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pbReview.com / Worr Game Products Karnivor Autococker / Worr Game Products Karnivor Autococker / Worr Game Products Karnivor Autococker / Worr Game Products Karnivor Autococker

Worr Game Products Karnivor Autococker Reviews

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Worr Game Products Karnivor Autococker
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Number of Reviews: 112
Average Rating: 9.5 / 10
Manufacturer Website: Click here
Suggested Retail Price: $1175

Manufacturer DescriptionSubscribe to Reviews on this Product - Edit this Product Listing
The lightest custom Autococker ever! Reverse angled input regulator for comfort and a new IVG system to prevent the cocking rod from backing out while firing and many other features make this one of the most advanced guns available.

Features:

Full STO Kaner barrel kit
Worrblade E-Frame with eye
STO Worr solenoid housing
Authentic Budd Orr body
STO reverse front block (keeps your elbow tucked in)
Tickler regulator
STO ram
STO TRVs
STO input regulator
STO trigger
Protective wire gaurd
Bottom line with on/off
IVG System
Delron bolt and pull pin
Grip feed tube
P-Block
Product Availability 
The Worr Game Products Karnivor Autococker is newer, so it should be commonly available, both new and used.
Places to Buy
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oldmanian Saturday, February 28th, 2004
Period of
Product Use:
1 year76 of 90 people found this review helpful.

Paintball
Experience:
3 years
Similar
Products Used:
2003 - Worrclass Orracle
2003 - Planet Eclipse Factory Team Cocker
2003 - WGP VF with Eblade
2003 - Xmag
2003 - Smart Parts Impulse with Vision Eye
Bob Long 2K2 & Alias Intmidator with Frenzy
Bob Long Texas Storm Intmidator with WAS 2.6 & Frenzy
2005 Angel Speed
Planet Eclipse Ego
Dye DM5
Ptroto Matrix
Marker Setup: WGP - Karnivor - Z boarded Eggy, 71/4500PSI Worrgas
Custom Built Aim Timmy - Frenzy113/CP volumiser/Hybrid bumperless adjustable ram nob/Palmer Fatty
Two Planet Eclipse Ego's With Reloader B's and Crossfire Tanks
Recommended
Upgrades:
Nothing. The Marker comes with the New 8 piece STO Kaner. The new STO Ram has WGP TRV's (WGP's take on the popular QEV's). The bolt is the lightest on the market and is delrin with O-rings to eliminate blowback. The gun comes with an on/off and hose already setup.
Strengths: This gun is the fastest cocker I have ever shot. Light. Gas efficient.
Weaknesses: None.
Review: This marker is amazing. The detail is superb and the marker looks incredible. The backwards 15 ASA is love/hate.... I personally like it, and think that those that don't like it will like it once they shoot one of these beasts. The marker came tuned perfectly out of the box and has so many high end parts that I would be hard pressed to upgrade anything. I simply added a hopper of paint and a tank of Air and the thing started ripping away.

I have found the marker to be a very efficient marker as well. I installed VF Tactical springs into my orracle and still don't get the efficiency that I do out of my Karnivor.

The light cycling mass because of the small light bolt, ICS and lighter milled back block make this cocker have the lightest "kick" (if you can call it that) of any that I have shot.

This gun is tremendous and will soon be a favorite of High-End Cocker lovers everywhere.

The inclusion of a full barrel kit with 5 backs and 3 different length fronts (all annoed to match the marker) is awesome and adds to the deal. The Barrel kit is high quality and I haven't used my freeak kit since I got this marker.

Update: Still absolutely no issue with this marker. It is by far the most reliable marker I have ever owned. It still rips like no other Cocker out there.

Update: Had this marker for well over a year and still no porbnlems. I just take it out of the bag and shoot it.
Conclusion: This marker is a 10. Shoots amazing, accurate, and fast. It is gas efficient and comes with a premium barrel kit and air fittings. WGP raised the bar with this marker. My favorite marker and in my opinion a steal of a deal at around ~$1175 street price.
Rating:
10 out of 10Last edited on Thursday, June 16th, 2005 at 8:24 pm PST
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JEDerrick Saturday, March 12th, 2005
Period of
Product Use:
Less than a month35 of 38 people found this review helpful.

Paintball
Experience:
More than 5 years
Similar
Products Used:
WGP Prostock w/ E1 Grip, Tickler LPR, Halo B, and Pure Energy 68/3000 HPA, Evil Pipe Barrel Kit
Marker Setup: Black Karnivor w E2 Grip, Halo B w/Rip Drive, Pure Energy 68/3000 HPA, Karner Barrel
Recommended
Upgrades:
Halo B w/Rip Drive
E2 Grip (If you don't already own one! 2005 line comes equipped with E2 Grip!)
Strengths: Speed
Accuracy
Light
Internal Cocking Rod
Milling
Gas Efficient
Weaknesses: None as of yet!
Review: Over the course of years that I have been playing our great sport of paintball I have used several different markers, and have come to both admire, and loath a few. So here I am, writing a review about my newest purchase, the 2005 E2 Karnivor!

#1. Speed
I have come to realize over the years that at times we all need a little accuracy by volume. Be it in that last desperate few seconds of a game, or just to shoot ropes of paint to impress friends and spectators. The addition of the TRVs on the STO Ram, and the nice design of the IVG have help do two different things. First off the IVG is lighter, and now requires less force to cycle the marker. Second is the addition of the TRVs. Couple with this, the marker in the right hands or fingers, can rip! I am not the fastest gun in the West by far, though if my fingers can walk the E1/E2 trigger up to 19 BPS, than I am sure you can as well. The over all design weight of the gun is very balanced. I have yet to experience any top heaviness in either the front or back as of yet. Though this could be due to the fact of the size tank you use!

#2. Accuracy
Now I know this can be due to many different factors. Though I will speak here mainly about the Karner barrel that is included with purchase. Short and sweet, the Karner barrel works. When I say work I mean, it is very accurate. In a distance of 60 feet, I am able to keep a tight grouping of at least 2-3 inches. This more than any other feature included surprised me. It isn't often that a stock barrel performs this well out of the box. A great addition indeed.

#3. Gas Efficient
Now this is due to several things. First the TRVs, and the fact that with lighter internals the marker requires less pressure to cycle the marker. Now don't get me wrong. There isn't a large amount of difference in the amount of shots I get. Though it is a difference that you can, and more than likely will notice. Along with this something else that you will notice is the lack of kick from such a remarkable fast marker. Again this is due to the TRVs, and the light internals. For a marker to cycle that fast and have such little kick is a big plus in anyone's game!

#4 Internal Cocking Rod
Pure and simple this alone has made going to the chrono much more of an ease, and faster to perform. With the inclusion of the IVG adjusting the Karnivor's FPS is much easier. It is now done under the regulator. So now, it's more of an adjust, shoot, adjust, shoot, adjust, shoot, go play. The days of having to unscrew, and re-screw your cocking rod in and out while trying to find that magic number are gone. Though keep in mine that you can still adjust you velocity through the IVG where the cocking rod is. Though this will be highly unlikely. Though if you must, read the instruction on how!

#5 Milling
Now this is purely my opinion, but the milling on the karnivor is great!. It's stream line features, and the polish of the marker truly make it pure eye candy to all those whom haven't seen one up close. Don't let the low res pictures found everywhere fool you. You have to see it for your self!

Also for people, and players out there that might be wondering, if the 2005 Karnivors are out and are equipped with the E2 Grip the answer is yes. Though from what I can gather the eyes are still reflective. Beam break eyes are due out soon.


Conclusion: My final conclusion, is that the Karnivor as stated by many truly is the flagship of WGP line of markers. Anyone looking for a great marker with lovely milling, need look no further. It's hard for anyone to say that this marker needs upgrades. Besides that barrel which is your own opinion, this marker comes tricked out of the box. Can you upgrade it you ask? Yes. Yet keep in mind it's like saying you would rather spend a 2005 mint quarter over a 2004 old dull quarter. Yes, one might look better than the next, but they both spend the same. Still wondering........ well stop. Pure and simple, the Karnivor is truly a beast!

If I could it would receive a 9.5. A 10 is too much cause no marker is perfect. But this one comes damn close!
Rating:
9 out of 10Last edited on Wednesday, March 16th, 2005 at 9:40 am PST
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solmyr Monday, August 23rd, 2004
Period of
Product Use:
3 months32 of 36 people found this review helpful.

Paintball
Experience:
1 year
Similar
Products Used:
DM4
Dragun The ONE
Alias
Nexus
Nexus Dc2
Marker Setup: Karnivor
Sto-Kaner barrel kit
MP4 ram
Crossfire 92/4500
Egg2 with Z-board
Samurai Trigger

E-blade 2 *PREORDERED*
Recommended
Upgrades:
Samurai Trigger for E-blade 1
MP4-ram
E-blade 2
None of it us required accept for the Samurai trigger if you are to keep the E-blade 1
Strengths: Accuracy
Gas efficient
light
fast very very fast
Weaknesses: Pump rod can snap off! WGP fixed the problem now with a re-design.
Review: Where to start, let's start with looks.
Look's - This thing is milled to the max! The milling is great! Looks very aggressive and modern and works well with the name Karnivor! The backward 15° reg is great! Very comfy, and provides for a low profile. Design wise everything on the marker was very well thought through from milling to coloring even down to the name! When people see you on the field with this thing they will be "Afraid" for there marker's because looks wise this thing will "eat" everything up on the field! On the work's

Works - wow, is all I have to say. But lets start:

-15° degree reg - The first thing that I love about this thing is the feel. It feels wonderfully comfy! You have to try it to believe it! Now, the seconded great feature about this reg is the microcline/steel braid hose adjustment positioning. You can have your stealbraided hose stick out where ever you want! No more pray to God that when you screw the reg on that the microcline/stealbraided hose will fall in the right place and not bother you and throw off the feel of the marker. This I think should be a must for any marker over $1g! (*cough? Bob long *cough*) To adjust the reg you have to unscrew the reg once you do that you will know why this has to be done. As for the constancy. Man this thing is freaking constant! It has a break in period but after that I was getting +-1 on the chrono! Unbelievable how constant it is! If anyone is looking for a new reg if you get this thing you wont regret it! Plus with the karnivor ALL of your velocity adjustments are done thought this ONCE you set up the marker. You also get a cool tool to adjust the velocity on the reg, but I like my L-wrenches better!

Back Block and ICS - Well cocker fan's this will take some time to get used to! Ok, if you cant adjust your velocity through the -!5° reg, what you do is get the least amount of difference in the velocity through the reg and lets say the max velocity is 250. Then you adjust the velocity to what ever you want with the ICS useing the tool that came with the karnivor. Follow the instructions that came with the karnivor on how to use the ICS to adjust the velocity from the250 to 290 or what ever you want. The cocking rod is now drilled into the back block so it wont be hitting you on the mask plus the ugly rod that was sticking out the back of cocker's is no more which if you ask me is cool and sexy. The whole back block area is very light and in conjunction with the Sto-TRV ram you have a very explosive and very fast autococker. Plus who doesn't love that clack clack clack sound :)

Pump rod - This is the weakest part on this marker! I had mine for a month and a half and it SNAPPED off! And it snapped off at the back block area so that you cant take out the part of the pump rod that is stuck in the back block. Because when it snapped off it snapped off at the level of the back block or where the threads of the pump arm that screw in the back block. I have been waiting 1 month for a new back block and pump rod I was told that this was due to the fact that WGP where re-designing the pump rod and have came out with a new and improved pump rod which I supposedly got. So when I get it and have it installed I will tell you guy's what's know about it. As I still at this time haven't got the part's but they are on the way.

Stock trigger = sucks. That is pretty much everything I have to say about that. Samurai trigger blows this thing out of the water it is so much better and easier to walk! The worrblade trigger on the none karnivors is even worse shape. So, get the samurai trigger right away. Best $29 spent.

In the strengths department I put down Accuracy. I didn't do that by mistake. I tried out a Alias, DM4, Fly, Shocker, Karnivor and Nexus. All marker's where in a tournament that day all markers where using barrel kit's and out of all the marker's the Karnivor and Neuxs for some strange reason where the most accurate! The DM4 was also had great accuracy. The rest, weren't as accurate. Why this is beyond me. Must have something to do with the closed bolt system. But the karnivor and Nexus where ball on ball.
Speed wise the Karnivor was the fastest out of the bunch! I could have ripped faster on my Karnivor then on any of the above mentioned. A properly set up Karnivor will be faster then anything else out there and with NO bounce. The samurai trigger comes in handy here. And that is with the E-blade 1, I really cant wait for my E-blade 2 to come!
The Sto-kaner barrel kit is great, sadly they don't come with the karnivor anymore.
I play tournament ball in my country and this marker hasn't let me down. It took a while to get used to (moving back block) but now once I did it is amazing. Plus what is great about it is the fact that I can use a squeege on the field. If I have a barrel brake, all I do is take out the bolt push the squegee in, put the bolt back and pull the squeege out front of the barrel and you have a perfectly clean barrel in less then 3 seconds! No takeing off the barrel to clean it out! In short accuracy wise I can acutely aim and not spray. The marker is very gas efficient. I can get about 2500 shots off my 92/4500 crossfire tank. It is very light but not to light just right (like that chick and the three bears :P )! When you hold it feels like a marker not a toy. The MP4 ram is amazing smaller and nicer looking then the STO-TRV ram plus it is some what smoother also it can cycle 50 cps! Now that is fast!.
I really think that the E-blade 2 will take this marker and not only the karnivor but any cocker that will use it to a whole different level. The E-blade 2 will allow for easier walking and maintain a constant BPS and will have 0 bounce. Plus it looks plain sick!

Well, in ending all I have to say is that this is a great marker! It truly earned it's name Karnivor! It is the fastest marker out there and very accurate. Considering what the other markers cost this is a steal even at $1175. The marker get's a 10
But, the WGP service gut's a 4 I had to wait to long to get thepart's I needed. WGP isn't a rookie company and something like this isn't forgivable or forgettable!
The only other markers I would consider buying other then this thing is the Nexus DC2 and the DM4/DM5. I will be buying a back up marker and I am seriously thinking on picking up one more Karnivor.

So more to come when the E-blade 2 start to ship next month!

EDIT: Fixed the crazy spell check has a mind of its own!
Conclusion: 10 because it is the best marker I have ever shot and I have shot them all (For real)!Great marker! Shoots amazing, accurate, and fast very gas efficient. The Sto-kaner barrel kit dosent come with it anymore so you want a barrel kit with this marker to get the max out of it. At $1175, even without the barrel kit this marker is a steal!
Rating:
10 out of 10Last edited on Tuesday, August 31st, 2004 at 2:40 pm PST
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OutlawJ Sunday, November 28th, 2004
Period of
Product Use:
Only tested25 of 32 people found this review helpful.

Paintball
Experience:
4 years
Similar
Products Used:
E-Oracle
DM4
Marker Setup: Stock setup
Dye tank
HaloB+ victory board
Recommended
Upgrades:
If you dont like the bounce you can switch frames; personally I thing the trigger kicks ass!
Strengths: New eye and gripped feed neck
No cocking rod
Better front block
Sweet trigger

Weaknesses: Expensive
Review: With the advent of E-blades, the Cockers pretty much reclaimed their share of the acclaim in the tourney world. Though mech triggers were doing pretty well, it was getting hard to keep up with the joneses, even with secondgen hinges and free-flow trigger jobs. Now I love Cockers, but the Karnivor was different; it left me with a taste for meat. There are way too many features to b.s. about history or ass-kissing in the hopes of getting to keep this beautiful gun, so let's just get into it.But for the record, the Karnivor is the new Outkast, which was the new STO, which is now back to being an STO, it seems.

First off, this meat eater is all about the Atkins diet. Weighing in at under two pounds including the inline reg, you've never held so much Cocker in such a small package. WGP carved away all the excess, except some milling that makes it look a bit Jurassic Park.

The old chunk of metal that held the ASA has gone mini-Cocker style, and the new 15-degree kicked-backward ASA is connected directly to an anorexic front block. No aftermarket front blocks poking their heads around here. And no need.
The Tickler front reg is an amazingly high-flow reg and externally adjustable.

The super-smooth STO ram has turbo relief valves (TRV) which are WGP's version of the old quick exhaust valves, which came into their own years after their discovery because of the recycling requirements of the E-blade.
The solenoid 3-way is protected by the usual housing. The wiring running from the frame to the front block is protected inside a nicely fitted tube. When you look at the Karnivor, you'll be amazed at how much metal they took off the body compared with older cockers. The back block pushes a reverse P shaved-down back block, which holds a new all-delrin very high-flow open-faced bolt. This stock bolt is as high flow as anything ever made by anyone, and lighter weight than all of them.

But here's the freak show item. The cocking rod is gone! Okay, it's not gone. It's gone internal. The new hammer is longer, and inside of it is the space where the cocking rod once would have stayed out past the back block. Now it resides inside the hammer!
This makes for a very smooth hammer release, and lightens up the load the ram is pushing. It also must do something for recoil, since the cocking rod isn't slamming the backblock with every shot. The IVG takes a page from ACI's externally adjustable IVG, with a special two-pronged tool that dials the spring in or out. However, you need to remove the beavertail screw for it to move. It's easier to adjust the speed via the inline regulator. By the way, the beavertail on the Karnivor is actually a snatch grip, which really is comfy to hold, and can double as a can opener.
The inline regulator is a nicely milled ergo reg with an adjustable collar so you can place your hoses exactly to your taste. The adjusting nut below is accessible via a 5/64-inch roundhead hex key or via a hex dial tool that comes with the gun. To use the straight hex key you have to remove a locking C-ring, which in essence acts like a tourney lock. The Ergo reg and a nice paint-to-bore fit kept my velocity within 3fps on both of my test days. I just measured the output PSI on two gauges and apparently I was shooting 290fps at 180psi. That's some low pressure, and helps explain the miniscule kick.
This model Worr Blade is specifically for the Karnivor and has a milled down trigger which is both light and snappy. Built right onto the frame is a dovetail rail, so you can slide your air system right on, or use the fill adapter ASA that comes stock.
On the first day of testing at Arena Paintball in Long Island, I shot the Karnivor out of the box. I decided to do a small trigger adjustment to lighten up the Karnivor even more. This simple adjustment involved screwing in the inner top set screw, pushing the trigger down a little so that it separated from the magnetic 'return spring' and made the trigger a little lighter to pull.
The Karnivor, with its light as hell components and the TRVs, shoots fast. The hopper is the only thing that determines how fast you're going to be shooting. With the eye off I easily outran my revvyX. I shoot as fast as I can, as if I'm playing when I'm testing.
Inside is the new STO valve, made of titanium-coated aluminum. Gas mileage was very good. I shot a case of Evil using a PMI pure energy 68/4,500 preset, and off a full fill-up at the end of the day I still had 1,300psi in the bottle. That's good efficiency. Two-thousand shots for 3,200 psi of air.
Amazingly the Karnivor comes with an entire Kaner barrel system. Not the first or second gen, but the third and best generation of Kaners. The 6.5-inch backs come in five sizes (682, 684, 687, 689, 691) that are long enough for better gas efficiency and give you something to grab onto when unscrewing the back from the gun. The three tips come in 6-inch, 8-inch and 10-inch, with good porting. There was no velocity change using any of the length tips.
Accuracy was excellent. In single shots or streams, the Karnivor shot seriously well using Marbs and Evil. Normally I horde good paint and use it with my '03 test Cocker with a sight mounted on the side, since I prefer perfect single shots over walking in balls, but I was surprised how well the Karnivor barrel sighted, and in streams it put paint on paint at 100 feet. At 175, the Karnivor with the 14-inch and the 16-inch Kaners was benching at 75 percent hits on a manly target, which is very good. There was so little kick that I could easily stream perfect scores on the 100-foot target, and I broke the 75-foot target, I hit it so much.
I fed it Meat.
The best part of testing guns is testing them on players. The first field testing was done at Arena Paintball. This is a great indoor field. Like all indoorfields, it's relatively small, but Arena PB is notso small as to be stupid. John and Sean run a good and friendly crew, and demand high safety standards without being a**h>les about it. The refs are all cool, and pay attention. Sorry to the one ref I lit up so much. He stayed in line with my target and perhaps should've moved.
Games one and two are always the same for me on a new layout. I get shot out fast. Game one, I moved up the center quickly, and saw that the snake's tail was so close it would be shameful not to dive in. I was friendly fired as I landed.
Game two from the dogleg side caught me quick peeking into a stream from an Angel. Game three I walked up the blindside of the dogleg, right up to the pivot bunker. Their corner man was too busy with the rest of our side of the field that he didn't see it coming, and the Karnivor fed on its first meat.
A nice laydown can was pushed up to this inside corner, and the low end had a nice gap in it, so down on my belly I went and lo, so many targets! More meat for the Karnivor! The Evil balls were shooting like darts. Eventually paint from somewhere blasted my head, and off I went amidst a ton of paint still flying around.
It seemed like the short side was the more challenging, so my test associate Mitch Hew and I began going there for most of the games. The first place I went was the inside corner of the dogleg, where I could stand safely and push up against the netting to look around for stray targets. A leg here and a foot there were peppered, but the best shots were cross-field, where the snake was bisected by a standing can. It's rare that you can track a runner and shoot him out if he has the jump on you, but this time the Karnivor was so fast that I took down their runner, followed by the mid-snake can man. These guys hadn't heard about crawling the snake yet.
After that was the move into the midfield to a fat dorito and some hard shooting.The Karnivor was easily pushing posters back into their bunkers, if not removing them right from the field. It was here that I kept lighting up the ref, since just in front of him were two or three players who kept snapping up to shoot me, and I was just pounding that area.
Although there were only a fat handful of good players there, having 15 or so guns trained on your position is challenging and a lot of fun for a front man. Thank god the refs did a great job of clean-ups between games or it would've been an unbearable mess.
By the way, the Warped Sportz Vans cleats were working great on the arti-turf surface, despite some sludge spots.



Conclusion: Great gun just a tad bit pricey. Makes shootin 12 year olds fun again!
Rating:
9 out of 10
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SocraticB Thursday, March 31st, 2005
Period of
Product Use:
3 months19 of 20 people found this review helpful.

Paintball
Experience:
More than 5 years
Similar
Products Used:
WDP 2K3 Angel LCD LE (louder, less accurate, less reliable, slower)
Vapor B2K (louder, less accurrate, less accurate, less reliable, slower)
Kingman Spyder Shutter (no comparison in any category)
AKA Viking - (slightly better efficiency, slightly louder, a little less accurate, as fast)
AKA Excal - (slightly better efficiency, as quiet, almost as accurate, slower)
Evil Omen - (louder, less reliable, equally consistent, less accurate)
AGD Emag - (louder, gas hog, less accurate, slower)
Shoebox Shocker - (quieter, gas hog, as accurate, much slower)
Various Mechanical Markers - (no comparison except some are slightly more efficient)
Various Timmies - (as fast, almost as efficient, require more maintenance)
Matrixes - (as fast, not as efficient, as quiet, almost as accurate)
Various low-end electros - (no comparison in any category)
Various Eclipse E-'cockers - (nearly identical in performance with the same frame, has better pneumatics than the Karni)
Marker Setup: 2004 WGP Karnivor with stock pneumatics and Planet Eclipse E2 Eblade upgrade.
Recommended
Upgrades:
Planet Eclipse E2 Eblade (recommended above the drop-in board upgrade for E1 or the Worrblade 2).
CCM Clamping Feed Neck
Belsales/NExxus ram.
Strengths: Pinpoint accuracy.
Blazing fast.
Deadly quiet.
Feather light.
Very reliable.
Weaknesses: Upgrades required to perfect the marker.
Review: I've gone through some high-end markers recently, including AKA's Viking and Excalibur, and have settled on the Karnivor. Although I can't say enough about an E2'd Karni, I am aware that for some people, 'cockers just don't work for them. Having been around since the "'cocker v. mag" wars of yesteryear, I have come to believe that the way 'cockers operation creates a feel that is intuitively superior for some players, while for others it just doesn't 'click.' That being said, if you don't know whether you like 'cockers or not, it is imperative for you to try one out before buying one - there' s no substitute for experience in seeing whether you're on of those players for whom a 'cocker is just plain right.

I will address each strength/weakness in turn:

STRENGTHS:

1. Accurate shooting platform

'Cockers have a history of being acclaimed the most accurate markers in paintball. Markers are inherently accurate only as far as they are consistent, limit their blowback and are comfortable for the user. Instead of being described as accurate or not, they are better described as whether they are good shooting platforms. That being said, Karnivors are very consistent with very little blowback, are very comfortable for many players, and with a good barrel/paint match, it is very easy to put your shots where you want them, and to do it repeatedly.

Consistency: Karnivors come stock with WGP's STO reg, which is a good, although not outstanding reg. It has little to no shootdown and remains fairly consistent. Although you will get better results with a CP, AKA or MacDev reg, they aren't necessary upgrades. I get +/- 4 at the chron with the stock reg. The Karni operates at a fairly low pressure; I put about 450 psi into the vertical reg, which is set at 250psi. I have not determined at what pressure the pneumatics are set, but it should be around 80 psi. 100psi or more will damage the solenoid.

Blowback: What paintballers call "blowback" is generally created when the cycling mass of the hammer and the pressure release of firing the marker actually jars the marker in your hand, taking it off target. Karnivors have less blowback than most other markers. Some markers want to 'climb' when shot at high ROF; I've seen no evidence of this on my Karni. I've been shooting 'cockers since the last century, and I've come to believe that a 'cocker's cycling back block actually offsets the effect of the cycling mass of the hammer. I have no empirical evidence that this is true, however.

The Karni's hammer, bolt and back block are all lighter than earlier models (indeed, a Karni's delrin bolt and delrin back block/pull pin combo weigh next to nothing), and cycle more smoothly than any other model. Regardless of the reason, however, blowback and climb are nearly non-factors for the Karni.

Feel: As stated above, this is subjective, but for a 'cocker lover, the Karni feels better than any other 'cocker I've ever used, mechanical or elecronic. It's smooth, quick and feels solid in your hand. At the same time it's light and maneuverable. The -15 degree ASA is really a subjective issue, but I do find that it forces good posture; it makes me keep my elbow in.

All told, for me, the Karni is as accurate as my '99 cocker, my Shoebox Shocker or my pumps. Can't get better than that, especially at the high ROF the Karni puts out.

2. Exceptionally efficient

I get about 1700 shots per 68/4500; that number is probably lower than the max number of shots possible on a Karni, as I generally only get a hot fill.

3. Speed

I'm mostly a recballer, although I do play at some tournament-only fields. My finger's aren't pro level, but I can get up to about 12-13 bps regularly. The Karni is very easy to get up to speed; I can get 15 easy on it, and have reached 17. I cannot reach this speed on any other marker. I must state, however, that my Karni has the E2 on it, and not the original Worrblade or E1. See my review of the E2 here: http://www.pbreview.com/products/reviews/?sort=new&#8719
;=3160&page=3#119605

4. No Chops

Many people complain about the single reflective eye that comes standard with the Karni. I have the E2, and it won't chop paint, regardless of the color or condition of the balls.

5. Quiet

Some people don't care whether their marker is quiet; others prefer louder markers. I like a quiet marker. I've noticed in woodsball games, when I can get into a good, hidden position, that I can get an extra elimination or two before my opponents can track me down by sound. In tournament-style games, I can hear my teammates and, more importantly, the other side, better when my marker is quiet. With an AA or other highly ported barrel on it, the Karnivor is extrememly quiet.

6. Very little maintenance needed

For setup, select the Factory Fast settings, oil it, gas it up and you're ready to go. After a day of play, all you have to do is wipe it down and put it away. The milling and through-body slots can require a little extra cleaning, but the marker needs no other maintenance. If you have an E1/Worrblade on your Karni, you will have to replace batteries fairly often; however, my E2 runs forever on a Duracell 9v.

Unlike other 'cockers, you don't have to set the velocity via the velocity nut (although you get a tool to do so) and you don't have to worry about the cocking rod backing out because it is no longer there (the ICS has a permanently screwed-in short rod that takes its place - but it doesn't go through the back block). Also, if you have an E1/Worrblade on, you may have to deal with paint getting in the solenoid. The E2's solenoid has a fully encapsulated gasket.

7. Features/Parts

Great feature list:

Good pneumatics with QEV's
Internal Cocking System (ICS)
Locking feedneck
Kaner Barrel Kit (on older models)
Integrated Rail
Snatch Grip

As a long-time 'cocker lover, I have to say the Internal Cocking System (ICS) rocks. The Karnivor has a locking feedneck that does its job well enough; although I like the idea of the screw-down collar, the basic locking feednecks that use a hex nut to close are better performers. The milling is very good, and the annodizing is even and without blemish. The pneumatics are good, solid performers that come with QEV"s and can keep up with 17bps at the least. Peak performance will probably require a ram upgrade to a Belsales/Nexxus ram. The LPR works without a problem. Setting the BPS via the vertical reg works well; I've used both the stock and an AKA Sidewinder and find no difference in setup. The integrated snatch grip is nice, although a tad small and rarely used. The 'practice' setting on my E2'd Karni is a VERY useful feature; it drives only the pneumatics when you use the marker, conserving gas and reducing the noise to almost nothing. Lets your practice while watching TV or tech the marker out without having to refill your bottle.

WEAKNESSES

1. Cost.

The Karni originated at about $1200 stock, and $800 used. They are now $699 new; not a bad price including the new Worrblade 2. However, while the Worrblade is serviceable, but what really brings this marker to the top of the pack is an E2; that's out of production but is about $100-$200 used . Although the newer generation of Karnis is supposed to have an updated Worrblade with TT bounce filter and better battery life, I cannot comment on it, as I haven't used it.

Although the Karni with E2 is as good a performer as a Proto, Quest and nearly as good as an Ego, there are a number of fast, reliable markers hitting the market now at the $200-$950 range. Is it the best marker out there? For 'cocker lovers, there is no better. Is it the best value? Probably not - best bang for the buck probably belongs to a used Ego (as of the date of this edit).

EDITS: Corrected LPR pressure thanks to Uziel Gal. Corrected pricing and value as of 111-14-06.
Conclusion: Are you a 'cocker lover? Get it, put an E2 on it, get rid of your other markers.
Are you not sure? Try it, and be ready to fall in love.
Hate 'cockers? The Karni MIGHT change your mind, but probably not.
Are you a snake-playing leet fanboy? Get something else; this isn't for you.
This marker gets a 9 with the Worrblade and a 10 with the E2 upgrade.
Rating:
9 out of 10Last edited on Wednesday, November 22nd, 2006 at 8:57 am PST
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litma2 Saturday, February 21st, 2004
Period of
Product Use:
Only tested19 of 53 people found this review helpful.

Paintball
Experience:
3 years
Similar
Products Used:
my dye cocker w eblade :P
Marker Setup: does it matter?

when i tested it, it was runnin a adjustable worr gas and kaner barrel
Recommended
Upgrades:
none really cept a new barrel kit cuse i dont like the kaner much
Strengths: ~LIGHT!!!!!!
~Nice milling
~internal cocking rod
~the free barrel kit :)
Weaknesses: ~backward 15 deg. ASA
~weird lookng milling
Review: aite. iuts an awesome gun no doubt. i tryed one out at Mardi Gras.

LOOKS: Nice but just a little to much milling detail for me. Its nice and light and all but just too much deatails

PERFORMENCE: I really like this gun cuse outta tha box, it is ready to rock out like a matrix or timmy. out of box it is incredible. i compare it to a nexxus with different milling.

WEAKNESS: Ummmm........ i REALY hate the backwards 15 deg. ASA. its so uncomfertable. and whats really ghey is that you cant take it off and put a regular straight ASA..... yer stuck with the backwards 15 deg....... its REALLY the main downfall of the gun.

another weakness is the price. $1300 for a WGP gun? I could never drop that much on a cocker..... sorry but yea.

STRENGTHS: Lighter than any gun ive seen cept an 03 shocker.
as well...... the milling is kinda cool but just not my style (as mntioned above) - if i liiked detailed milling then youd love this.

also..... it has the cocking rod aached to the back block so the rod commin out the back is no more..... its not really a big deal but just another cool thing on there

well another - ready to ripp out of box. has a beasels ram w/ QEV,s tickler LPR and word blade and triger job and all. it is awesome gun out of box. Ripps hard.... then again you can make any eblade ripp the same................


Conclusion: good gun but in my opinion, not worth $1300. Just a little much for a cocker... YA KNOW?

nice gun, fast, light.... everything you can ask for in a gun but just not really my style


ill give it a 9 cuse it is a great gun for other people but i dont personally like it.......
Rating:
9 out of 10Last edited on Saturday, February 21st, 2004 at 7:22 pm PST
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old_dogg Sunday, July 10th, 2005
The accuracy of this review is disputed. Please see discussion on the comments page.
Period of
Product Use:
3 months12 of 47 people found this review helpful.

Paintball
Experience:
6 months
Similar
Products Used:
Using a Dragon Timmy now
Marker Setup: Dragon Intimidator, Shochteck Drop forward,Centerflag 4500 psi 45ci,Egg 2 with Y-board
Recommended
Upgrades:
Get a different marker
Strengths: Looks, E2 Blade
Weaknesses: Unreliable, high maintenance, poorly constructed, chops paint. Someone called it an Auto-Chopper today
Review: My first entry into the High end electro was with the WGP STO Karnivor, and it has not been a pleasant experience.

I bought my karni 2 and half months ago and in all that time I have had 2 maybe 3 sessions where I was able to play without problems.

On day one I found that the return strength trigger screw was set all the way up preventing the marker from firing. I set it to where I wanted it but found that after firing 100 or so times in training mode the screw would work its way up again preventing it from firing.
I did some reading on news groups and found that the fix was to use loctite, this fixed the problem although after paying $1000 you’d expect not to have to use a threadlock to secure parts?

I then took it to my local paint ball field and gassed up my bottle and screwed it into the ASA, to my dismay I just heard a lot of hissing out of the reg. One of the field experts eventually had a look and sweetspotted and timed the marker and it fired ok on that day.

A few days latter I was testing in training mode and the trigger fell off. I asked on newsgroups and found out that I would have to take off the frame and tighten the set screw which held the trigger in. I did this but when putting the grip back on I pinched the cable going to the eye as the screw closest to the trigger is too long and will pinch the cables.
I luckily have a friend who dabbles in electronics and he soldered the wires back together for me.

Next problem, one day during a game I notice that balls were double, triple feeding and breaking in the barrel. They would stack up in the barrel and then all come out at once. Try sitting behind a relatively forward bunker with tons or paint flying on either side of the bunker, you lean out to let off a few balls and nota. Have this happen to you every game for weeks and see how happy you are. I digress.
I posted my problem on newsgroups and got great advice on pbreview forums, I tried different paint, new batteries, setting timing to factory slow, adjusting the hammer lug.
After a few weeks of no joy and more importantly no playing paintball I took it too a tech at another field and he kept it for a week servicing it. It turned out to be the ball detent being too soft, after he set that no more muti-feeding and all was well in the land of Karnivor, or so I thought.

I had 2 good sessions of play where I ran, ducked, dived, dodged, shot out ropes of paint and err ducked. I must say that those two sessions were one of the happiest paintball times I have ever had playing paintball.

Alas at the end of the second session, the marker started barking, i thought it was because I was running low on air so I gassed up my tank and it still barked. I chrono’d and noticed it was shooting at 350 fps where the week before it was shooting at 280.
I adjusted the velocity to around 280 again but still the bark persisted.
I thought that maybe there was a piece of shell in the marker and took it home to clean.
Today a week later, I went to the field and when I tested there was no velocity at all the balls would just drop out in front of me.
The field tech was there and he had a look, after about an hour of tinkering he called a friend and together they tinkered. They were both unable to get it to work and suggest that it may be 2 o rings in the reg.
While they were troubleshooting I decided that I was just wasting time trying to get the Karni to work, as I have had very little game time in the last 2 and half months. I decided to bite the bullet and get something else. I had been reading about the Ego and the Timmy’s, I decided to go for the Timmy Dragon for the fact that they have a good track record, parts are readily available, the field owner where I play uses one, he knows how to maintain them, it felt comfprtable and the fact that it was available immediately. The Ego’s are on back order.
The field owner set it up for me and serviced it, I played several games with it and my word its very impressive. I seriously regret buying the Karnivor and I am trying to sell the toothless Karnivor.
Conclusion: When I bought the Karni I rushed into it and didn’t do enough homework.
Auto cockers seem to be very complex and have a high learning curve, they also require allot of maintenance and knowledge of how they work.
It’s possible that I got a dud, but its more likely that my Karni needs to be set up correctly and has some perished o-rings that need to be replaced.
I think it’s important to know your marker, and I probably don’t know the Karni as well as I should. However when you have to tweak it and or strip it every week for hours, spending 90% of your time at the paintball field fiddling with your marker then in my mind its worthless. The hassle is just too much.

If you like a complex marker that needs plenty of TLC and that looks really good then go for the Karni.
If you want something that is reliable and easy to maintain, then look elsewhere the Karnivor is not for you.

Update 30 Sept 05

My impression's of this marker have not really changed, and my impression of WGP has soured even more.
I called their tech support on 2 occasions, firstly to find out if i could ship my karni to them for a service, Big Mike said no it will be a bit expensive and suggested a few places to send it too. Not much help there. On the second occasion i called in to find out what size spring i would need for the inline reg, again i got Big Mike and again he was no help, he said he didnt know and the guy that did wasnt around. He promised to mail me a response when the guy agot back. never got a mail. So to Big Mike and to WGP, you suck!!!!.

The story does have a happy ending though.
A guy on my team is a jet plane mechanic and he took my Karni and fiddled around with it and has gotten it to work. I was really impressed, he still has to tweak it constantly but he has got that b1tch ripping. It still seems to be high maintence, and due to the fact that he seems to be in love with it i have sold it to him for less than half of what i paid. I could'nt in good conscienceness sell it to him for anymore.
Rating:
2 out of 10Last edited on Friday, September 30th, 2005 at 11:21 am PST
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gsxrmike Friday, June 11th, 2004
Period of
Product Use:
3 months10 of 10 people found this review helpful.

Paintball
Experience:
More than 5 years
Similar
Products Used:
2002 Angel LCD
2004 Stock Autococker
Marker Setup: Clear Evolution with Z Board
WGP Peanut Marker
KISS Paintballgun Stand
Recommended
Upgrades:
Energizer Ultra 9v
:-)
Strengths: 9V Battery Power
Quiet
Simple
Lifetime Warranty
8 piece barrel kit

Weaknesses: Not one
Review: OMG, I am in heaven. I bought my Karnivore and my WGP 70CI / 4500psi Peanut tank at the NPPL 7 man in Tampa Florida from the WGP Booth.

This gun is a baller's dream. In the 6 cases of paint I've shot, I've had 1 break in the barrel, that was from garbage walmart paint I bought just to shoot the thing. Here are my favorite parts of the gun-

9V Power System
Super Lightweight
Sick Trigger (magnetic spring, break beam trigger mechanism, no contact switch!)
Twist on/off knob cradle for air system
Delrin Bolt
Gun shoots perfectly out of the box, no timing issues, circuit board handles all timing
8 piece barrel kit that shoots darts and matches gun
Clamp vertical feed
Gorgeous Milling
+/- 2fps over chrono
No Cocking Rod
25BPS+ Capable
Most accurate gun I've ever shot with the Kaner Barrel system
Whisper Quiet
Classic Firing mode available too (block stays back if you hold the trigger)
Anti-Chop eye that works perfectly
Gun will shoot any tank dry, can still cock and burp a paintball out at 30psi of tank pressure!!

By far, the sickest gun on the planet right now.




Conclusion: I ripped through 2 cases of paint at Orbital Paintball in Tampa in the woods field to break this gun in, I was shooting the gun as fast as I could shoot it, and was going through 1300 rounds a game to see if I could chop, break, or have any malfunctions. This gun just ripped out ropes of paint without a single hiccup, burp or chop. I achieved rates of fire over 18bps bumping the trigger for sustained times, and it just begged for more. This gun is sick.

I cannot express my satisfaction for this marker, it is just incredible. I have been playing paintball for 14 years, and I have NEVER seen something that I would describe as the perfect marker until I shot my Karnivore. God help you if you come up against someone shooting this gun.....
Rating:
10 out of 10
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Rhino4 Tuesday, May 30th, 2006
Period of
Product Use:
6 months8 of 8 people found this review helpful.

Paintball
Experience:
More than 5 years
Similar
Products Used:
I've owned spyders (e-99 classic), tippmans (98 and a-5), Angels (speed 04), but this is my first autococker to date.
Marker Setup: Karnivore: Black, redz clamping feedneck, 45/4500 crossfire, halo (also black), powerlyte scepter barrel system (black)
Recommended
Upgrades:
A new clamping feedneck is very useful. I also would prefer the samurai trigger to the stock trigger, but that is my personal preference. A Break-beam style eye (personal preference again).
Strengths: fast, low kick, tinker toy, SEXY
Weaknesses: Stock feedneck, trigger and trigger guard, and maintenance
Review: Okay, since no one really wants to hear the "why I got it" mumbo jumo (at least not yet), here is my experience with this marker:
Right out of the box I was very impressed with the documentation that was provided by worrgames. It comes with two manuals. One for the autococker itself, and one for the E-blade trigger frame. It also came with a DVD that was marginally helpful. Most markers come with just a black and white booklet. Unfortunately, all of the documentation (excluding the E-2 manual) was not marker specific. The manual and DVD gave information about autocockers in general, but did not say anything about the specifics and differences of the karnivore as opposed to stock mechanical autocockers. The pictures in the manual as well as the footage in the DVD were of a stock mechanical autococker (a trilogy I believe). However there was laminated card in the box with the manuals that explained how to set the reg and IVS, and I had already done enough research before buying to know what to do.

Once I had it out of the box, I tried to fit my Halo onto the stock feedneck. Unfortunately, it was anything but a good fit. It was way too tight and I had to completely unscrew the cover just to get it in. I highly recommend finding a good clamping feedneck if you have a Halo. I'm sure not all hoppers will have this problem, but for me, the Halo did. I recommend a redz clamping feedneck as that is what I wound up buying, but that is just my personal preference. You could try sanding the neck on your Halo, if you feel up to it. Also, while searching online I noticed many discrepancies in the pictures of the marker's grips that I found. Some had a worrgames grip, while others had an E-1 or E-2 eclipse grip. Call whoever you wind up getting it from and confirm which type y