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Old 06-10-2005, 01:01 PM   #21
Meph
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Isn't flash.
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Old 11-15-2005, 08:59 AM   #22
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Bloody hell. A5OG being dead I have to re-host those elsewhere.
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Old 12-11-2006, 03:20 PM   #23
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absolutely incredible, i'm loving the graphics
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Old 12-11-2006, 06:28 PM   #24
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jesus..where did u even find this thread. this thread is(was) BEYOND dead.

sorry mods i HAD to say soemthing.
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Old 12-11-2006, 08:30 PM   #25
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It's in the Stickies smart one. So technically this is a good thing, it means he was actually reading through the stickies before posting.
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Old 12-12-2006, 12:48 AM   #26
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One question though.... If the cyclone/blowback doesn't actually start until the air meets resistance by the ball, why does it work perfectly with no barrel and no paint, just simply air and dry firing?

(I'd appreciate a PM with it... But a post here would be ok as well I guess...)

I also agree that this being revived was a GOOD thing, showing that some people ACTUALLY READ FIRST.... So good job!

And meph, what program do you use?
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Old 12-12-2006, 06:35 AM   #27
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Quote:
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It's in the Stickies smart one. So technically this is a good thing, it means he was actually reading through the stickies before posting.
well yes...true, but i dont know if the stickies say not to revive a year old thread. his post wasnt useful to the subject, so there shouldnt have been a revival. although the person above me has a good question, so i guess its too late now.
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Old 12-12-2006, 07:28 AM   #28
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We'll, I know the answer.... I just wanted to see what others think....

So this CAN get closed if it really needed to....
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Old 12-14-2006, 11:27 AM   #29
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Old 12-20-2006, 06:07 PM   #30
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anyone know what is changed on the x7's cyclone to make it faster
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Old 12-20-2006, 06:35 PM   #31
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since the cyclone uses the air to cycle, even in stock form it will shoot however fast you can make your marker shoot. i tihnk the only difference between thr cyclone and the upgraded one is its more durable for those higher speeds. im not sure on this though.
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Old 12-20-2006, 07:01 PM   #32
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^^^ wrong... if your marker is shooting at 25bps, the cyclone WILL NOT KEEP UP IN STOCK FORM....
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Old 12-21-2006, 05:51 AM   #33
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my question, on the diagram of the a-5, why on earth is the ball shoved into the barrel, and then just waits until gas comes??? Is that truly how it works?


Oh yeah the x7's cyclone has a built in exhaust valve....

Last edited by dukedude4evr : 12-21-2006 at 06:09 AM.
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Old 12-21-2006, 06:56 AM   #34
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how is the cyclone capped? the vortex mod, how does it make it faster....doesnt it just swap out the plastic ratchet piece and one other thing?
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Old 12-21-2006, 07:04 AM   #35
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well, what the vortex mod does, is it makes the cyclone more efficent, uses less gas to cock back, and therefore, allows the cyclone to move faster. So in pball terms, GET IT IF U HAVE A CYCLONE.
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Old 12-21-2006, 09:30 AM   #36
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The Cyclone has, like everything in paintball, a mechacnical cap. A point at which a certain setup of the mechanics can't cycle any faster or can no longer cycle effectively.

Ups like a QEV or Vortex mod help extend the stock Cyclone's mechanical cap, but there is still a point where it just can't do anymore. I believe that that point is still below the maximum cyclic rate of the marker.
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Old 12-21-2006, 01:57 PM   #37
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yeah i'm with coenen here, but overall stock an a-5 will be fine, once u hit an egrip, well, u can probably hit 21 consistently with a qev and vortex mod, maybe more with techT's lightning rod.....
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Old 12-21-2006, 05:24 PM   #38
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Quote:
Originally Posted by dukedude4evr View Post
my question, on the diagram of the a-5, why on earth is the ball shoved into the barrel, and then just waits until gas comes??? Is that truly how it works?
Yup, that is generally how all markers work. They all have some form of front bolt that pushes the paintball into the barrel before the gas that actually fires the paintball is released.
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Old 03-29-2007, 05:02 PM   #39
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nice flash
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Old 04-01-2007, 05:49 AM   #40
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Hmm... Now I know how the A-5 works, AND the Cyclone
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