The One and Only, Best of the Best (currently) "Which hopper for you"
Typed by Ice, and posted by teufelhunden. (To keep in mind throughout reading)
Ok, well people have been telling me to update my sticky. I'm getting shown how to make a good sticky *cough teufelhunden cough*. Bourne's nagging me to work with teufelhunden for a owning hopper sticky. So here's my (and teufelhunden) shot at one.
There are many considerations for what kind of hopper to get. First we are going to look at how to consider hoppers based on what gun you have (or may have).
Any mechanical gun, no matter how short the trigger pull is, will not outshoot a gravity feed loader (Rev, Rico, Reloader, or TSA). So, if you don't plan on upgrading to an electro (or getting an electro frame for that matter) within the next year, one of these hoppers is right for you. Deciding which is also up to you, as you need to weigh which features you need, as well as how much you have to spend.
Well, as always, there's an exception to the rule. That exception is any Automag with an RT/X-Valve and the ULT. Speeds up to 15 bps have been reported and proven, so that would be faster than any of the aggy hoppers could feed.
Electronic gripped Spyder/Pirhanas/Tippmanns, R/T Tippmann 98s, and Classic valved, E-Framed Automags fall into the middle. Some of these guns are capped at 13 bps, and if yours is, you don't need an Evo or Halo unless you plan on unlocking the board, making it capable of shooting faster. However, if your board is capped higher, a Halo B or Evo may be a good investment. Deciding which hopper you should buy is once again, a decision you need to make. Do you need the super fast 22 bps of the Halo, or will 17-19 do fine for your gun? Also, do you have the extra $40-50 to buy the Halo?
Fully electronic guns, as well as R/T + E-Framed Automags, E-Mags, X-Mags, and Electronic Autocockers (Raceframe, E-Blade, Worrblade), are probably looking at the forcefed hoppers, like the Evo or Halo. These guns can all physically outshoot the gravity feed loaders, and the same decision making process as above applies. Of note though, is most of these high end guns have some sort of chop protection system, whether it be an Eye/other form of ACE, Level 10/other Anti-Chop bolt, or have a low cocking pressure so the bolt will stop on the ball ('Cocker).
However, there is another step to deciding: The player. No matter how fast your gun is, if you can't shoot more than 12-13 bps (on semi), you don't need more than a gravity fed loader, although a forcefeeder may be a good investment for when you get more trigger practice, and are able to shoot faster. Another consideration is the position; your typical frontman uses a gravity fed loader because he doesn't shoot the long strings of paint that a backman does, so he doesn't need super high bps hoppers. That said, a backman is supposed to shoot lanes, etc, meaning he'll be shooting long strings of paint at high speeds. Also, look at how much money you have to spend to play; a slower hopper means you'll shoot less bps, which probably means less paint in a game. Less paint is less money.
Choosing a hopper is all about your needs, your abilities, and your marker's abilities. Choosing a hopper like a Halo B for a mechanical Spyder is overkill, but using a Rev on an Impulse may or may not be too little.
Some key points on different hoppers. Followed by A little more indepth view of them.
-Price, $30 isn't that bad...
-6-8 bps. A little faster then gravity feed. But barely fast enough for blowbacks with mechanical trigger frames.
-Get a 12V, if you even want a revvy...
-Review rating of 7.8
-Colors, you can find a color to match whatever color gun you have
-about 10-13 bps. With an X-board a little higher.
-Price isn't to bad, around $50.
-Its an affordable hopper; can be found for $35 on sale.
-Feeds at a rate that is fast enough for most lower to mid level guns.
-All parts are replaceable; Individual parts can be bought direct from www.viewloader.com.
-Had more cosistant feeding due to a redesigned electronic board. The pauses were reduced. Battery life was increased over the old style revy.
-Motor speed was increased sightly over the old 12 volt revys. Feed rate is 10-12 BPS.
-A stronger poly body was used instead of the old plastic. This made the shell much more durable.
-Sunlight no longer interfers with electronic eye.
-Has all the other advatages of the older style 12 volt revy.
-Plastic shells were prone to cracking, breaking, or stripping out (where the screws connect the bodies). Broken feed necks were common.
-Often pauses in feeding due to electronic board design.
-Not fast enough for higher ROF guns.
-Can be a paint blender if over filled. Also, overfilling can cause the screws to strip out.
-Sunlight interfered with electrical eye in the clear and Gem series bodies
-Slight price increase.
-Still not fast enough for higher ROF guns.
-Can be a paint blender if over filled. Also, overfilling can still cause the screws to strip out.
-If you gonna get a revvy, this is the one to get. Get it was an X-board though.
-Review rating of 8.0
The Revvy was groundbreaking a few years ago. It was the first (mass produced) aggitating hopper. It make it possible to shoot long strings of paint at high speed, giving rise to our super-fast markers of today. The Revvy is a great product, but since Brass Eagle bought out Viewloader, the quality seemed to go down, most notably in the shells. Often times, you'll see people saying their feednecks broke. The Revvy uses an optical sensor to sense if there is no ball in the feedneck, and if it sees that, the paddles spin. The paddles move the balls around, stirring them so that some drop into the feedneck, relying on gravity. It does not spin on every shot, only when it senses a gap. There are a number of upgrades/modifications, such as the Intellifeed, which takes a signal from the marker, telling it a shot was fired, causing it to spin. There's also different impellers (the arms inside of the hopper) that give increased performance. As a side note, Rev's are available in a lot of colors, to match almost any marker. Customer support from Viewloader/Brass Eagle is said to be kind of poor.
-umm...it looks like an egg...
-Fast feed rate.
-Don't waste you money on it...
-Review rating of 5.7
EvLution 2 (Eggy 2)
-17 bps/19 bps with Y-Board/22 bps with Z-Board
-Got rid of most of the problems with the originally eggy.
-Weird way to open the lid You get used to it though
-Some of the plastic problems still prevail. I'm guessing it's about the same problem w/ revvys.
-As with all force feeds, if the batteries die, or the motor breaks or something, you're not getting any paintballs down the feed tube. You might as well take off the hopper and start hand feeding them...
-17-22 bps is pretty fast, it's the second fastest hopper on the market right now, and is cheapier then the fastest hopper on the market. So, if you don't have alot of money, and need a high feed rate, this is the one to get.
-Review rating of 9.2
The Evolution II is an oddly shaped hopper, taking the form of an egg. The lid is also wierd, as it opens down instead of up. This is supposed to make filling it with a pod easier, and it works. The Eggy doesn't work like the Rev does, as it's a force fed loader. This means it does not rely on gravity, but it uses a system to push down on the balls. This allows for a faster feed rate of 17-19 bps, opposed to the 13 bps maximum when using gravity (the gravity can't pull the balls any faster) However, the Egg doesn't keep pressure on the balls constantly, working a bit like the Rev. The Eggy is also an optical loader, sensing when there's a gap. The way the Evolution II sits on the gun is also different from most other hoppers, as its feedneck is up front, with the entire hopper behind it. This changes the weight distribution. Of note is that there are two different sets of electronics for the Evo II, the original and the Y-Board. The Y-board provides a faster feed rate than the original because of when it turns on the motor. It's easy to tell if the Evo has an original or Y-board; the original has a push button, and the Y-board has a flip switch. The feedneck comes thick, meaning the user has to sand it down for a correct fit to the marker, which is done intentionally; it allows for a personalized, matched to the marker, fit. It should be noted that a forcefed loader likt the Evo will be more consistent when tilted than a grav feed loader. Comes in black or clear. As with the Rev, customer support is said to be poor.
--The newest board for the EggyII is the Z-Board. It is an upgrade-only board, and will never come stock. The Z-Board accelerates the Eggy up to 22bps, which is Halo-B speed. An Evo with Z-Board is truly a competitor for the Halo at a much lower price ($60-75 for the hopper, $25-35 for the board.)
Concerning both Ricochets:
The Ricochets are gravity fed loader like the Rev. There are two versions, the AK and 2K, with the 2K being the higher end model. The 2K has an LCD screen on it that has a ball counter [that can be pretty inaccurate at times] and a game timer, while the AK has a window used to see how much paint is still in the hopper. Both Ricos are the same outside of that, however. They work using basically the same type of system as the Rev, using paddles to stir the balls. However, unlike the Revvy, the Rico spins on every shot. It has a small switch that gets tripped each time a ball goes past it, meaning on every shot. This leads to greater consistency than the Revolution. Also, the shells on the Rico are engineered to deflect hopper hits, meaning less outs. That's always a good thing. Another design feature of note is that there are O-rings on the feed neck, meaning a very snug fit in the gun, meaning the hopper won't fall out, spilling all your paint. The Ricos are available in a bunch of colors. Customer support is supposed to be great, as is the quality of the product. People who have broken the shells on their Ricos have been able to call up and get new shells from the manufacturer, free of charge.
-All the same stuff as the 2k(below) w/o the lcd display.
-Window to show how much paint is left.
-Supposed ricochet design "ricochets" the ball off the hopper
-New O-ring on the feed neck to make a more snug fit in the feed tube. (Helps for a more universal fit since more and more guns have a vert feed neck. And each neck is a different diamater.)
-Not very much...haven't heard anything bad about them.
-Someone said their plastic shell broke, but that rico. sent them a new one for free. (if this is true or not I do not know)
-12BPS isn't to shabby, and for around $50 it's a way to go. Another option instead of a 12V.
-Review Rating of 9.6
-LCD screen tells you how many shoots you've taken, and has a timer.
-around 12 bps isn't to bad
-Supposed ricochet design "ricochets" the ball off the hopper
-New O-ring on the feed neck to make a more snug fit in the feed tube. (Helps for a more universal fit since more and more guns have a vert feed neck. And each neck is a different diamater.
-More $ then the AK
If you want a counter, and a timer on your hopper, and don't care to spend the more money, then this is the hopper for you. Otherwise, the AK would be a better deal...
-Review Rating of 8.7
For either one, try and get the one with the O-ring.
-Around 18 bps
-Get the HALO B.
-Review Rating of 7.2
-22 bps (fastest hopper on the market to-date)
-Not as heavy
-B stands for Belt Drive, which makes it a bit quieter since you don't have gears. If I remember correctly this is also why it is able to achieve a higher bps. (The belt replacing gears, which are both ways for force-feeds)
-uses 6 AA batteries.
-Can't beat 22 bps. Probably the best loader out there...If you can afford it, GET IT. If not, you have the eggy 2 being second fastest, and the rico/vl hoppers being about the same.
-Review rating of 9.7
Flash Review, WOOT!
Odyssey's Halo B is the fastest loader on the market today. It can feed at speeds of 22 bps, and Odyssey's website claims 50 bps in bursts. The Halo B is a belt driven force feed loader, that loads in another ball after every shot. It's got an optical sensor that sees if a ball passes by, meaning a shot was fired. Of note is that dark colored paint is supposed to give really bad results with the Halo-B. The Halo's 6 AA batteries are in front of the feedneck, moving weight distrobution to the front of the hopper, making the marker a bit more front heavy. The Halo B, like the Evolution II, has a thick feedneck that needs sanding, for the same reason as the Eggy. The chip inside the Halo can be programmed for more or less force, and motor activity duration. Also of note, the Halo can be sent in and have its software upgraded. As was mentioned before, force fed loader like the Halo B will be more consistent when tiled. The Halo shells are very durable, and come in a bunch of colors. Odyssey customer support is very good.
Hale TSA LED / LCD
The Halo TSA (Tilt Sound Activated) is Odyssey's take on a gravity fed loader, with a bunch of bells and whistles. It's sound activated, like the Reloader, and spins on each shot. One of it's main features is that it has a tilt sensor, and depending on if you tilt left or right, the motor spins to the right or left, which makes feeding a bit more consistent when the hopper isn't straight up and down. The TSA's can be had in either LCD or LED fashions, with the LCD packing a shot counter and a timer. The LCD can also be programmed to have different motor durations, sensitivity levels,
different auto-off settings, along with motor speed levels (there's 3). The Halo TSA comes in two flavors, aside from the LCD and LED; the Backman and Frontman, which only differ in shot capacity. The Backman holds 220 paintballs, while the Frontman holds 180. The Halo TSA comes in black or clear, and sports the same quality shells as the Halo B. Odyssey customer support is still good.
PBreview rating of 9.4
Makes your gun a lot more compact, but since you still need a fast hopper, it can be expensive. I have found that using a warp is the way to go, but it's not for everyone.
-Review Rating of 9.1
If you want to stay with a agitated hopper, this is definitely a hopper worth looking into, as it is (more then likely) the fastest agitated hopper to date.
-Review rating of 9.1
The Empire Reloader looks nearly exactly the same as the Rev, as it uses nearly identical shells (the only difference is they say Empire instead of Viewloader). The Reloader is also a gravity fed loader, like the Rev and Rico. It has audio sensors (read: a microphone), that detect the sound of a paintball marker firing, causing the hopper to stir the paint inside of it. Like the Ricochet, it spins on every shot, making it more consistent. The plastic that the Reloader shells are made of is of higher quality than the Revvy shells, meaning there's less of a chance of breaking it. Another nice feature is auto-off; after 30 minutes of inactivity, the Reloader will turn itself off. The Reloader is available in black, clear, or smoke. Empire customer support isn't supposed to be great, but not terrible.
Also: There is a Reloader kit that is available as a drop-in kit for the Rev. It comes with all the guts; you just bring the shell. It makes your hopper a Reloader, just in the Rev shell. Costs $35.
The Q-Loader is, in fact, very fast. It also takes the hopper off the top of the gun, something many people like. However, removing the hopper from the top of the gun changes its balance, something that will take getting used to. Also, since you can't shoot and reload at the same time, this may very well hinder some players, especially backmen. Also, the kit comes with few pods, and buying more is very, very expensive. Buy this if you fire veryyyyy fast, but don't shoot lots of paint in a game and have time to reload where you can stay covered. Try one out before buying.
Review rating of 8.8.
With the Halo B, you should NOT use black paint, or any paint with dark or black swirls on it, as the optical sensors that determine when the motor needs to activate get confused by it.
Last (for now) are some Vs. threads.
Empire Reloader vs 12 Volt Revolution
Empire Reloader vs Ricochet AK
Halo TSA vs Ricochet AK
Halo TSA vs 12 volt Revolution
Halo TSA vs Empire Reloader
Ricochet AK vs Ricochet 2K
Ricochet AK vs Evolution II
Evolution II vs Halo B
Evolution II vs Halo B (Another).
Halo B vs Evo II... read this one if you're deciding between the two
Typed by Ice, and posted by teufelhunden as he wants to update it, (and take credit for it :P. but that's OK, as he has more put into this then I do).
Empyreal Rogue contributed most of the Q-Loader section. :tup:
And if anyone has any questions, feel free to post them, but no "Wow, good job!" posts.
Updated. Added a small bit about a mech that can be too fast for an aggy (RT/X-Valved 'Mag with ULT) and wrote some stuff about the Z-Board for the EvoII.
:| I noticed that you had a bunch of false information about the warp feed, and some common misconceptions too. :finger:
And I formatted that second-to-last thread.
I'll eventually finish my entire critique of the thread. Sometimes the info is a bit lacking. Example - "HALO-B is fast (18bps), but heavy and expensive, so get it."
That was Ice's part. That n00b! :)
I'll work on it some more later.
yes I particularly don't like having sIc's post in here but that's just my 2 cents. It gives bias where bias isn't needed.
I was talking about Teuf's post (which Ice wrote, I guess).
But I'll be going over the entire thread, sooner or later.
:eyes: It really has been a while since this thing got posted. :laugh:
I removed sIc's post and did some touch up work with the Warp thing. If I find the time today I'll add a short blurb to the Warp like everything else has.
Also note that forcefed loaders like the HALO-B and EggII negate blowback entirely. At 15 BPS on a Spyder, that's very important.
I was able to achieve 13 BPS on my Shutter with a 12V with WaS TurboRev model.
15 Required purchase of a HALO-B.
Or Evo :)
IS a evo 2 overkill for my RT Tippmann???
You need to add Q-Loader and change all the stuff about the Halo B being the fastest since the q-loader is now officially released.
I mean, The q-laoder emptied its 100 round pod in 1 second. Halo will never be able to touch that.
The Q-Loader does not do 100bps. I've seen one in action.
If anything, the Halo and the Evo are the speed kings. They can do their speed consistently, unlike the Q.
There is more spring pressure at the beginning, but more weight (more balls), and as the balls are fed, the tension decreases.
Depending on the spring strength, I would think that it would feed faster as it unloads. :|
Maybe that's what they were having problems with at the NPPL in August when I saw one- it would eject paint noticably more slowly at the end of the pod than the beginning. All they would tell us is that there was a problem but not what it was.
Whatever, still not buying one.
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