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View Full Version : getting an imp


spyder4lifefoo
07-23-2002, 09:48 PM
finally im almost close to gettin my impulse

i heard something abou breaking in a impy how many cases?


thats about all cuz ive read everywhere else....i guess you can just leave wut else i should know just incase

SYaNide SmurF
07-23-2002, 11:49 PM
im estimating about 3-4 cases, thats to get perfect consistacny, but out of the box the consitancy is still really good

Skog
07-24-2002, 02:07 AM
depends, it can be anywhere between 2-6 cases, but expect it to be nearer 6 if you have an LPR mod

i have known it to take longer than 6 cases but that is rare.

don't worry though, all the breaking in period means is slightly less than brilliant efficiency and having to check your reg between games to avoid it creeping.

I also recommend that you try to chrono as often as possible, it shouldn't really matter, but the max flo can creep, and so affect your velocity, whilst it is breaking in.

you should still get quite good consistency though (+-10fps) but when you break it in you should be getting abut +-4/5fps at worst (stock imp- its more consistent with upgrades)