
owner's manual PN#TP04503. Keep these
instructions with your owner's manual.

STEP 1: Prepare the marker for safety

before an • ro. ram min.:

_ PERFORMING STEP: Ir-=-READ EACH STEP COMPLETELY BEFORE

!.-!

I 0 1) REMOVEALL PAINTBALLS FROM MARKER.

o 2) REMOVETHEAIRSUPPLYANDFIRETHE
MARKER UNTIL COMPLETELY DEPRESSURIZED.
o 3) INSTALL THE BARREL SLEEVE ONTO THE
MARKER. 04) PUSH THE SAFETY TO THE
SAFE POSITION SAFE.

Install the Air Supply and load the hopper with
paintballs only after you have successfully set
thepolarity (STEP2andSTEP3);are familiar with
the E-Trigger" operation (STEP4 and STEP 5);
have the barrel sleeve installed and safety in the
"SAFE" position.

illU: Beforeusing your marker you must
check to be sure the,Equalizer'"Board's
Polarity is set to match your marker model.

o To check the Polarity, use a small object
like an allen wrench to press
and hold the power button for .
1/2 second then release it. Power-' LED
The LED should light Button
solid orange then flash either: (ween = set for A5'")
or (red = set for Custom Pro M_E"').
if color setting is correct for your marker skip to
step 4. If color setting is not correct for your
marker perform STEP 3.

If LED light does not light -check the following
and refer to marker owner's manual (See NOTE
1 and NOTE 2 above):
a) Battery may not be installed: Install the
battery ..
b) Battery may be disconnected: Check the battery clip connection.
c) Battery may be bad: Replace the battery.
d) Internal wire(s) may be damaged or

disconnected: 0Visually inspect the internal
wires for damageor disconnected wire end(s).

IMPORTANT!

operation.
LED Colors and Meanings:
· Solid Orange LED: = Booting.
· Blinking Orange LED: = Normal operation.
· Blinking Red LED: = Battery is low.
o To Turn off the Equalizer: Press and hold the power button until the LED becomes solid red, and then release the button.
o Battery Replacement: 0 Follow Battery Replacement Instructions in owner's manual.

o TOURNAMENT LOCK: Because the Equalizer"" board requires a tool to turn it on and off, no toumament lock is necessary for competition paintball.
PROGRAM YOUR MARKER FOR ANY ONE OF THE FOLLOWING 5 FIRING MODE OPTIONS.
· SEMI-AUTO = 1 pull/release of the trigger fires 1 time (default firing mode). ~ · 3 SIiOT RAMPING MODE = 3 trigger pulls are required (semi-auto) and the consecutive trigger pulls will fire 3 shots~er pull as long as the trigger IS pulled at least 5bps. his adheres to the 2005 PSP rules).
· 3 SHOT FUL AUTO MODE = 3 trig~er pulls are required (semi-auto) after which the trigger can he held to achieve full auto firing. (This adheres to the 2005 NXL rules).
· AUTO RESP()NSE = Fires one shot for each pull or release of the trigger. If the trigger is held for more than 1/4 of a second, when the trigger is released no shot is fired.
o TURBO = Fires one shot for each pull of the trigger until the time between trigger p,ulls is less than 114 of a second at which point It Will fire on each trigger pull and trigger release.

STEP 5: How to program a new setting: (Example: Shows how to select a new" firing mode).

1) FIRST YOU MUST ENTER INTO THE "TRIGGER PROGRAMMING MODE:" to access the Trigger Programming Menu: To do so: 0 Make sure the power is off (see above STEP 4). 0 Press the trigger safety to the FIRE position. d Pull the trigger and hold It in the back position - as you press and hold the power button for 1 second (the LED will light up green) - then release first the power button and then the trigger. The LED will light solid red indicating the marker is now in the "Trigger Programming Mode" at Menu Item number 1.
In the "Trigger Programming Mode", there are 4 Menu Items, each identifiable by its LED color which creates the "Programming Menu" sequence as follows:
o Menu Item 1 - Solid Red LED = Dwell (programming mode).
o Menu Item 2 - Solid Green LED = Debounce (programming mode).
· Menu Item 3 - Flickering Green LED = Rate of Fire (ROF) Cap (programming mode).
· Menu Item 4 - Alternating Green/Orange LED = Firing Mode (programming mode). (continued on page 3)

(continued from page 2) 2) TO SELECT A MENU ITEM:
o Pull and release the trigger to advance to the next menu item until you get to the item you want to change. After last item, an additional trigger pull will restart the menu item sequence. (EXAMPLE:O To program a new Firing Mode, advance to: Alternating Green/Orange LED=Firing Mode).
3) TO CHECK THE MENU ITEM'S CURRENT SETTING: 0 Pull the trigger and hold it until the LED goes out and then release the trigger. There will be a 2 second pause and then the LED will flash green - 0 count the number of green flashes to determine the current setting.
EXAMPLE-Firing Mode settings (qreen LED flashes =):
· 1 LED flash = Semi-auto (NPP'L legal).
· 2 LED flashes = 3 shot ramping (PSP legal).
· 3 LED flashes = 3 shot full auto (NXL legal).
· 4 LED flashes = Auto Response.
· 5 LED flashes = Turbo.
If you decide not to change the item's setting, o simply do not touch the trigger at all for 5 seconds.
The LED will then blink green/red alternately to indicate there was no re-programming, and then it will go back to the programming menu and the menu item's qetting will not have changed. 0 You can exit the programming mode by pressing the power button until the LED turns solid red (0 then stop pressing button) and LED will turn off.
4) TO CHANGE A MENU ITEM'S SETTING:
Once the LED is done flashing the current setting, there is a 5 second time period to begin programming the new setting (Note: you do not have to wait and count the flashes for the current setting, any trigger , input immediately bypasses the flashes and beginS programming the new setting). 0 Pull and release the trigger the number of times equal to how you wish to program the item. On each pull of the trigger, the LED will light up red (indicating that the pulf has been detected).
o Once you have pulled and released the trigger 1h-el1umberof-times-nec-essarylo-setthe· function, wait a few seconds for Programming Verification.

r

PROGRAMMING VERIFICATION:

I

· wrogramming was successful: The LED will flas red/green/oran~e in rapid succession (numerous times) to let you now that the new setting has been saved. After this, the LED will return to the color representing what the current programming menu item is. 0 At this point, you can exit the programming mode (see below) or you can program other features by once again pulling and releasing the trigger to toggle. between Dwell, Debounce'- , ROF Cap, and Firing Mode. (Dwell, Debounce'- and ROF Cap Programming is described in detail below).
· If the programming was unsuccessful. the LED will toggle green/red alternately to indicate there was a programming error, and it will then return to the programming menu. If this happens the setting will not have changed and you will need to 0 begin programming again at STEP 5: 2). (NOTE: When adjusting the Firing Mode, if you pull and release the trigger more than 5 times it will cause a programming error.) , · To exit the Trigger programmin~ Mode: Turn off , the Equalizer'", 0 press and hold t e power button . until the LED first flickers red then becomes solid red, and then release the button.

Uber_Mike
06-20-2006, 03:55 PM
DWELL, DEBOUNCE~ and RATE OF FIRE (ROF) CAP MODES:

. The firing mode controls how the marker fires regardless of these 3 mode settings. Adjust these 3 mode features to fine tune your markers firing as follows.

DWELL troubleshooting and tuning I programming:
Dwell is the amount of time that the solenoid will be activated. This time is measured in milliseconds (1/1000th of a second). The default dwell is 6.0ms.
The lowest allowable dwell time is 4.0ms and the longest allowable time is 50.0ms. According to the solenoid manufacturer, the dwell should never be below 5.0ms for proper operation. Too short of a dwell time will not release the sear mechanism. (continued on page 4)

(continued from page 3) Too long of a dwell time will reduce battery life.
To adjust the Dwell: 0 Perform STEP 5 -1) then o select the Dwell programming feature (= Solid Red LED), 0 pull and hold trigger until LED light goes out and release the trigger. When LED comes back on o count the number of green flashes to determine the current setting and once the LED stops flashing, you have 5 seconds to 0 begin pulling and releasing the trigger once for every FULL 1 ms of time you want the dwell to be. On each pull of the trigger, the LED will light up red (indicating that the pull has been detected). Once you have pulled and released the trigger the number of times necessary to set the function, 0 wait a few seconds for Programming Verification (See Programming Verification).

DEBOUNCE~ troubleshooting and tuning/ programming: Debounce'"is the amount of time the trigger switch must be stable before checking for another trigger pull. This time is measured in milliseconds. (The default debounce~ setting is 20ms). If the marker has been double firing, increase the Debounce~ time. To make your marker fire faster, reduce the trigger response time by decreasing the Debounce~ time. To adjust the Debounce'" time:
o Perform STEP 5 -1) then 0 select the Debounce~ programming feature (= Solid Green LED), 0 pull and hold trigger until LED light goes out and 0 release the trigger. When LED comes back on - 0 count the number of green flashes to determine the current setting and once the LED stops flashing, you have 5 seconds to begin 0 pulling and releasing the trigger once for every FULL 1 ms of time you want the Debounce'" to be. On each pull of the trigger, the LED will light up red (indicating that the pull has been detected). Once you have pulled and released the trigger the number of times necessary to set the function, 0 wait a few seconds, for Programming Verification (See Programming Verification).

THE RATE OF FIRE (ROF) CAP troubleshooting and_tuning/programming: (ROF) Cap.sets-!he_ maximum cycle speed of the marker. (The default ROF Cap is 15 bps). Setting this value too low will reduce the useable speed of the marker. Setting this value too high can cause misfires and "chops" if the hopper can not keep up. To adjust the Rate of Fire cap: 0 Perform STEP 5-1) then 0 select the (ROF) programming feature (=Flickering Green LED), 0 pull and hold trigger until LED light goes out and 0 release the trigger. When LED comes back on - 0 count the number of green flashes to determine the current setting and once the LED stops flashing, you have 5 seconds to begin 0 pulling and releasing the trigger once for every bps you want the Rate of Fire (ROF) cap to be. For example, 20 pulls/releases would be 20 bps. On each pull of the trigger, the LED will light up red (indicating that the pull has been detected). Once you have pulled and released the trigger the number of times necessary to set the function, 0 wait a few seconds for Programming Verification (See Programming Verification).
. . . .. . .. .
.. I:

To do this 0 first go to the programming menu (It does not matter which programming mode). Next 0 hold down the trigger for 6 full seconds and DO NOT release the trigger until you see the LED flashing red (letting you know that a reset operation is being performed) or the reset will not occur. After this occurs, you will be back to the programming starting point. You can exit the programming mode by 0 pressing the power button until the LED turns solid red (0 then stop pressing button) and LED will turn off.

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1-I.l.:n']I'II:J:'·-~l!I~~irn}t{_

You can increase your Custom Pro'"with E-Trigger~ rate of fire by adding a Cyclone'" Feeder Adapter to your marker. The Cyclone'" Adapter works well with the Custom Pro~ With E-Trigger'" when used together.
Order the Cyclone'" Adapter Kit PN. T205030.