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Old 03-26-2003, 06:19 PM   #1
RunsW/Scissors
 
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All Inclusive Upgrade Thread

1. AIR SYSTEM
These are an extremely important part of your Timmy. GET NITRO BEFORE YOU UPGRADE ANYTHING ELSE. You should get a nice one too you want something that isn’t going to starve your gun because of a slow recharge rate.

-1.1 Nitrogen System
It doesn’t have to be adjustable people just get some nitro. Running CO2 on your Intimidator is like smoking, but it’s your gun doing it not you. So just get a nice one. I personally recommend a nice Crossfire or Centerflag Preset or if you want to go Adjustable you can go with a MacDev Conquest or Smart Parts Maxxy.
Pros
-Gun will run much smoother
-Won’t get crap in your solenoid
-Doesn’t make it wintertime when it isn’t (I hate that stupid snowy stuff it makes me angry )
Cons
-None that matter the price shouldn’t be that big of a factor if you can only afford the Timmy and no nitro then a Timmy really isn’t for you

Adjustable
*MacDev Conquest- www.snapspaintball.com
*Smart Parts Maxflo- www.pbgear.com
*WDP A.I.R. System- www.pbgear.com
*Air America Armageddon- www.pbgear.com
*Centerflag Dynaflow- www.pbgear.com
Preset
*Crossfire- www.pbgear.com
*Centerflag- www.pbgear.com

-1.2 Anti-Siphoned CO2
This is for temporary use only. CO2 in the long run can cause damage to your Intimidator especially if it isn’t anti-siphoned.
Pros
-Available in most places
Cons
-Everything else about it

*Smart Parts Anti-Siphoned Tank- www.pbgear.com
2. LOWER AIR PRESSURE

-2.1 Volumizer
The Volumizer is a good addition it will lower operating pressure therefore resulting in lower kick and noise.
Pros
-Lower Operating Pressure by about 30 PSI or so
-Less Kick
-Noise Reduction
-Looks Pretty Good if you get one to match your gun there are a lot out there right now
Cons
-Lower Efficiency

Classic
*Bob Long Double Reg Volumizer- www.countypaintball.com or www.paintballkingdom.com
*Paintball Kingdom Bullet Nose Volumizer- www.paintballkingdom.com
*Paintball Kingdom Classic Volumizer- www.paintballkingdom.com
*Extreme Rage Omega Volumizer- www.extremeragesports.com
2k2/GZ
*Bob Long Single Reg Volumizer- www.countypaintball.com or www.paintballkingdom.com
*Custom Products Single Reg Volumizer- www.paintballkingdom.com
*KAPP Volumizer- www.kappperformance.com
*Hybrid Ratio Volumizer- www.paintballgateway.com
*Dragon Volumizer- www.paintballkingdom.com

-2.2 LP Mod
This is a modification that can be done on Intimidators with Dual Reg Bodies (see 8.2) that will yield effects very similar to that of a Volumizer.
Pros
-Lower Operating Pressure
-Less Kick
-Noise Reduction
-It's free
Cons
-Lower Efficiency

Instructions Found Here- www.pettypb.com

-2.3 High Flow Barbs
High Flow Barbs (now stock) are great they allow you to reduce your cycling pressure by about 10 or 15 PSI, which actually helps a lot.
Pros
-Lower Cycling Pressure by about 10 or 15 PSI
-Significant Noise Reduction
-Reduction of Kick
-Won't ever starve your gun
-Same air efficiency
Cons
-Only bad thing is that they break REALLY easily if u mess with them

*High Flow Barbs- www.paintballkingdom.com

-2.4 Bolt
A new bolt helps a lot in reduction of operating pressure and consistency. The ones with O-Rings are supposedly better because they form a better seal but I don't buy into that.
Pros
-Lowers Both Cycling and Operating Pressure (Amount of pressure decrease depends on Bolt)
-Reduces Kick
-Reduces Noise
-Can help with eye problems if you get a black one
-You can eliminate the bolt popping out of the back which bothers some people
Cons
-Some after-market bolts can cause chopping problems

*Bob Long’s White Delrin Bolt- www.paintballkingdom.com
*Bob Long’s Original Delrin Bolt- www.countypaintball.com or www.snapspaintball.com
*Bob Long’s 3 Hole Hydra- www.countypaintball.com
*Paintball Kingdom’s Delrin Bolt- www.paintballkingdom.com
*Paintball Kingdom’s Gen 2 Delrin Bolt- www.paintballkingdom.com
*Check It Full Force Bolt- www.paintballgateway.com
*Next Level Bolt- www.888paintball.com
*Extreme Rage Omega Bolt- www.extremeragesports.com

-2.5 Rams
These are located in the lower chamber of the intimidator body. They are what moves the bolt back and forth and hits the valve and opens it. Lighter rams can result in less kick in high rates of fire.
Pros
-Lessen Kick
-Lower Pressure Slightly
Cons
-The kick is only reduced with the lower pressure, since you can lower your pressure even more with a lighter ram you may find yourself starving the gun for air. submitted by AK47

*ER Titanium Ram- www.paintballkingdom.com or www.extremeragesports.com (see 2.6)
*Kapp Ram- www.kapp1.com
*Check It Pro Ram Kit- www.paintballgateway.com
*Note- The pro ram kit only allows for the bumpers to be swapped out easier through a screw in method, not lower pressure

-2.6 ER Titanium Ram and Cap (Bought Together)
This helps with reduction of kick at a high ROF and can lower cycling pressure slightly
Pros
-Reduction of kick
-Lower Cycling Pressure
-Elimination of Ram Bumper (can cause MANY problems)
Cons
-Pretty Expensive due to the fact that it is made out of titanium

*ER Ram and Cap- www.paintballkingdom.com or www.extremerage.com

-2.7 Tri-Flow oil and Dow 55 grease
Lubricant is often overlooked in the quest for consistency and lower pressure, but it actually helps a lot more than you'd think. People who have neglected to lube their bolt (with o-rings) have reported having up to a 10 fps increase in velocity upon application (may not be true but it sounds realistic to me). Dow 55 will just help things to move along smoothly so you can get the best possible consistency.
Pros
-Gun will last longer
-Lowers Pressures slightly
-May reduce kick slightly due to less friction
Cons
-Dow 55 is expensive and fairly hard to come by

*Tri-Flow and Dow 55 grease- www.paintballkingdom.com


3. INCREASED RATE OF FIRE

-3.1 WAS Equalizer Board
This will let you fine tune all the settings of your gun which you will want to be able to do after you get all this stuff. It monitors bolt physics so you won't chop or skip and also solenoid output to make sure you don't starve your gun.
Pros
-Capable of INSANELY HIGH ROF
-Allows for Fine Tuning of settings to help with LP and Consistency
-Less chops
-Easier to set things
-Add to the cool factor of your gun
-Go to www.WickedAirSportz.com for more info its full of features
Cons
-ABSOLUTELY NOTHING... well the Equalink isn't out yet but that shouldn't count

*WAS Equalizer Board- www.paintballkingdom.com or www.countypaintball.com

-3.2 Select Fire Board
These are the old boards that came with the classic. They have all the modes: Semi, turbo, reactive, 3 shot, 6 shot, full auto and test modes.
Pros
-It has modes (for those of you who like that)
Cons
-Capped at 14 bps
-Modes aren’t legal in tournaments anyways

*Select Fire Board- www.snapspaintball.com or www.paintballkingdom.com

-3.3 SOB Semi-Only Board
Comes stock on 2k2s and GZs. It is capped at 66.6 balls per second but due to eye logic it can only realistically fire about 16.5 balls per second
Pros
-Cheaper than Equalizer
-Fast enough for some people
Cons
-Does not have as many settings as the Equalizer
-Cannot cycle faster than 16.5 bps

*SOB Board- www.snapspaintball.com

-3.4 System-X Reaper Trigger, PBK Blade, Check-It Sweet Spot, etc.
These are all blade triggers developed for ease in walking the trigger. It is all a personal preference thing. I myself prefer the blade but some of my friends liked my dragon trigger better.
Pros
-Helps attain a high ROF
-Look good
Cons
-You may not like the feel of it

*System-X Reaper Trigger- www.paintballkingdom.com
*Paintball Kingdom’s Scorpion Trigger- www.paintballkingdom.com
*Paintball Kingdom’s Blade Trigger- www.paintballkingdom.com
*Paintball Kingdom’s Lip Blade Trigger- www.paintballkingdom.com
*Stasher’s Blade Trigger- www.paintballkingdom.com
*Twisted Trigger- www.paintballkingdom.com
*Bob Long Claw Trigger- www.snapspaintball.com
*Bob Long Dragon Trigger- www.paintballkingdom.com

-3.5 Wicked Switch
This is a switch that will give you a lighter trigger pull. Instead of needing 80 grams of force to engage the switch you only need 25 grams of force.
Pros
-Lighter Trigger
Cons
-Lowers Rate of Fire if you have fast fingers
-If you have a trigger spring in it’s the same anyways…

*Wicked Switch- www.wickedairsportz.com

Last edited by RunsW/Scissors : 09-20-2003 at 03:08 PM.
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Old 03-26-2003, 06:20 PM   #2
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All Inclusive Upgrade Thread Cont.

-3.6 Petty PB Trigger Mod
This is a pretty simple modification that can be done on your Classic Intimidator or Ripper Intimidator. This will help decrease the Trigger Bounce with the SOB Board and help you increase ROF.
Pros
-Eliminates Bounce
-Results in a slight increase in ROF (1-3 BPS depending upon how well you do it)
Cons
- Trigger becomes a little stiffer, if you like your trigger light you will have to back out the trigger return spring
- You have to know what you're doing or you might end up with undesirable results

4. GENERAL ACCURACY

-4.1 Barrel
Barrels are a key element in pressure used and accuracy. A shorter barrel will allow for less operating pressure because it does not have to propel the ball as far down the barrel. Shorter barrels are louder however but there is NOT an accuracy difference that is significant.
Pros
-Increased Accuracy
-Decreased Operating Pressure (by a few PSI)
-Accommodation of more paint sizes which will allow for lower pressure if the paint matches well
Cons
-They can get up there in price

System
*CP Barrel Kit- www.customyoyo.com
*Freak Barrel- www.pbgear.com
Individual Barrel
*Dye Ultralite- www.pbgear.com

You all know enough about barrels to make a good decision here I’m pretty sure.

5. MOUNTING A FORCE FED LOADER

-5.1 Hybrid Adjustable Ram Cap, CP Adjustable Cap, PBK Adjustable Cap, etc.
This is designed to make the ram, and therefore bolt, line up flush with the feed neck so there are no double feeding problems with the Halo B or other force-fed loaders that may come out soon
Pros
-Helps prevent double feeding
-They a look pretty good in my opinion, even the PBK which is really simple
Cons
-Relies to heavily on the technology behind the ram bumper which can be costly
-Some people have to adjust them A LOT to keep from double feeding

*Hybrid Adjustable Ram Cap- www.paintballkingdom.com or www.countypaintball.com
*CP Adjustable Ram Cap- www.paintballkingdom.com
*PBK Adjustable Ram Cap- www.paintballkingdom.com
*Check It Adjustable Ram Cap- www.paintballgateway.com
*ER Titanium Ram Cap- www.extremeragesports.com or www.paintballkingdom.com (see 2.6)
*Kapp Adjustable Ram Cap Coming Soon

-5.2 Hard Ball Detents
These are made to be used in conjunction with the adjustable ram caps when you mount a Halo B to your Intimidator directly. They are not always necessary it depends on the specific timmy.
Pros
-Can help with double feeding problems
-Very cheap
Cons
-Can break very brittle paint
-*RUMOR* It can wear your delrin down from your bolt, I don’t think this is true but I thought I should put it here anyways

*Hard Ball Detents- www.paintballkingdom.com

-5.3 Slotted Bolt
These are used in conjunction with the Hard Ball Detents, or your regular ball detents, to preserve them. It is not a necessity; it will just make detents last a little longer.
Pros
-Lowers Both Cycling and Operating Pressure (Amount of pressure decrease depends on Bolt)
-Reduces Kick
-Reduces Noise
-Can help with eye problems if you get a black one
-You can eliminate the bolt popping out of the back which bothers some people
-Accommodates for the hard ball detents
Cons
-Some after-market bolts can cause chopping problems

*Paintball Kingdom’s Delrin Bolt- www.paintballkingdom.com
*Paintball Kingdom’s Gen 2 Delrin Bolt- www.paintballkingdom.com
*Extreme Rage Omega Bolt- www.extremeragesports.com

6. FEED NECKS

-6.1 Clamping Low Rise
This is a big help to me, you just put your hopper on, screw the Low Rise until it’s tight and KAPOOF (yes I said kapoof), its on there for good, that is… until you unscrew it.
Pros
-Keeps the hopper on nice and tight throughout the game
-No need to sand down your Halo B or Evo Feed neck
-Look really good
Cons
-Some of them are REALLY ugly IMO but that’s it

*2002/Dragon Clamping Low Rise- www.paintballkingdom.com or www.countypaintball.com
*Classic Clamping Low Rise- www.paintballkingdom.com or www.countypaintball.com
*GZ/Ironman Clamping Low Rise- www.paintballkingdom.com or www.countypaintball.com *2k2/Dragon Honey Comb Low Rise- www.paintballkingdom.com or www.countypaintball.com
*2k2/Dragon Twisted Low Rise- www.paintballkingdom.com

-6.2 Other Feed Necks
You put you hopper in it, it’s simple. You can get high rises that allow for more balls to stack or a low rise for a lower profile.
Pros
-Look Good
Cons
-May need to sand hopper
-Hopper may not stay in very well

*Classic Diamond Cut Low Rise- www.paintballkingdom.com
*Dragon Low Rise- www.paintballkingdom.com or www.countypaintball.com
*Classic Low Rise- www.paintballkingdom.com or www.countypainball.com
*Classic NW Teardrop Low Rise- www.paintballkingdom.com
*Check It Sure Fit Feed Neck- www.paintballgateway.com
*Twisted High Rise- www.snapspaintball.com
*Twisted Low Rise- www.snapspaintball.com

7.COMFORT

-7.1 Clamshell
This is the ultimate in comfort IMO. Some do not like it however and prefer the .45 frame that currently comes in stock on the GZ.
Pros
-Feels VERY good in your hands
-Looks extremely good
-Gives your gun a smaller profile
-Has LCD
Cons
-VERY EXPENSIVE for what you get, bare in mind it doesn’t come with anything except side plates in most cases

*Clamshell Grip Frame- www.sfpaintballcenter.com or www.paintballkingdom.com
*Clamshell Face Plate- www.sfpaintballcenter.com or www.paintballkingdom.com

-7.2 .45 Grip Frame
This is your standard .45 grip frame. It has no LCD so that it can be more compact. They are pretty comfortable but most people I know prefer the clamshell.
Pros
-Pretty Comfortable
-Looks good
-Very small profile
Cons
-Pretty Expensive
-No LCD

*.45 Grip Frame- www.snapspaintball.com

-7.3 Snatch Grip
Designed to make it easier to lug your gun around. It attaches to the back through the rear screw that attaches your grip frame to the body.
Pros
-Makes the marker really easy to carry
-Can add a nice accent to a marker’s looks if matched correctly
Cons
-Can look EXTREMELY UGLY if you don’t get a good color for your gun… I’m talking hideous

*Check It 2k2 Snatch Grip- www.paintballgateway.com
*Check It GZ Snatch Grip- www.paintballgateway.com
*2k2/Dragon Snatch Grip- www.paintballkingdom.com
*GZ Snatch Grip- www.paintballkingdom.com
*GZ Snatch Grip w/ Hook- www.paintballkingdom.com
*Classic Snatch Grip- www.paintballkingdom.com
*Classic Snatch Grip w/ Hook- www.paintballkingdom.com

-7.4 Grooved Grips For Classic Intimidator Grip Frames
Designed for the classic grip frame with comfort in mind. The grooves give the Intimidator a more secure feeling in your hands, which in turn adds to comfort
Pros
-Feel Good
-Clear ones look REALLY good
Cons
-None

*Grooved Grips- www.snapspaintball.com

Last edited by RunsW/Scissors : 04-22-2003 at 07:00 AM.
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Old 03-26-2003, 06:22 PM   #3
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Last one...

8. REGULATOR BODIES

-8.1 Single Regulator Body
Comes stock on every intimidator besides the Classic and Ripper. It has only the LP regulator on it and the inline regulator is used as the HP regulator.
Pros
-Compact
-Looks Good on most Intimidators
Cons
-Slightly higher pressure than the Dual Regulator Body

*Single Regulator Body- www.paintballkingdom.com

-8.2 Dual Regulator Body
Comes stock on only the Classic and Ripper. It has both the HP and LP regulators on it, though an inline regulator is still highly recommended for optimum performance
Pros
-Slightly Lower Pressure
-Looks good on some intimidators
Cons
-Larger and Heavier

*Dual Regulator Body- www.paintballkingdom.com
*PBK Dual Regulator Body-Supposedly in the works, I'm crossin my fingers for this one.

9. AESTHETIC UPGRADES

-9.1 Aluminum Eye Covers
These are just a replacement for the stock eye covers that are most often made of plastic. Most of the newer models have begun coming stock with these new aluminum ones.
Pros
-Will not break like those cheapo plastic ones
-Can give your marker a new look by simply changing eye covers
Cons
-Price is pretty high it seems, but it’s worth it

*Bob Long’s Aluminum Eye Covers- www.paintballkingdom.com or www.countypaintball.com
*Paintball Kingdoms Aluminum Eye Covers- www.paintballkingdom.com
*Bob Long’s Tomahawk Eye Covers- www.countypaintball.com or www.sfpaintballcenter.com
*Bob Long’s Tribal Eye Covers- www.countypaintball.com or www.sfpaintballcenter.com
*Twisted Flame Eye Covers- www.countypaintball.com
*Hybrid Cross Eye Covers- www.paintballgateway.com
*Hybrid Skull Eye Covers- www.paintballgateway.com
*Hybrid Dollar Sign Eye Covers- www.paintballgateway.com
*Paintball Pins Skull Eye Covers- www.paintballpins.com
*Racing Lady Eye Covers- http://www.hybrid-paintball.com/prod-shadez.htm

-9.2 Bolt Pins
New bolt pins allow basically just for a new look and more ease of bolt pin removal. Also it makes it so your current one won’t scratch the anno around the bolt pin.
Pros
-Look Good (if you notice)
-Easier to remove bolt
Cons
-Really don’t need it at all
-Kind of a pain to install

*Check It SS Bolt Pin- www.paintballgateway.com
*PBK Bolt Pin- www.paintballkingdom.com
*Extreme Rage Titanium Bolt Pin- www.extremeragesports.com

-9.3 Regulator Housings
These are just basically replacement tubes for the front reg(s). They offer no better performance; they are just there for looks.
Pros
-Look Good
Cons
-Don’t help your gun any

*CP Single Reg Tube- www.paintballkingdom.com
*PBK Diamond Cut Single Reg Tube- www.paintballkingdom.com
*PBK Regulator Tube for Classic- www.paintballkingdom.com
*Stock Regulator Housing- www.paintballkingdom.com
*Lasoya Regulator Housing- If you know where to find this please PM me with details
*Dragon Regulator Housing- If you know where to find this please PM me with details

-9.4 Trigger Guards
They go around the trigger. You all know what they are I don’t even know why I’m typing this now.
Pros
-Look Good
Cons
-Some of them look ugly

*Chain Trigger Guard- www.paintballkingdom.com
*Spiked Trigger Guard- www.paintballkingdom.com or www.sfpaintballcenter.com
*Paintball Pins Spiked Trigger Guard- www.paintballpins.com

-9.5 New Annodization
Annodization can do wonders for your marker in the aesthetics department, as well as durability of the finish. New annodized guns often have a thicker, more durable, and a more "high luster" look to them or a nicer "matte" than the stock, though the Timmy annodizing is sick.
Pros
-Makes your marker unique
-Looks VERY nice
-More durable than stock anno
Cons
-Must send your gun out
-Expensive

10. OTHER

-10.1 Wicked Eye
This is designed to replace the transmitting stock eye. So basically you are only buying one eye. What it does is that it allows you to break paint and allow your eyes to keep functioning.
Pros
-Allows Eyes to keep function after break
-Will not corrode
-Cheap
Cons
-Can be a pain to install

*Wicked Eye- www.wickedairsportz.com or www.paintballkingdom.com

-10.2 Equalink
This cable is used to connect your PC and Equalizer together in order to upgrade your board to the newest version when they come out, tweak your settings easier and faster, download other's settings, and unlock menu items that were previously not availiable.
Pros
-Always have the newest version of the Equalizer
-If you have problems you can just PM me and I can personally send you my settings
-Easier to tweak settings
-You can add your name to the Boot-up menu to help prevent theft
Cons
-Expensive ($50)

*Equalink- www.wickedairsportz.com

-10.3 Regulator
Though the torpedo has proved to me to be very consistant, there are more consistant, faster recharging regulators out there. I believe that there is only one that is worth your time, the AKA Sidewinder, but some others have opted to put other regs on as well.
Pros
- Faster Recharge
- More consistant
Cons
- Expensive for not much performance difference.
__________________
My Setup:
•
[2k2 Timmy Blue-Black Dust] • [Crossfire 68/3000] • [CP Barrel Kit] • [WAS Equalizer Board] • [Evlution 2] • [System X Reaper Trigger] • [Chrome Clamping Low Rise]• [Hydra Bolt] • [Titanium Ram] • [ER Ram Cap] • [Spiked Trigger Guard] • [32° Flame Drop] • [Kapp On/Off] • [KAPP Ram] • [WAS Wicked Switch] • [WAS Equalink] •

• [If you live in SF area check this out-SF Paintball Center] •


•[Intimidator-Owners]•[Paintball Kingdom]•[County Paintball]•
[Timmy Upgrade Thread]•

• Mods - Feel free to spruce my sig up a bit, it is very boring •

Last edited by RunsW/Scissors : 09-10-2003 at 09:34 PM.
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Old 03-26-2003, 07:31 PM   #4
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someone wants a sticky No real point since no one looks at them anyway
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Originally posted by RunsW/Scissors
I agree with AK47 he knows what he's talking about
Atleast someone noticed

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Old 03-26-2003, 07:56 PM   #5
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Post General Links to other Forums and useful Upgrade information

Well now that this has become a sticky this post is useless so I need to add some information to this about general upgrades such as Air Systems and Barrels.

Air Systems Forum- Click here
"Air Systems FAQ" written by Silent Knight- HERE
"Everything you wanted to know about macroline" written by Cocker Kid 2k2- HERE


Post all "Should I get this or this tank/regulator/line?" questions there, but please search first, odds are it has been asked.

Barrels and Paint Forum- Click here
"Barrel kit A "VS" Barrel kit B" written by Mack Daddy420- HERE
"This Barrel or That Barrel?" written by russpaintballer- HERE
"Paint to barrel match is NOT everything" written by Cocker Kid 2k2- HERE


Post all "Should I get this or that barrel?" questions there, but please search first, odds are it has been asked.

Hoppers Forum- Click here
"So, your thinking of buying a new hopper?" written by Ice- HERE
"BallWacker Revy Mod" written by Vern1- HERE


Post all "Should I get this or that hopper?" questions there, but please search first, odds are it has been asked.

A Little Something on your Hopper Purchase

I will take a minute to add something here about hoppers. Hoppers are in essence one of the most important things to the steady, fast operation of the Intimidator. Since the eyes read the paint in the breech, you cannot shoot unless you have a ball there and in order to reach your maximum speed you will probably want to have a hopper that can feed a couple BPS faster than how fast you fire with your Intimidator because you may end up shooting faster in the long run. For purposes of this explanation, I will take into account 3 major types of hoppers, the agitated, gravity fed loaders, the "Hybrid" as I will call it which basically refers to loader(s) that operate utilizing both pure gravity feed and a force feed system, and last but definitely not least is the force-fed loaders. If I may take a moment to explain, agitated loaders basically have a paddle, or some sort of device that prevents the paintballs from becoming jammed or clogged and allows for the hopper to feed at the speed of gravity which we will say is around 13.5 BPS loading down the feed tube. This can vary slightly with different loaders. The "Hybrid" loaders as I deemed them basically refer to the Evlution2, both versions. Basically, these feed first the balls in the stack (in the feed tube waiting to be fired) and then begin to force-feed after around 5-6 shots. This can help you reach rates of an inital 13.5 BPS and a later stream of paint up to approximately 16-17 BPS if you are lucky and have a Y-Board installed. The "Hybrid" system, though not as effective as a truelly force fed system does have its advantages over the force fed system however and this is where most decisions have to be made. Do you want to have to deal with the Halo B and other force fed loaders double feeding? It will cost you that really high feed rate if you don't, so basically what you have to do is find out how fast you are shooting, and how much you are willing to spend. I can tell you right now that the Evlution hopper will not feed "19 BPS" as claimed for the Y-Board, it is unlikely that you will even get 17 consistantly and that is the advertised speed for the STOCK board. However, if you go with a Halo B, you could be in a tournament about to bunker someone and all of a sudden, you double feed and bam! (special effect just go with it here) you are gogged and sent to the dead box. So basically it comes down to this, do you want the fastest possible loader out there? In which case you can go with a Halo B or the upcoming Q-Loader. Or do you want the reliability of a hopper that feeds fast but not the fastest out there? The choice is definitely a tough one if you ask me, but I think that you will be happy either way, just make sure if you go with a force-fed system you set your gun up correctly.
__________________
My Setup:
•
[2k2 Timmy Blue-Black Dust] • [Crossfire 68/3000] • [CP Barrel Kit] • [WAS Equalizer Board] • [Evlution 2] • [System X Reaper Trigger] • [Chrome Clamping Low Rise]• [Hydra Bolt] • [Titanium Ram] • [ER Ram Cap] • [Spiked Trigger Guard] • [32° Flame Drop] • [Kapp On/Off] • [KAPP Ram] • [WAS Wicked Switch] • [WAS Equalink] •

• [If you live in SF area check this out-SF Paintball Center] •


•[Intimidator-Owners]•[Paintball Kingdom]•[County Paintball]•
[Timmy Upgrade Thread]•

• Mods - Feel free to spruce my sig up a bit, it is very boring •

Last edited by RunsW/Scissors : 09-10-2003 at 10:08 PM.
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Old 03-26-2003, 09:44 PM   #6
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No prob man. good info.


One thing on the ram,
potential con- the kick is only reduced with the lower pressure, since you can lower your pressure even more with a lighter ram you may find yourself starving the gun for air.
Just something to consider
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I agree with AK47 he knows what he's talking about
Atleast someone noticed

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Old 03-27-2003, 11:52 AM   #7
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Very well done!
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[size=1] Looking for a pump gun. Went from Intimidator to nothing....college sucks.

If you hate your parents, the man or the establishment, don't show them up by getting wasted and wrapping your car around a tree. If you really want to rebel against your parents: out learn them, outlive them, and know more than they do. ---Henry Rollins
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Old 03-27-2003, 07:02 PM   #8
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If you have any suggestions on what to add just post them. I seem to think that I'm missing something major
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My Setup:
•
[2k2 Timmy Blue-Black Dust] • [Crossfire 68/3000] • [CP Barrel Kit] • [WAS Equalizer Board] • [Evlution 2] • [System X Reaper Trigger] • [Chrome Clamping Low Rise]• [Hydra Bolt] • [Titanium Ram] • [ER Ram Cap] • [Spiked Trigger Guard] • [32° Flame Drop] • [Kapp On/Off] • [KAPP Ram] • [WAS Wicked Switch] • [WAS Equalink] •

• [If you live in SF area check this out-SF Paintball Center] •


•[Intimidator-Owners]•[Paintball Kingdom]•[County Paintball]•
[Timmy Upgrade Thread]•

• Mods - Feel free to spruce my sig up a bit, it is very boring •
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Old 08-24-2003, 12:14 AM   #9
GZslinky17
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Dude great JOB! this helps so much!! keep it up man!
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Old 08-24-2003, 10:36 AM   #10
Jaster
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Great job!! If I were a mod I'd sticky this for sure. Lots of great info!!
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Originally posted by Lopez17It's really quite amusing to see the difference between talent and ego
Originally posted by teufelhunden You'd think stickies are there to make the forum pretty...
Originally posted by Killer Kat: Don't feed the Jaster from your hand! He bites!!
Originally posted by cocker kid 2k2 :Shut your trap while the big boys are talking.
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Originally posted by iplaynaked:This....is the Jaster. All I'm going to say to you about him is....don't make him angry.

--------------------------------------------------
Red to Black Texas Storm, WAS2.8 Board, WAS Switch, KAPP Thumper Ram, BL Delrin Poppet, Violent Products Delrin Piston, CP Rail, Modified Stock Bolt, CP Adj. Ram Cap, Empire on/off, AKA Sidewinder reg, Clamping Low Rise, Flame Eye Covers, ScytheII Trigger.
Red/Yellow Fade LP Classic Timmy, Bob Long Torpedo Reg., Claw Trigger, CP Adj. Ram Cap, Modified Delrin Bolt, CP Flame Drop Forward, Empire On/Off, WAS 2.8 Equalizer bd., WAS Eye, WAS Switch, Twisted Low Rise, Custom Red Oak Grips
Pure Energy 45/45 and 68/45 12" STIFFI Barrel, 14" CP 2 Piece, Red Halo B


WANTED: Ripper Timmy body. PM me if you have one you want to sell or trade.
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Old 08-24-2003, 10:43 AM   #11
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lol yeah, good job guys
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Old 08-24-2003, 10:55 AM   #12
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Stickied at Jaster's request. Good job Running with Scissors.
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Old 08-24-2003, 11:12 AM   #13
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Thanks Magnus, I will update this baby soon

EDIT: BTW Magnus your band kicks *** do you have any other songs online? Please PM me if you do
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My Setup:
•
[2k2 Timmy Blue-Black Dust] • [Crossfire 68/3000] • [CP Barrel Kit] • [WAS Equalizer Board] • [Evlution 2] • [System X Reaper Trigger] • [Chrome Clamping Low Rise]• [Hydra Bolt] • [Titanium Ram] • [ER Ram Cap] • [Spiked Trigger Guard] • [32° Flame Drop] • [Kapp On/Off] • [KAPP Ram] • [WAS Wicked Switch] • [WAS Equalink] •

• [If you live in SF area check this out-SF Paintball Center] •


•[Intimidator-Owners]•[Paintball Kingdom]•[County Paintball]•
[Timmy Upgrade Thread]•

• Mods - Feel free to spruce my sig up a bit, it is very boring •

Last edited by RunsW/Scissors : 08-24-2003 at 02:53 PM.
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Old 08-24-2003, 02:28 PM   #14
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Thumbs up In Depth Review: KAPP "Thumper" Ram

EASE OF INSTALLATION
Most of you know how to take out the ram and this is done the same way. You drop out the old ram and drop in your new ram. Here are the actual instructions sent with the ram regarding installation.
Installation Instructions:
1. Let the gas out of the marker
2. Remove the ram sleeve end cap
3. Remove the bolt
4. Point the marker upwards and shake slightly until the stock ram assembly comes out.
5. Apply a thin coat of grease to the Thumper hammer orings.
6. Put in the KAPP Thumper piston
7. Put the bolt back in
8. Put the ram end cap back on
9. Air up marker and test

ADDITIONAL SETUP
After you are done installing the ram you are instructed to shoot a few paintballs over the chronograph and compare them to your earlier results. There should not be much of a change in chronograph results.

FIRST IMPRESSIONS
The first thing I did when I got this is grabbed my old tube of White Lithium (I know, I know but I need to order more Dow 55 ) I quickly put it in and gassed up my marker ignoring the leak coming from my poppet and went out in the back and dry fired until I ran out of air (probably about 1500 PSI.) It had NOTICEABLY less kick. I was very surprised because I myself was skeptical about it due to everyone talking about how it. Of course shortly after I tried with paint forgetting that it was on Simulate and chopped like a madman but the ram works great

FIRST DAY PLAYING WITH IT
One word: Wow. This thing actually made a big difference in the ropes that I shot, I found that they were shooting a lot tighter due to the reduced kick. Overall I feel that this is a very good upgrade mainly for the back player who has to shoot long strands of paint at a high ROF. Front players and mid players will shoot slightly straighter as well but I think this upgrade is much more suited towards back men so that you will be able to shoot a straight rope and not be bouncing around or anything (not that the Timmy was ever that bad by any means, but this definitely helps.)

MSRP: 39.99

Overall I am very happy with this ram I will post in the near future about my first outing with it.
If you are interested here is link to KAPP's website-KAPP

FAQs
So why pick this instead of the ER Titanium Ram?
The Kapp Ram is much lighter and will reduce kick much more. Kapp are also very nice people and I recommend supporting them. I haven't dealt with ER directly, so I can not help you there but the KAPP Ram is no doubt an improvement over the ER

How much does it reduce kick exactly?
I would say that my ER Titanium Ram probably reduced kick by about 5 or 10% and this reduces it by about 40-60% depending on your specific setup (I tried it in a Classic and my 2k2.) It is definitely most noticeable at high rates of fire though at low rates it is a lot harder to detect. To give you and idea the way I had my trigger adjusted at the moment was giving me a lot of bounce (around 19 BPS in sim because I was seeing how fast my egg was) and when I put the Kapp Ram on I barely had any bounce left due to the reduction of kick.

What should I lube this baby with?
I used white lithium (need to pick up some Dow 33, which is what Bob recommends for his stock ram) on the Stainless Steel section and Tri-Flow lube (Bob recommends this for Delrin bolts with O-Rings) and it has worked flawlessly thus far.

It's Delrin though, won't it end up wearing out?
There were some early reports of the Delrin warping a little, whether that is true or not it now works very well, I have probably put at least 20,000 cycles on my gun since I got this ram and it is in perfect condition.

Will it work with the ER Cap if I already have the ER Ram and cap but are looking to invest in this?
Yes, the O-Ring centers perfectly into it so there is no wear on the Delrin. This is what I am using currently and it is perfectly FLUSH with the breech and does not chop with a Halo B (except when detents are worn.)
__________________
My Setup:
•
[2k2 Timmy Blue-Black Dust] • [Crossfire 68/3000] • [CP Barrel Kit] • [WAS Equalizer Board] • [Evlution 2] • [System X Reaper Trigger] • [Chrome Clamping Low Rise]• [Hydra Bolt] • [Titanium Ram] • [ER Ram Cap] • [Spiked Trigger Guard] • [32° Flame Drop] • [Kapp On/Off] • [KAPP Ram] • [WAS Wicked Switch] • [WAS Equalink] •

• [If you live in SF area check this out-SF Paintball Center] •


•[Intimidator-Owners]•[Paintball Kingdom]•[County Paintball]•
[Timmy Upgrade Thread]•

• Mods - Feel free to spruce my sig up a bit, it is very boring •

Last edited by RunsW/Scissors : 08-24-2003 at 04:39 PM.
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Old 08-24-2003, 04:36 PM   #15
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Thumbs up In Depth Review: Bob Long Volumizer

NOTE: THIS REVIEW IS FOR THE SINGLE REG VERSION

Basically all volumizers are equal, there is no performance difference between the Kapp, Hyrbid, CP, Bob Long, or any other volumizer you find out there.

EASE OF INSTALLATION
The volumizer is quite a bit more difficult than the KAPP Ram was. You are required to remove o-rings and replace them with different ones which can be hard for some people that don't know paintball too well. First off, a little something on grease. Bob says that Dow 33, 55, and White Lithium are all acceptable and get the job done. I have heard that 33 is now the top dog in greases but buy whatever is available. I switched from 55 to 33 when I heard that but you should do what you want. Make sure that you follow instructions EXACTLY and you should be fine, if you don't you may blow your noid and that is not good news.
Installation Instructions
1. Remove LPR by screwing out
2. Remove O-Ring on back of LPR
3. Add small o-ring to pin-valve shaft on LPR (thin tube)
4. Add large o-ring to connection point of where LPR and body meet
5. Make sure that there is an o-ring on the volumizer in the same place that the one on the LPR was initially, if not use the LPR o-ring or one they provide for you to put it on.
6. Grease all o-rings lightly
7. Screw LPR into Volumizer
8. Screw Volumizer with attached LPR onto the gun where the LPR once was, make sure it seals
9. Screw the LPR all the way out so that there is no pressure in it when you apply your tank
10. Apply your tank
11. Turn in slowly, until you reach the desired LPR pressure (75-85 PSI in most cases)
12. Turn gun on and test.

Much more detailed instructions can be found in the GZ Setup Guide written by Vern at www.PettyPB.com

ADDITIONAL SETUP
Chronograph your marker and adjust your HPR accordingly, if there is a large jump either way (+/- 30 FPS) adjust your LPR accordingly and get it into a window of about 10 FPS and then adjust your HPR. There should not be a huge jump.

FIRST IMPRESSIONS
This I was not blown away with at first, I had just gotten my Timmy at the time and I expected this to lower the kick almost completely and lower the noise to about nothing, if that is what you are expecting, this is not the mod for you.

LATER TIMES PLAYING WITH IT
I was still a bit bummed that I lost 40 bucks on an upgrade I felt did not even make a big difference. One day I was getting a spike in my LPR so I took off the Volumizer and played without it. Wow, that made me appreciate my volumizer, the thing was loud and was kicking all over the place. I do not know why it was so unnapparent at first but after not playing with it for a day, I would not play without it again. This was before the purchase of my KAPP Thumper Ram so I do not know how kick would be with just the Ram itself and the LPR, I will post back on this later.

MSRP- 30-40 Dollars Depending upon the style you like
You can purchase these at www.Paintballkingdom.com.

FAQs
So what is this I hear about different length reg bodies?
Bob now has 2 different length regulator bodies coming on his guns. You want to measure the back part of the reg (the part NOT shown when you have it screwed in.) Short Reg Bodies are about .522 inches and Long Reg Bodies are about .570 inches. Make sure you buy the one that you need.

What should my operating pressure be at?
It depends on your setup, my gun is running about 180 and can run a little lower and maintain the same velocities but I feel no need to adjust it lower when it works great as is. The normal setup should be within 170-230 depending on a lot of factors.

Do volumizers lower your efficiency any?
Sadly, yes they do. There is a "scientific" reason why but I don't want to waste your time with it. Basically you will be dropping 200-300 shots (about average for someone putting a volumizer on.)
__________________
My Setup:
•
[2k2 Timmy Blue-Black Dust] • [Crossfire 68/3000] • [CP Barrel Kit] • [WAS Equalizer Board] • [Evlution 2] • [System X Reaper Trigger] • [Chrome Clamping Low Rise]• [Hydra Bolt] • [Titanium Ram] • [ER Ram Cap] • [Spiked Trigger Guard] • [32° Flame Drop] • [Kapp On/Off] • [KAPP Ram] • [WAS Wicked Switch] • [WAS Equalink] •

• [If you live in SF area check this out-SF Paintball Center] •


•[Intimidator-Owners]•[Paintball Kingdom]•[County Paintball]•
[Timmy Upgrade Thread]•

• Mods - Feel free to spruce my sig up a bit, it is very boring •

Last edited by RunsW/Scissors : 09-11-2003 at 02:59 PM.
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Old 08-25-2003, 06:51 AM   #16
Kyle's Ghost
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what about the double reg version?


great great great-on a scale to 1-10 i give you a 12...i don't have an inmidator(yet)but it is usefull information for current and future intimidator owners...
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Old 08-25-2003, 02:10 PM   #17
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Double reg and single reg do basically the same thing, I just thought that I should specify.

Thanks man.
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My Setup:
•
[2k2 Timmy Blue-Black Dust] • [Crossfire 68/3000] • [CP Barrel Kit] • [WAS Equalizer Board] • [Evlution 2] • [System X Reaper Trigger] • [Chrome Clamping Low Rise]• [Hydra Bolt] • [Titanium Ram] • [ER Ram Cap] • [Spiked Trigger Guard] • [32° Flame Drop] • [Kapp On/Off] • [KAPP Ram] • [WAS Wicked Switch] • [WAS Equalink] •

• [If you live in SF area check this out-SF Paintball Center] •


•[Intimidator-Owners]•[Paintball Kingdom]•[County Paintball]•
[Timmy Upgrade Thread]•

• Mods - Feel free to spruce my sig up a bit, it is very boring •
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Old 08-25-2003, 03:18 PM   #18
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Exclamation Timmy not shooting fast enough? Look HERE

So you got your Timmy and it just isn't living up to the machine gun reputation? Follow these simple steps to help you shoot faster. Note that I will be completing this guide over the next couple days as school just started and my AP classes are already giving loads and loads of homework.
  • Practice, Practice, PRACTICE
    I can't stress this enough, if you are coming straight from a Spyder or a Cocker of course you are not going to be able to shoot 25 BPS straight out of the box you need to practice. Even if you come over from say a Matrix, Angel, Viking, Excal, E-Cocker, Impulse or any other high-end electro, the trigger on the Timmy is different, you need to adjust to that. Case and point practice before you complain please.
  • Play around with your trigger, find a spot where you like it
    A lot of people don't do this either, they just leave their trigger the first place that they put it or even the setting out of the box. Yes, the "mouseclick" trigger pull is appealing but just because it is short doesn't mean its fastest. For some it may be but not for me and for many I know. Just try hard spring settings, soft spring settings, short distance for activation, longer distance for activation (not very long but longer than a mouseclick for sure), short travel, and long travel.
    The top screw adjusts spring tension (How hard the pull is)
    The middle screw adjusts the distance until activation (How far into the pull the actual shot takes place)
    The bottom screw is for travel (How far the trigger travels until it stops)
  • Experiment with removing the Trigger Spring
    I did this and I immediately got about a 3 BPS increase, not because of bounce, but because the feel is a lot more appealing to me. Some people like a very soft pull some like a hard pull, you may like a softer pull so experiment with it, worst that can happen is that you don't like it and have to put the spring back in.
  • Purchase a WAS Equalizer Board
    No question on this one. Want to shoot fast? You are going to need to buy this sooner or later. Don't get me wrong, the SOB is fast, but it can "skip" shots which can GREATLY decrease your ROF and that is not a good thing, obviously. Forced eye mode is my personal favorite feature on the Equalizer and it allows for no chopping to occur which is a completely different issue but chopping is not good either. You definitely will want to pick one of these up, definitely the best upgrade for the Intimidator thus far.
  • Mount a faster loader
    This is a pretty obvious one. If you want to shoot faster than you are and you feel that you are shooting faster than the 13 BPS you are achieving with your revy, purchase an Egg2 or a Halo B. The new Q Loader that is being released soon which claims speeds up to 30 BPS and the Corkscrew from WAS is in prototyping stages and will most likely be out within the next year or two. I personally cannot wait for the Corkscrew, I love all WAS products.
  • Purchase a Mythic/Techna Trigger
    I am purchasing a forward-rake design as soon as they come out from Techna Trigger and I plan on purchasing a Mythic Trigger soon as well. The reason I narrowed it down to these two triggers exclusively is because of the fact that they are simply the best out there without any question. The Mythic Triggers utilize delrin sleeve technology for the pivoting point and nylon set screws come stock which are a nice touch. All Techna Triggers are made of carbon-fiber material (VERY VERY light) and utilize ball bearings in the pivot point for a very smooth pull.
__________________
My Setup:
•
[2k2 Timmy Blue-Black Dust] • [Crossfire 68/3000] • [CP Barrel Kit] • [WAS Equalizer Board] • [Evlution 2] • [System X Reaper Trigger] • [Chrome Clamping Low Rise]• [Hydra Bolt] • [Titanium Ram] • [ER Ram Cap] • [Spiked Trigger Guard] • [32° Flame Drop] • [Kapp On/Off] • [KAPP Ram] • [WAS Wicked Switch] • [WAS Equalink] •

• [If you live in SF area check this out-SF Paintball Center] •


•[Intimidator-Owners]•[Paintball Kingdom]•[County Paintball]•
[Timmy Upgrade Thread]•

• Mods - Feel free to spruce my sig up a bit, it is very boring •

Last edited by RunsW/Scissors : 09-05-2003 at 05:56 PM.
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Old 08-26-2003, 10:00 AM   #19
Jaster
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Just a few comments about the duel reg for the classic. Single reg volumizers will not fit the duel reg housing. They are a bit fatter. Also most volumizers for the classic are not added on pieces. It's one piece that replaces the HP tube on the housing. So you simply remove the standard tube and replace with the volumizer. That's it.

Speeding up your Timmy. A few more tricks.
*Loosen the trigger holding screw (the screw that actually holds the trigger in the marker) a bit and put a drop (that's 1 drop) of tri-flow on the screw. Or even a bit of dow. This will make the contact between the metal and metal a bit slicker and speed it up due to less resistance.
*Tilt the solenoid towards the rear of the marker a little. This lifts the air hoses off the top of the trigger itself. Again causing less resistance.
*A force feed hopper helps a bit to. Gravity only feeds 12-13 bps. That will be as fast as you'll ever fire. The eyes will slow the marker down to keep up with the hopper. So if you're out shooting your hopper time to upgrade to something forcefeed.
*I've found that a magnetic return spead my marker up a bit. What happens is the magnet gives a faster and more solid return the the spring does but has less resistance while pulling the trigger. So you can have a very loose trigger with no real slop and I've found that it also helps with bounce on really short triggers. A lower bounce will speed that marker up.

For all those going..."magnetic return?"

This an easy mod that replaces the trigger spring with magnets.
Here is what you need. 2-6 1/8" rare earth magnets (found at Radio Shack for about $1.50) and some super glue (found anywhere)
Here's what you do.
*Open up your grip frame, remove the board so you can locate your trigger, trigger spring, and the trigger spring stop (the little block thing that holds the spring in place).
*Next back the trigger tension screw out so you can remove the spring.
* remove the trigger spring stop
* take two magnets and set them so they are repelling each other. Super glue one to the trigger spring stop where the spring was. (there is a small recess there that holds the spring. The magnet should fit inside that hole. If it doesn't you can not worry about it and just glue it over the hole or shave the magnet to fit. Either way is fine.) Making sure the magnets are repelling each other glue the second magnet to the trigger spring tension screw (top screw on the trigger)
* replace the spring stop
***MAKE SURE THE MAGNETS ARE REPELLING FROM EACH OTHER or you'll have a trgger that gets pulled once and stays there.***
* adjust trigger to liking BEFORE putting the grip back together. The trigger tension screw will still serve the same purpose. Adjusting the screw inwards will make the return faster and will make the trigger stiffer. Adjusting out-ward will make the trigger easier to pull but it won't return as fast. (keep in mind that the return will come back pretty quick no matter how it's set) Let's say you want it even faster return with a stiffer pull. Easy...glue another magnet to the magnet on the spring stop. I would recommend just putting the magnet there until you're done testing and then actually glue it into place. Add or remove magnets until you find the sweet spot. Done.

Pretty easy huh? All in all this should only take about 20 minutes to do. I did this my classic and added about 2 BPS. Any questions feel free to ask.

**Also these magnets will NOT hurt your boards. The magnetic fields are not strong enough to cause trouble.**
__________________
All the cool kids are doing it!! Certified Timmy Tech My Trading Feedback
Looking to buy online? Check here first and know who you're buying from! Me and my Timmy
TEAM KINIPTION FIT and please visit our sponsors...RandM paintball SiTE Mfg - get a St!ff! NPS Empire Bunker King DYE
--------------------------------------------------

Originally posted by GranDreamUse the search, Luke.
Originally posted by Lopez17It's really quite amusing to see the difference between talent and ego
Originally posted by teufelhunden You'd think stickies are there to make the forum pretty...
Originally posted by Killer Kat: Don't feed the Jaster from your hand! He bites!!
Originally posted by cocker kid 2k2 :Shut your trap while the big boys are talking.
Originally posted by Homer:Jaster is the Master.
Originally posted by iplaynaked:This....is the Jaster. All I'm going to say to you about him is....don't make him angry.

--------------------------------------------------
Red to Black Texas Storm, WAS2.8 Board, WAS Switch, KAPP Thumper Ram, BL Delrin Poppet, Violent Products Delrin Piston, CP Rail, Modified Stock Bolt, CP Adj. Ram Cap, Empire on/off, AKA Sidewinder reg, Clamping Low Rise, Flame Eye Covers, ScytheII Trigger.
Red/Yellow Fade LP Classic Timmy, Bob Long Torpedo Reg., Claw Trigger, CP Adj. Ram Cap, Modified Delrin Bolt, CP Flame Drop Forward, Empire On/Off, WAS 2.8 Equalizer bd., WAS Eye, WAS Switch, Twisted Low Rise, Custom Red Oak Grips
Pure Energy 45/45 and 68/45 12" STIFFI Barrel, 14" CP 2 Piece, Red Halo B


WANTED: Ripper Timmy body. PM me if you have one you want to sell or trade.

Last edited by Jaster : 08-26-2003 at 10:08 AM.
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Old 02-17-2006, 01:38 PM   #20
dbarwick
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Helped me!

Hey your info is great Im rebuliding a claasic timmy ( i recieved parts ) and used your info alot while putting it togrther.
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