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Old 06-03-2005, 06:40 PM   #1
Meph
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How the CYCLONE works!




CYCLONE OPERATION DETAILED BREAKDOWN

Okay so here is how it all goes down. When you fire the marker air goes by the path of least resistence. So at first there's no blowback gas, it all goes straight up to thru the CVX channels and powertube. Once it hits the paintball there's resistence and air can start to build up pressure with the hammer (rear bolt).

With the A-5 in particular there is a small exhaust hole on the side of the powertube. This is in the open area of the powertube when the valve is installed. So when air goes thru the channels... no air yet going to cyclone. It only gets air when blowback gas finally starts to build! That's very important and crucial to the timing of the Cyclone (quite ingenious).

Any ways the blowback gas will both shove the hammer back, but also shove the Cyclone piston forward.

Now as you can see from this animation the yellow portion is the gas source. Here's a breakdown of each individual part.

2-shaded green: Ratchet - Part Number 02-53
Blue: Feeder Axel - Part Number 02-49
Red: Feeder Ratchet Spring - Part Number 02-50
Light Blue: Plunger U-ring - Part Number02-63

So as the gas makes the way through the air fittings and into the shaft the U-ring expands. Holds air to make the plunger move forward. Think of it like you're sitting on a skateboard holding an umbrella. Gust of 50mph wind comes by… you're cruising! Same thing here.

As the plunger moves forward the Ratchet swivels around. The Feeder Axel doesn't move because the Ratchet Spring holds it in place. But once the Ratchet is all the way forward, by this time all the air is now pushing the ball out the barrel. So the air vents and allows the Plunger Spring to pull back. And back comes the Ratchet.

The Ratchet grabs onto the Feeder Axel and pulls it. As it does this the Cyclone Star will begin to spin. That process will chamber the next paintball into the A-5's breech.

Hope this helps. Any questions or comments feel free to leave.

Last edited by Meph : 11-15-2005 at 09:00 AM.
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Old 06-03-2005, 07:19 PM   #2
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Good to see you Meph, it certainly has been a while.

It goes without saying this is headed for the ultimate, very useful indeed.
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Old 06-04-2005, 02:42 AM   #3
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Good job meph. Nice animation. Also good explanation of how Cyclone feed system works.
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Old 06-04-2005, 09:23 AM   #4
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wow meph is alive
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Old 06-04-2005, 02:06 PM   #5
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Sweet animation. That explains a lot. I had a basic idea, but that made everything clear.

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Old 06-05-2005, 07:45 AM   #6
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that animation and explanation are perfect. great job and thanks a lot. i have one question tho. does anyone kno the release date of the cyclone for the 98's yet?

it is also a good idea to make this a sticky.
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Old 06-05-2005, 07:54 AM   #7
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nice
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Old 06-05-2005, 08:38 AM   #8
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I always forget what they tell me, I want to say June (this month) but more than likely I'd expect July is what they said. Last time I was in the booth and even asked was the Coram big game. That's like 3 weeks ago. So no wonder I can't recall.


It's come out in a month that starts with J and in the summer! I'll put it that way.

Pricetag of around 60-75 dollars.
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Old 06-05-2005, 10:46 AM   #9
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thx a lot meph. if u can find out for sure just lemme kno. keep up the good work.
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Old 06-05-2005, 12:11 PM   #10
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Thumbs up

good job
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Old 06-06-2005, 01:47 PM   #11
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And of course the rest of the A-5


Last edited by Meph : 11-15-2005 at 09:00 AM.
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Old 06-06-2005, 03:05 PM   #12
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you are awesome

by the way why make these all of a sudden.bored or what?

these are excellent.good job
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Old 06-06-2005, 03:15 PM   #13
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Originally posted by John Sullivan

by the way why make these all of a sudden.bored or what?
Or maybe he is trying to help the confused tippmann owners out

By the way, nice work Meph
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Old 06-06-2005, 03:50 PM   #14
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This is why we love you meph.

Thank you for both.
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Old 06-06-2005, 07:37 PM   #15
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Thanks Meph! It's great to see exactly how the A-5 works.
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Old 06-06-2005, 07:47 PM   #16
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That's awesome. Coenen, please put this in the ultimate sticky. It is too good to be forgotten.
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Old 06-06-2005, 08:07 PM   #17
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Quote:
That's awesome. Coenen, please put this in the ultimate sticky. It is too good to be forgotten.
Quote:
Originally posted by Coenen

It goes without saying this is headed for the ultimate, very useful indeed.
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Old 06-06-2005, 09:10 PM   #18
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Old 06-07-2005, 07:03 PM   #19
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WOW. I haven't been here long, but I love this forum. Those are awesome Meph. WOW.
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Old 06-09-2005, 10:19 PM   #20
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nice animation

Good job using Macromedia Flash, its a great program to use, great job, Flash is a very good program for this type of loops, I 've used Flash at schools, really easy, yet you can make great models with
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