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View Full Version : Rumors of a new hopper


elTwitcho
04-15-2001, 11:44 PM
While perusing through WARPIG (they update so often it's hard to keep up), I found reference of a prototype hopper that will be released sometime this year, and was tested on a hyperframe automag, with the ROF at 22 balls per second, and without chopping. Anyone have any info on this hopper, or heard any mention of it? I dunno, if it mounts on top of your gun like a regular hopper I'd get one for sure, the only thing stopping me from gettin a warp feed is that I didnt like the positioning of the system, and I felt it throws gun balance off by a whole lot. So anyone heard anything about this hopper?

simon woodstock
04-15-2001, 11:48 PM
sounds like drako finally got the gassy into production :D,
but seriously, you don't know how it's powered?

simon woodstock
04-15-2001, 11:49 PM
BTW how'd they get it to shoot 22 bps a computer?

elTwitcho
04-15-2001, 11:55 PM
Hyperframe automag in full auto, with waht I'm assuming was a modified chip. And I've actually heard nothing about this hopper, other than it feeds at 22 balls per second, and will be released this year. Maybe we can finally have an alternative to Viewloader :)

OutOfPaint
04-16-2001, 12:04 AM
Oh, you mean that Evolution II by Brass Eagles??
:D :D
Just kidding..

simon woodstock
04-16-2001, 12:18 AM
Originally posted by elTwitcho
Maybe we can finally have an alternative to Viewloader :)

that's what i've been waiting for, although i can't say i've had the ability to shoot over 6 bps, but i hope it's cheaper. (even though it won't be)

elTwitcho
04-16-2001, 12:25 AM
My beef is that after the eye detects that a ball hasnt fed, it waits too long before spinning the paddle. For something insanely stupid like that, you've got a feed rate that is probably 2 or 3 bps slower, and it wouldnt take a whole lot to fix it, just go back to the old sensors and ahve the sensors section fo clear revvies painted black. Oh well, this way doesnt work better but they seem happy to keep it

Keikan
04-16-2001, 03:05 AM
thx for the info Twitch, post more about it if you ever find pics etc :) Allways nice to be informed

Cory
04-16-2001, 04:44 AM
Originally posted by elTwitcho
My beef is that after the eye detects that a ball hasnt fed, it waits too long before spinning the paddle. For something insanely stupid like that, you've got a feed rate that is probably 2 or 3 bps slower, and it wouldnt take a whole lot to fix it, just go back to the old sensors and ahve the sensors section fo clear revvies painted black. Oh well, this way doesnt work better but they seem happy to keep it

yeah i know it feeds slower cause i tried a shocker once that had a new computer chip in the hopper and the paddle turned whenever you were firing. i'm thinking of buying it. think it would be worth it for 100?

elTwitcho
04-16-2001, 07:26 AM
For sure, that sounds like you're talkin about intelifeed, or something like it, and that's definately worth the 100 bucks, because you feed ALOT faster. Only problem is your batteries only last half as lon,g because the paddles are spinning after every shot, not just when a ball jams. Definately worth the 100 though, if they had one for the timmy I'd already have it on there

Sid
04-16-2001, 09:57 AM
Heres the dilema. There is a limit to how fast paintballs will feed by gravity. I've heard numbers like 23-26 balls a second.

I have my own design that I know could shoot upwards of 30 balls a sec.. but there is no application for it. The only way you can break the 23-26 balls a second threshold is by putting force on the paintball. But thats not allowed in tournaments. Guns like the At-85 are not allowed. Meanwhile, guns like the Angel and Shocker create vacuum in their chambers to help suck the paintball in, yet they are legal in tournies.

I'm sure others have their own theories about paintball feeding systems, but again there is no incentive, because the tourney market is off limits. And if someone can't make money off it, they can't afford the patent either.

If this new paintball loader can fire at 22 balls a sec, it must be very near the threashold. But then that is the limit. Then where does the feed factor go? Probably nowhere, unless rules are changed!

simon woodstock
04-16-2001, 09:23 PM
hey twitchy where on warpig are these new products? just along the side?

july_favre
04-16-2001, 11:40 PM
Theres is a new ricochet loader that was just released but it only feeds like 12 balls a second. It agitates with ever shot and has a ball acounter timer, reload reminder and some other stuff. Heres the page i looked at vefore but it doesnt seem to be working now http://www.ricochet-2k.com/

Richy_C
04-17-2001, 12:40 PM
oh baby, thats ugly! i'd never buy thats, take out its guts and put them in a VL 12

mikek2111987
04-17-2001, 03:06 PM
is this new thing gunna be like a warp feed or a revvie?

simon woodstock
04-17-2001, 03:23 PM
Originally posted by theflash
Heres the dilema. There is a limit to how fast paintballs will feed by gravity. I've heard numbers like 23-26 balls a second.



if your hopper was a pvc tube it could load 56 bps, thats how fast gravity can pull balls, the problem is the shape of the hopper, the balls can't get free fast enough and thats where it wastes all the time

Sid
04-17-2001, 03:42 PM
56 balls a sec? I doubt that.. given the distance gravity has to accelerate the paintball, thats why you need force. Gravity isn't enough.

The stat of 23-26 balls a sec was off warpig. Again, I don't know how accurate that is but it was what they calculated.

Nemessis
04-17-2001, 04:32 PM
Get a pre be like me and feed 14 bps consistently

simon woodstock
04-17-2001, 05:01 PM
Originally posted by theflash
56 balls a sec? I doubt that.. given the distance gravity has to accelerate the paintball, thats why you need force. Gravity isn't enough.

The stat of 23-26 balls a sec was off warpig. Again, I don't know how accurate that is but it was what they calculated.

I got it off warpig too, in the thing about the eggolution, or maybe it was .56 seconds, i dunno, but i do know balls can drop a lot faster than they can with just gravity and not having to manuever around in your hopper and fight to get down the hole

TheMuRph1018
04-17-2001, 06:28 PM
Why the hell would you want to shoot 23 balls in a second. That is a waste of paint IMO. If your good you only need one shot.

Spyder7
04-17-2001, 06:36 PM
I would definitly like to see the rules change about hoppers. maybe there will be new designs using the AT-85 set up. I think though if they do not change the rules and u want to shoot faster, more companies will make guns like the Palmer double barrel typhoon. then you could get like 50 shots a second with 2 hoppers and full auto. The ricochet-2k looks pretty ugly, but if it's better then viewloader, i'd buy it. If you wanted to figure out the max balls/second. take a physics class. I'm guess i could figure it out but i skip class too much.

elTwitcho
04-17-2001, 06:42 PM
Without getting involved in the stupidest argument ever "good players only need one shot", I dont need 22, or even 20, but a consistent 16 would be nice even for just short bursts. That's what the warp feed will do, but I dont like the way it is set up on your gun. As for 56 balls a second, warpig did that wrong. Dropped straight it will work, but a paintball doesnt fall steadily. for 30 balls to drop, the last ball would have to have stopped moving and started again 30 times. A ball doesnt instantly accelerate to full drop speed, so that stopping will make a diff. The 22 bps is probably force feed, which is legal in tourneys now. Saw alot of warps at skyball actually

Splat Attack
04-24-2001, 07:34 PM
I saw a pic of a new hopper to be. It has an electronic display, and an alarm when you are out of balls. Also it looks like one of those paintings where everything is made of strait lines. It is the weirdest looking thing. Like a spaceship on top of your gun. Well maybe this is different, but it is a new hopper to be. Dunno about the attributes, but it falls in the catagory of the ugliest paintball products.

GutShot
04-25-2001, 06:23 AM
I'll take one, but I'll be needing a little dollars-spent-o-meter on it.

$1-$5-$20-$50-$125

Cha ching!

simon woodstock
04-29-2001, 12:12 AM
after going to the web site, the ricochet sounds pretty good. i mean it costs $85 but it seems like it'd be worth it if i was shooting at a high rof, it seems that they though about everything, i bet that shape is more for ball feeding purposes than '"ricocheting"' but they just made the whole thing uniform. maybe these'll be the biggest think in 6 months i mean besides aesthetics (which can be cured by a cover for your hopper, man i forget what its called) some people will probly think its cool someday, in the mean time, i gotta get some shut eye

simon woodstock
04-29-2001, 12:14 AM
ohyeh is that hopper made by pmi? 'cuz there's a pmi link on the site

felixthecat
04-29-2001, 12:53 AM
I don't think the hopper looks all that bad. I mean it has a sleek look to it, but the price is terrible. I mean I could understand $70 bucks for it but come on, $109.00 bucks!!! Well I guess they think I'm just rich sap willing to throw them my money. Well thats kinda the idea. But seriously, It would be better to get a really good barrel like the boomstick or a DYE SS barrel instead cause that hopper is just a waste of money....

JesterDude15
04-29-2001, 05:47 AM
I was about to buy one of those palmer double barrels for a tourney, but in the NPPL rulebook you are not allowed to have a gun that can shoot out more than one shot per trigger pull.

Splat Attack
05-21-2001, 12:47 PM
http://www.pbreview.com/fpics/Splat Attack052101154635halo1.jpg
here is the new hopper. It is supposed to get 16 bps

it is called the odyssey H.A.L.O
http://www.nationalpb.com/ go here and click on it, you should be able to find it

[Edited by Splat Attack on 05-21-2001 at 04:49 PM]

blake_sw
05-21-2001, 01:05 PM
I think the HALO will be better than the Richochet. The Ric. has too many little gadgets on it. I don't need my loader to make little sounds. I think the ball counter is a good idea but I'm doin just find looking into my loader and counting. It's a littl "too" rich for my blood. I want Warp-Feed! Anyone tried it out?

iipaintballer
05-21-2001, 04:46 PM
The warp feed and Richoet are pretty cool. The warp feed is definetly a killer innovation in paintball. The Benefit of the richoet is that it keeps spinning for about 1 or 2 seconds after the balls stop engaging the sensor. The sensor is just a flap that the balls pass through. So it usually will have pbs ready before your next shot.

dan_halverson
05-21-2001, 04:50 PM
Thats the name of the new loader. If you want more info, go to http://www.warpig.com.

mikek2111987
05-22-2001, 02:32 PM
the halo is for sale at http://www.nationalpb.com

elTwitcho
05-22-2001, 05:18 PM
Then again, I may buy one of these, the guy who owns the company is a timmy owner, and very cool from the posts I've read from him

http://wickedairsportz.com/products/turborev.htm

paintballer56
05-23-2001, 12:32 PM
what a waste of money i say only a ******* would buy that a 12vlt is just as good now one in thier fight mind would shoot 22 paintballs in a second unless your trigger hapy which is ***

Snyper731
05-24-2001, 05:08 AM
El Twitcho, its called the HALO hopper. it stands for Highly Advanced Loading Operator (i think). It can feed 20 somethin bps.

MateoTheConquerer
05-24-2001, 06:00 AM
i love view loaders (12v) but warp feed is definetely the fastest we are gonna get..............maybe a modified warp feed (like 2 more bps)

elTwitcho
05-24-2001, 06:16 AM
Originally posted by Snyper731
El Twitcho, its called the HALO hopper. it stands for Highly Advanced Loading Operator (i think). It can feed 20 somethin bps.

Yeah I know, I was the first person to post about it on these boards, this is an old thread, came out before I posted the thread about the HALO. Looks good though, 'specially since timmies come set at 32 bps from Bob now :D

jizz186
05-24-2001, 05:33 PM
i know that BPS is kind of like horsepower on cars, mostly bragging rights. but damn, why would you NEED more than 14, or even more then like 4 balls per second in a real game. when is enough going to be enough. if your shooting at like 22 balls per second, if you actually aim at someone with a direct hit, you would have like 22 welts, that wouldnt be cool. i have a response trigger and it shoots insanely fast. and its nowhere near 19-22 balls per second

[Edited by jizz186 on 05-24-2001 at 09:36 PM]

elTwitcho
05-24-2001, 07:57 PM
Because I've got chop eyes and I can feel when the balls are feeding slower than my trigger finger because the gun shoots slower than I pull the trigger. Therefore, i want something that can keep up with me

simon woodstock
05-24-2001, 08:10 PM
and think if you're putting out 10 bps it takes 1 second to get 10 balls of but if you shoot 20 bps you can be out for 1/2 a second and shoot the same 10 balls

Richy_C
05-25-2001, 04:12 AM
i'm likeing that 12vlt upgrade

elTwitcho
05-25-2001, 05:47 AM
Yeah, looks damn sweet. Got some nice guages there too. Curshed em in a vice grip, bent em in half, smashed em with a pipe wrench and they still dont leak

MateoTheConquerer
05-25-2001, 06:32 AM
I STILL THINK WARP FEED IS THE FASTEST WE ARE GONNA GET........................